Its happened before - IIRC the last Mirror's Edge had it on maximum texture settings,AOTS did it with quad cores,etc - I wish more websites did image quality comparisons like they used too,since they would be able to catch these things beforehand and pass it back to AMD/Nvidia or the dev.
There was also the case during the Polaris launch where AOTS didn't render proper snow on the GTX 1080 either due to a driver bug.
Many people accused AMD of running the card at a lower setting; despite the developers coming out and stating it was an NVIDIA driver issue; which in effect boosted the performance since it wasn't rendering so much.