As someone with a gsync ultimate 175hz monitor, this isn't correct. Higher FPS provides more motion fluidity thus a smoother image in play, which is one of the main reasons to have high fps in the first place, even in hogwarts where the base fps is already like 80 fps, jumping to 130+ is noticeably better in this regard.
MSFS is not the kind of game you'll see a huge benefit in due to the sim like slow nature of it.
In my opinion if you are getting 80FPS enabling fake frames does nothing substantial to add to your experience. It is already good and enabling fake frames simply makes it appear smoother.
Where fake frames should be a game changer is making slower GPUs useable, but it actually arguably makes things worse. If your old GPU is giving 30FPS you would imagine fake frames giving you nearly 60 FPS would be a literal and figurative “game changer”. You would not need to pay the silly money for an even mediocre GPU. For such people the trade off for those fake frames is increased lag and more visible graphical artefacts. The artefacts are masked more the higher the base FPS gets, at which point the entire reason for fake frames becomes moot IMHO.
So if your main argument for how great fake frames is boils down to, “it makes my already 80 FPS smooth RTX games look smoother”. Well good for you, but I would argue that for the majority, that’s like reducing tax for the rich and calling it a “boon for the economy”.
Edit: Also there are plenty of scenarios in flight sims where you need high response times and accuracy. Air racing and stunt flying etc. MSFS is not just about flying a big sedate bus with wings. So it’s a bit condescending to assume anyone playing MSFS won’t see any benefit in real (ie not fake) FPS improvements.
Last edited: