ANNO 1404

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sorry guys i retried this last week after a 12 month break and didn't like it.

i first played it on an old dual core pc with onboard graphics, and to say it was a struggle, was an understatement, 15mins to load :eek:

now i tried it on a Q6600 @ 3.4ghz with a HD5850 and it looked brilliant.
it was a bit easier this time as i knew about town layout, islands for certain goods, the missions, stopping acension rights etc....

but it still got really boring and repetitive, maybe its just me, but this is now twice i have tried this game, and its not my cup of tea ;)
 
Got my copy... Enjoying it so far. Do charcoal makers need to be close to iron works? or should the people transport it?
 
Got my copy... Enjoying it so far. Do charcoal makers need to be close to iron works? or should the people transport it?

Dont need to be. You can have them near markets are they will deliver their stuff there. Then the iron works will pick it up from a market their end
 
Been playing since lunchitme. I'm on mission 5 of the original game nd for the life of me I can't find this bloody strongbox anywhere. I found the copper key in a crate in the sea but all the other crates were on the island. About 45t of weapons, a booster for making war machines but no box.

RAAAAAAAGE.
 
Level 5 sorted yesterday. Have been trying level 6 today and honestly don't like the mission at all. Lucius is on the attack and you have to defend d'Artois island, you can barely see anything because of the weather and since you didn't build the island you can't remember where anything bloody is.

Not exactly a soft landing in the world of base defence.
 
Another convert. If I had decent java skills I would make a phone app showing all the best building layouts :/

I've just been printing them out from the Anno wiki. The problem of course is that while it might be efficient to do it all to per made layouts, you end up with space around the edges of the islands since a lot of layouts are quite large.

I've been selecting the building I want to build, pausing the game and then working out where I can put the fields and stuff for it. The last 2 levels I've done (5 & 6) of the campaign have been absolutely rammed to the gills as a result.

I finally beat level 6 today partly using the games own mechanics against it as noted in the Anno wiki but also planning ahead properly before actually starting the level.

Since Lucius only ever invades on the bottom edge of the island where the fishing huts are I made it my aim to build a wall completely around that section from the Iron mine on the right hand side to the slight rocky outcrop to the left of the fishing huts. That was also made 3-4 units of wall deep interspersed with towers to help defend. As a result the enemy troops never got outside of his Keep's range and I just bombarded them with the 2 ships I had, the towers and a couple of catapult positions.

What also needed to be done however was to supply the population properly. In a previous playthrough I was running out of beer and bread and cider and iron and pretty much everything else.

Despite d'Artois telling you that her other islands would keep you supplied they just cannot keep up. So I loaded the level and spent a good 15 minutes working out exactly what I had, then using the calculator to work out exactly what that population actually needed. I found I was short at least 1 brewery, 1 weavers, 1 orchard 4 hemp farms, etc etc. So I wrote down exactly what I needed to do when I restarted the level, unpause the tool shop in the north, move all of the current hemp production to a more secure area, build a load of lumberjacks, build some herb gardens, build 3 stonemasons and so on.

Then when I restarted the level I slowed the game down and with 11 minutes to go I had corrected all of my supply issues and was then just waiting on the stone stocks to grow before I could continue building my walls.

What I did find that I didn't know before was that a) you can build while paused which is handy when trying to work out where to put your fields in time critical situations and b) Building a wall of single thickness might use 10t of stone per 10 squares. To then make that wall 2 or 3 times as thick seemed to use a LOT less stone, like maybe 3t per 10 units. I need to check on the exact numbers though.

Still really enjoying the game, looking forward to just playing a free game with no combat so I can city build.
 
Loving this game! Only found out about it by accident

On level 4 of the original campaign, and I keep running out of gold!??

I build more housesand raises taxes but it does more harm than good!?

Any quick tips ? :-)
 
Loving this game! Only found out about it by accident

On level 4 of the original campaign, and I keep running out of gold!??

I build more housesand raises taxes but it does more harm than good!?

Any quick tips ? :-)

I have never played the campaign myself but what I do in continuous play is this:
Level 1 housing on happy until they are full. Once full supply all the resources they would need. Switch them to very happy and upgrade them all at once (deny ascension rights and shift click the upgrade button for them). Once they have all been upgraded, or as many as pos, switch the peasents to neutral, you should be keeping the level2 housing on happy until they are all full then also switch to neutral. Just do that for each level and it should be fine. If in doubt build a market place full of peasents. They're easy to please and dont require many supplies.
 
Cheers, Thing is im into minus gold so I cant build any hemp farms :/

Tried shutting down all your resource stuff like tool makers, foresters, etc? And changed all your tax rates to neutral? If they are all neutral and you have a load of houses with half population it might be worth, even at a loss, to switch to happy and get a load of people moving in.
 
Excellent, thanks! Making much more sense now :)

Question, how do I collect Mosaic and Glass resources?

And also, as the Nomads, how do you collect carpet..it seems like it something diplomatic ?
 
Don't forget to sell surplus stock; it's not the biggest money-spinner but it helps.

Goods and resources from higher tiers become available as you upgrade your citizens and also unlock with the Oriental faction. You have to deliver diplomatic gifts to the Oriental guys to unlock stuff like glass (or rather the resources to make glass).
 
Ok thanks

Something else I need to ask...why is it not all peasant houses / citizen houses etc upgrade?

All of their needs are green, the taxes are in green, they are all fully occupied... ?

The automatic upgrade is set to upgrade them, but some just dont I must be missing something..
 
Ok thanks

Something else I need to ask...why is it not all peasant houses / citizen houses etc upgrade?

All of their needs are green, the taxes are in green, they are all fully occupied... ?

The automatic upgrade is set to upgrade them, but some just dont I must be missing something..

You cant upgrade 100% of any level of houses. You're always going to have some left behind. If you're leaving them to auto upgrade themselves this is a bit of a money drain too. In my experience its better to deny them upgrading and do it manually.
 
What does Venice add on offer?

Been playing through the original and just had a thought, should I be playing Venice?? Does it cover both games?
 
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