• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

AMD - What can they do to improve?

Oh do tell what good reason was given?

I should make a bookmark folder just for theses questions seeing as i have to repeat them so often.

This section lists issues that are not due to the NVIDIA driver as well as features
that are not meant to be supported by the NVIDIA driver for Windows Vista.
Windows Vista Limitations
These are behaviors that may be different from Windows XP and are related
directly to the Windows Vista operating system.
• Selecting Vertical Sync (vsync) from the NVIDIA Control Panel has no
effect with DirectX applications.
Due to architectural changes in the new Windows Vista Window Display
Driver Model (WDDM), the graphics driver can no longer disable vsync
from its own driver or Control Panel. Selecting this option from the NVIDIA
Control Panel will have no effect with DirectX applications. For applications
that use Direct3D on Windows Vista, use the vertical sync setting within the
application. We are adjusting the help text in the NVIDIA Control Panel to
make this clearer to our customers.

http://us.download.nvidia.com/Windows/100.65/100.65_ForceWare_Release_Notes.pdf

Which means you can't force enable or force disable VSync in Apps/games through the CP[before NV hacked it].


*sigh* @ people in this thread.

Vsync was changed rather a lot when Vista & Win7 came out. Before then the OS desktop was not vsync'd so it was a lot easier to alter the vsync state for apps since you didn't have the desktop manager in the background screwing things up. Microsoft also said that they didn't want vsync to alter Aero so they made it more difficult too. Both RadeonPro and ATI Tray tools and other things like that use hacks which go against what is the the WDDM spec. Nvidia also do this so their drivers shouldn't be WHQL certified IMO.

Forcing Vsync on or off globally can bugger things up for quite a few apps which is why AMD did not go the same route as Nvidia and ignore the WDDM spec & Microsoft guidelines. Now that there will be app specific profiles there should be no reason to not allow it to be forced on or off for a particular app so I have asked AMD to take another look at it which hopefully they will do.
http://www.rage3d.com/board/showthread.php?t=33984337&highlight=Vsync


Forcing triple buffering outside of the game is also against the WDDM spec & Microsoft guidelines.
 
Last edited:
I think that what a lot of people are guilty of, myself included sometimes is not looking at the bigger picture. Generally the people on these forums are enthusiasts looking at top end graphics cards and cpu's, we look at the end performance figures and judge a company based on that as a measure of their success.

AMD is a relatively small beast (2.27bn market cap) when you compare it to it's competition on both fronts. Their main competition in terms of x86 processors is Intel who have a market cap of 152.9bn and on the other front where GPU's are concerned you have Nvidia with a 12.4bn market cap. This is perhaps a bad analogy and is not intended to paint AMD in any particular light but think of AMD as David fighting Goliath on one front and a grizzly bear on the other.

With that in mind I actually think that over the last few years and since the acquisition of ATI that AMD have done a remarkable job, they have taken the entire console market away from Nvidia and have made a lot of ground in the low/mid end with their apu's. If you believe the talk Nvidia would have you believe that they didn't even want their share of the console market and wanted to focus their development in other areas. Take from that what you will but bear in mind that the console market alone could well end up with hundreds of millions of units being shipped across all the platforms.

I think that the development time in the console market combined with NV's lack of is more than likely a contributing factor as to why NV are first to market with this next generation of gpu's and to be honest that is fair enough. What we have in AMD is a relatively small player with a track record of delivering surprises up against much bigger players and at the low end they can offer good value for money.
 
I should make a bookmark folder just for theses questions seeing as i have to repeat them so often.



http://us.download.nvidia.com/Windows/100.65/100.65_ForceWare_Release_Notes.pdf

Which means you can't force enable or force disable VSync in Apps/games through the CP[before NV hacked it].



http://www.rage3d.com/board/showthread.php?t=33984337&highlight=Vsync


Forcing triple buffering outside of the game is also against the WDDM spec & Microsoft guidelines.

All I got from that from that was some stuff about Windows Vista (Old not relevant) and no one cares about Microsoft Guidlines. All I want to do is force enable Vsync in Games that don't support it or vsync to 30 FPS and also adaptive vsync would be nice. Nvidia does it and it would be nice if AMD did it too.
 
All I got from that from that was some stuff about Windows Vista (Old not relevant) and no one cares about Microsoft Guidlines. All I want to do is force enable Vsync in Games that don't support it or vsync to 30 FPS and also adaptive vsync would be nice. Nvidia does it and it would be nice if AMD did it too.

Yes its relevant because its the same for windows 7,8 and most like 10.

Just because you dont care for Microsoft Guidelines does not mean that everyone else should not care either.

Yes it would be nice for AMD to offer the same but if they dont want to break the Guidelines its upto them.
 
Yes its relevant because its the same for windows 7,8 and most like 10.

Just because you dont care for Microsoft Guidelines does not mean that everyone else should not care either.

Give it a rest. The guy is entitled to his opinion as much as anyone and regardless of you agreeing or disagreeing is irrelevant.
 
There is virtually nothing in gameworks that has not been used for years already, shadow technique and AA modes, physx/Apex..ect, that can only be used with NV card for years, its just a renaming of the various tech and if that tech could not doom AMD before even when they didn't have anything to compete with like gaming evolved so it will not doom them now.

The biggest game changing noticeable aspects of gameworks is physx/Apex (been around for a long time now) and the majority of gameworks dont have GPU physx/Apex.
It just shows the power of marketing if you thought this was all new.

If anything happens to AMD, gameworks will having nothing to do with it.

There are quite a few new technologies in game works, in addition to the old stuff, good article on it at anandtech: http://www.anandtech.com/show/8546/nvidia-gameworks-more-effects-with-less-effort

Many of the technologies that are part of GameWorks have been around for a few years, but NVIDIA is constantly working on improving their GameWorks library and they had several new technologies on display at their GM204 briefing. One of the big ones has already been covered in our GM204 review, VXGI (Voxel Global Illumination), so I won't rehash that here; basically, it allows for more accurate and realistic indirect lighting. Another new technology that NVIDIA showed is called Turf Effects, which properly simulates individual blades of grass (or at least clumps of grass). Finally, PhysX FleX also has a couple new additions, Adhesion and Gases; FleX uses PhysX to provide GPU simulations of particles, fluids, cloth, etc.

That's at least 4 new features.

The article is from September 2014, so quite dated by now, but there's the list of games supporting some form of gameworks, 6 months ago:

8XhV3Ik.png


I'd like to see a more recent slide, showing the current games in development, as I'm sure more and more game developers will add an increasing amount of NVIDIA features, since they too can see NVIDIA has such a huge market share of GPU's now.

What I'm getting at is, unfortunately for AMD, things are only going to get worse, they cannot compete if the majority of games support NVIDIA exclusive functions/optimizations that simply won't work on AMD cards.

I'm surprised it's even legal for NVIDIA to do this, surely there should be some watchdog department, preventing a monopoly such as NVIDIA from further domination?
 
Give it a rest. The guy is entitled to his opinion as much as anyone and regardless of you agreeing or disagreeing is irrelevant.

There is nothing to give a rest, im entitled to address his comments and it was nothing to do with agreeing or disagreeing and all to do with the facts whether we like the facts or not as he clearly was not aware of them so you have no point.
 
Last edited:
There is nothing to give a rest, im entitled to address his comments and it was nothing to do with agreeing for disagreeing and all to do with the facts whether we like the facts or not so you have no point.

So what do you think AMD need to do to improve market share?
 
There are quite a few new technologies in game works, in addition to the old stuff, good article on it at anandtech: http://www.anandtech.com/show/8546/nvidia-gameworks-more-effects-with-less-effort



That's at least 4 new features.

The article is from September 2014, so quite dated by now, but there's the list of games supporting some form of gameworks, 6 months ago:

8XhV3Ik.png


I'd like to see a more recent slide, showing the current games in development, as I'm sure more and more game developers will add an increasing amount of NVIDIA features, since they too can see NVIDIA has such a huge market share of GPU's now.

What I'm getting at is, unfortunately for AMD, things are only going to get worse, they cannot compete if the majority of games support NVIDIA exclusive functions/optimizations that simply won't work on AMD cards.

I'm surprised it's even legal for NVIDIA to do this, surely there should be some watchdog department, preventing a monopoly such as NVIDIA from further domination?

No there is nothing new there, all of that could be done before without the recompiled names and blocking of the feature for non NV cards is nothing new, this has all been done in the past time and time again, the only thing new is the name.
 
Last edited:
People have a right to pick people up on there suggestions and even more so when they dont know that facts.
 
Last edited:
No there is nothing new there, all of that could be done before without the recompiled names and blocking of the feature for non NV cards is nothing new, this has all been done in the past time and time again, the only thing new is the name.

Anandtech disagrees, I'll believe them I think :)
 
Listen guys i mean this as a topic of discussion, leave the pots shots at each other at the door, discuss the topic at hand, if you want to get into a slanging match about "features" or whatnot, take it to another thread.

This here is a discussion on what people think AMD can do to make them spend their money on their products, improve AMD market share, and get a bigger foothold in the market overall.

I would like to see AMD achieve and succeed more than they are now, im worried that NVidia and Intel have too much dominance in the market, should we lose AMD then it bodes ill for all of us as consumers.

But their products are often lacklustre or lack the finesse or polish of competing brands, so this is why i ask, what do people feel AMD need to address, we as consumers have a voice, if we make enough noise maybe someone will listen. Supposedly AMD listen to people and what they want, they listened to Devs who wanted Mantle, maybe they will listen to their customers if they start actually putting down in writing what it is exactly we want from AMD.

That sounds a bit odd and demandish but it really is not, i just am interested to see what people feel AMD are doing wrong and what they feel AMD should be doing to rectify their position in the market.
 
AMD is a relatively small beast (2.27bn market cap) when you compare it to it's competition on both fronts. Their main competition in terms of x86 processors is Intel who have a market cap of 152.9bn and on the other front where GPU's are concerned you have Nvidia with a 12.4bn market cap. This is perhaps a bad analogy and is not intended to paint AMD in any particular light but think of AMD as David fighting Goliath on one front and a grizzly bear on the other.

Wow, those figures REALLY underline what a good job AMD have been doing considering what they're up against!! I never realised the raw numbers of it all :eek:
 
Back
Top Bottom