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Why do u even care no games will use this new tech!
A driver that is easy to install and works in games without requiring 'work arounds'
Only joking before the hackles come up![]()
Unless it's open source and runs on both AMD and Nvidia.
DirectX® 11 - Now With Yellow Artifacts!
DirectX® 11 - Now With Yellow Artifacts!
NURBS/patch based surfaces? Per-pixel displacement mapping? Catmull-Clark subdivision surfaces like pixars OpenSDS (http://graphics.pixar.com/opensubdiv/)? PTEX support? Except they already showed that in the demo with the animator with the dragon.
Have they announced what they are going to reveal what this is?
Nvidia PhysX isn't open source and that has a couple games. What makes you think nothing will use it?
How do you know up coming games haven't already got it included?
If nothing is going to use it why would they even bother announcing it.![]()
Whatever it is i hope its locked to AMD hardware and any games featuring it are crippled on Nvidia hardware![]()
Nvidia PhysX isn't open source and that has a couple games. What makes you think nothing will use it?
How do you know up coming games haven't already got it included?
If nothing is going to use it why would they even bother announcing it.![]()
Whatever it is, I hope its locked to AMD hardware and any games featuring it are crippled on Nvidia hardware![]()
Yes just like they have done with physx all theses years.
This!
Cloud accelerated gaming
I would like to say ray tracing but the chances of that are tiny.
Thats what I was thinking.