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AMD Radeon GFX & DirectX 12

Meanwhile in reality the current support for crossfire profiles is terrible and the 3 series card's seem to have been pushed back cause of all the 980 ti hype.

God i home samsung or another company start making gpu's soon.
 
Will this make compiling Crossfire profile's quicker and easier or will it be the same?

The way I'm reading it, with developers being in control of how multi-GPU performs, there won't be any need (or possibly even ability?) to write Crossfire profiles on AMD/Nvidia's side. It's all going to be in the hands of the developers.

If this works properly and drivers work just like single cards, I may finally try out crossfire. Sounds promising. But drivers AMD, need drivers to work and be released consistently and certainly be ready for big game releases like Witcher 3!

As above, sounds like DX12 should bring the end of us moaning to AMD/Nvidia about multi-GPU not working on release day, instead we'll need to moan to Ubisoft/Dice/EA or the development studios themselves. That genuinely worries me and I really hope I'm wrong on this.

Wont all this apply to NVidia too?

Yup. Aside from the graphics of GPUs (it is an AMD presentation, so fair enough) all the actual info is bipartisan and doesn't say it only applies to one side or the other.
 
Considering DX12 is born from the flesh of Mantle I expect AMD will have better performance than Nvidia for at least a year. Maxwell will go the way of Kepler, choking on itself while Nvidia prepare new releases.
 
Considering DX12 is born from the flesh of Mantle I expect AMD will have better performance than Nvidia for at least a year. Maxwell will go the way of Kepler, choking on itself while Nvidia prepare new releases.

Vulcan (the next OpenGL) is born from the flesh of Mantle (awesome phrase, by the way!), but DX12 is completely independent. The need for a less obstructive DX was arguable highlighted and maybe even inspired by Mantle, but aside from philosophy I don't think there's anything else in common between them.
 
The way I'm reading it, with developers being in control of how multi-GPU performs, there won't be any need (or possibly even ability?) to write Crossfire profiles on AMD/Nvidia's side. It's all going to be in the hands of the developers.

developers has more control over how the hardware presents their game pretty much asked for decades and now possible thanks to Mantle and amd.

DX12 is really good news for anyone esepcially those who has a bit weaker cpu which is the majority.
 
developers has more control over how the hardware presents their game pretty much asked for decades and now possible thanks to Mantle and amd.

DX12 is really good news for anyone esepcially those who has a bit weaker cpu which is the majority.

I think most people on this forum have an overclocked 2500k or better and a single GPU, so I'd say 85%+ of OCUK members are GPU bound in most titles, and the titles they are CPU bound in they are achieving acceptable frames.
 
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I think most people on this forum have an overclocked 2500k or better and a single GPU, so I'd say 85%+ of OCUK members are CPU bound in most titles, and the titles they are CPU bound in they are achieving acceptable frames.

So those guys would still benefit from DX12 considering right now their games aren't using the iGPU on that i5, something that can be used in DX12.
 
Reported the OP for trolling.

done & done!

i got a question for you all
do you think we will see any games being re-released for dx12 or patches etc?? or will we only see new games??

a few games i can mention i wouldnt mind buying again if they did a good job lol
<3
 
I think this (dx 12/windows 10) and amd's new cards are where the the entire amd driver team have been spending most of their time and money over the last several months and as a result the current gpu's (more so crossfire users) and windows 7/8/8.1 have suffered, lets just hope it really pays of...

I am in no rush to get a new gpu so can hold of for a bit longer.
 
done & done!

i got a question for you all
do you think we will see any games being re-released for dx12 or patches etc?? or will we only see new games??

a few games i can mention i wouldnt mind buying again if they did a good job lol
<3

The adaptation rate will be high for new game engines and games for dx12.
since you have more control and can do things previously not possible its a candy store with Dx12 for those guys.

btw
its coming
https://www.youtube.com/watch?v=O5bVoIQrH7g
 
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