It's the experience and end result I care about, if xyz can achieve what I deem as being good then it's good with me.it's always about getting to the market faster each time with no thought/care for building a well QC product
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It's the experience and end result I care about, if xyz can achieve what I deem as being good then it's good with me.it's always about getting to the market faster each time with no thought/care for building a well QC product
I actually think we're seeing the first signs of a second video game crash - the console and PC market, whilst commanding huge revenues, has been surpassed by the mobile space. Game budgets are rivalling Hollywood blockbusters (Spider-Man 3 is projected to cost $350,000,000 to make) and 'AAA' games have to sell an insane amount of copies just to break-even (Spider-Man 2 needs to sell 7 million copies to break even).Optimisation/Quality is always the last thing to get looked at, I can't see this ever changing until there is a shift in how companies operate and change what they value.
It's the experience and end result I care about, if xyz can achieve what I deem as being good then it's good with me.
it's always about getting to the market faster each time with no thought/care for building a well QC product
XBox has blown the one chance they had to make their console a dominant player in the market and we're seeing record numbers of layoffs and studio closures with companies like Embracer buying up huge swathes of the development landscape then shuttering studios who did nothing wrong except get swallowed up by a corporation that didn't have a 'Plan B'.
Yep. 100%.The public IMO has become way too lenient with this crap.
Not sure what that has to do with what you said about "it's always about getting to the market faster each time with no thought/care for building a well QC product" but OK.Hence why nvidias dlss and frame gen is so much better than amds
Not sure what that has to do with what you said about "it's always about getting to the market faster each time with no thought/care for building a well QC product" but OK.
e: I guess for some people everything is always about Nvidia vs AMD.
Yup agree on the whole except for image quality bit
Development in general across all industries now is pretty **** tbh especially with ai in the picture now, it's always about getting to the market faster each time with no thought/care for building a well QC product, the stakeholders just want to get it over the line and out there with no care for what they are delivering (obviously there are a few exceptions but it's becoming rare in the day of "on demand"), it's very much a deal with the consequences after. There are practices, which seeks to improve the overall quality and speed up testing and delivery, generally what DevOps engineers aim to build out but problem is, this is often poorly implemented in most companies and if the software engineers complain that such "processes/systems" are slowing them down in delivering xyz features (because it's not passing tests, which means they have to go and spend more time resolving the issues before they can deliver xyz feature), stakeholders will want xyz processes put in place removed in order to meet the deadline without any care for why such processes were put there in the first place.
Optimisation/Quality is always the last thing to get looked at, I can't see this ever changing until there is a shift in how companies operate and change what they value.
it's always about getting to the market faster each time with no thought/care for building a well QC product
It's the experience and end result I care about, if xyz can achieve what I deem as being good then it's good with me.
So what you're saying is that you think the experience and end result being all I care about, that if if xyz can achieve what I deem as being good then it's good with me does not apply to getting to the market faster each time with no thought/care for building a well QC product.
That building a well QC product only applies if it's not the experience and end result I care about, if xyz can achieve what I deem as being good then it's good with me...talk about proving my point without even realising it.
So what you're saying is that you think the experience and end result being all I care about, that if if xyz can achieve what I deem as being good then it's good with me does not apply to getting to the market faster each time with no thought/care for building a well QC product.
That building a well QC product only applies if it's not the experience and end result I care about, if xyz can achieve what I deem as being good then it's good with me...talk about proving my point without even realising it.
I mean i thought i was pretty clear in my edit, that i did because you're clearly struggling, but seeing as you're intent on being deliberately obtuse I'll leave you to it.
What and your constant attempts at starting Nvidia vs AMD flame wars are not.selective quoting has been warned about before by the mods as it is classed as baiting/trolling.
So are you saying that quoting a section of what someone said to highlight the incongruency of what they've said is against the rules? Would it make you feel better if i quoted the entire posts? Here you go...What's clear is that you deliberately selectively quoted part of my posts to fit some narrative of yours for whatever reason. Read the stickied post at the top of this sub-forum.
Yup it's probably why their R&D has jumped considerably as they're having to find alternatives to keep the performance improvements going otherwise no one going to buy/upgrade to anything new.
Like I've always said before, it's the experience and end result I care about, if xyz can achieve what I deem as being good then it's good with me, if it isn't, well I simply won't use/buy said product/feature. Most people are paying for streaming services, which is arguably a software service and buying into smartphones for their "software" so why not do the same for other products you use?
Happy now or do you want to do a bit more backseat moderation of peoples posts?Yup agree on the whole except for image quality bit
Development in general across all industries now is pretty **** tbh especially with ai in the picture now, it's always about getting to the market faster each time with no thought/care for building a well QC product, the stakeholders just want to get it over the line and out there with no care for what they are delivering (obviously there are a few exceptions but it's becoming rare in the day of "on demand"), it's very much a deal with the consequences after. There are practices, which seeks to improve the overall quality and speed up testing and delivery, generally what DevOps engineers aim to build out but problem is, this is often poorly implemented in most companies and if the software engineers complain that such "processes/systems" are slowing them down in delivering xyz features (because it's not passing tests, which means they have to go and spend more time resolving the issues before they can deliver xyz feature), stakeholders will want xyz processes put in place removed in order to meet the deadline without any care for why such processes were put there in the first place.
Optimisation/Quality is always the last thing to get looked at, I can't see this ever changing until there is a shift in how companies operate and change what they value.
It's the experience and end result I care about, if xyz can achieve what I deem as being good then it's good with me.
A video I watched about 3-4 years included a talk with a seasoned computer engineer talking of hardware needing to become obscenely powerful gen on gen to start making impressive jumps otherwise it would just be iterative improvements that have to rely on software tricks... and well... here we are, DLSS, Frame Generation, FSR, XeSS etc....
Yup it's probably why their R&D has jumped considerably as they're having to find alternatives to keep the performance improvements going otherwise no one going to buy/upgrade to anything new.
Like I've always said before, it's the experience and end result I care about, if xyz can achieve what I deem as being good then it's good with me, if it isn't, well I simply won't use/buy said product/feature. Most people are paying for streaming services, which is arguably a software service and buying into smartphones for their "software" so why not do the same for other products you use?
Hence why nvidias dlss and frame gen is so much better than amds
Yet way way back when... when print magazines existed ... I remember this sound card group test (remember those) in, I think, Computer Shopper. The evidence clearly showed the Creative Soundblaster were distorting the sound to be more "pleasing" but the subjective tests had it near the top.I mean if it's creating details that are not there in the native image it's failed, like it or not the native image is the native image so if image processing techniques add or remove details then they're failing to recreate the image, they're altering it.
They maybe altering it for what the person seeing it considers to be for the better or worse but those are subjective, if you copy something like the Mona Lisa you try to copy it flaws and all, you don't make a copy and make it so people can see the brush strokes better because then it's no longer a copy of the Mona Lisa.
i am not a fan of fake frames. My experience is it is useless below the kind of FPS that most people find playable anyway.
If you are getting 30 - 50ish FPS enabling fake frames gives noticeable lag and in my opinion it is unplayable.
If you are getting 50-60+ FPS enabling fake frames is essentially pointless if you have a VRR monitor.
For example I get 70 FPS average in MSFS and adding fake frames brings it to 120+ FPS, but it doesn't feel faster. It just feels pointless on my VRR monitor.
People with low FPS are the very people who can benefit from fake frames, but they aren't really getting any benefit IMHO.
I think you've failed to understand what Temporal upscaling is. As I posted before, DLSS, FSR2, XeSS are all using data from multiple frames to create a frame. By their very nature they will show an amalgamation of a few frames which is why they tend to show an apparent increase in detail. They technique is not specific to DLSS as many on here are trying to make it look like.