Nope.
GPU architecture takes many years to design. Hawaii was released in 2013. That means that AMD purposely thought to include hardware async years before the 2013 release date - before Gsync was even a thing.
The more sensible thing to debate is why NVIDIA didn't have the foresight to include hardware async into Maxwell, since as we keep getting reminded here, Maxwell is a much newer architecture compared to Hawaii.
I'm guessing NVIDIA had the choice of adding it via hardware, but saw that they could make good profits on these Gsync modules instead.
These are really good points, Hawaii (GCN1.1) was probably laid down once done with GCN 1.0, so around mid to late 2011, they must have had the foresight to include its scaler for Adaptive Sync as far back as that.
Given that Nvidia GPU's have no such hardware on the GPU (including Maxwell) Nvidia with its external add-on looks more reactive to what they may have got wind of what AMD were doing.
Exactly.
https://forums.overclockers.co.uk/showpost.php?p=24199463&postcount=100Tearing is a bad experience to me personally but it seems the majority accept varying amount of it, if they manage to solve it without Vsync then that will be the new thing on the block with what was before being put forwards as unplayable and flat out bad experience with reviews asked to focus on it depending on who gets there first.
I said that on 29th Apr 2013 and Nvidia Gsync announced 18th Oct 2013 so anyone thinking that it was not being thought about before Nvidia Gsync is just wrong.