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Anybody else resenting AMD because of DLSS?

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I've not tried Cyberpunk DLSS yet. I refuse to buy a game that's over-hyped and basically broken. Given it's general knackered status Cyberpunk's DLSS implementation is very likely equally borked. You should try some other games before you're so quick to judge on DLSS. Seriously - if it's done right it's wizardry.


If people are finding 4k and DLSS rubbish, they may not have turned OFF all the game options that are there to make potato resolutions to look better.

If you have a 4k TV/monitor and go in game and use ULTRA profile at 4k then you are doing it wrong. @ 4k you need to set EVERY game's gfx options under CUSTOM settings, turning off options (such as many post processing options) that were designed to make 1080p look better or blur the image (motion blur) for low FPS. You turn some graphics options OFF at 4k which also frees up GPU horsepower.

Too many look at 4k game benchmarks and think if they are getting the same then it's set up right. It isn't, that is a comparison and needs apples to apples settings. No 4k galer with a brain would turn on some post processing options and have AA at max. DLSS cant upscale a greasy image you've made with post processing, they are doing opposite things.

CyberPunk - well even one of the consoles dumped it as it's so broken. Hopefully it will be out of pre-alpha soon and be made into the game and be optimized for whatever RRP was. I really want to play it, but when it's better optimized I'll buy it - and it'll be £9.99 then. If that had been released in a decent state that would have bust record books with sales amidst a lockdown.
 
If people are finding 4k and DLSS rubbish, they may not have turned OFF all the game options that are there to make potato resolutions to look better.

If you have a 4k TV/monitor and go in game and use ULTRA profile at 4k then you are doing it wrong. @ 4k you need to set EVERY game's gfx options under CUSTOM settings, turning off options (such as many post processing options) that were designed to make 1080p look better or blur the image (motion blur) for low FPS. You turn some graphics options OFF at 4k which also frees up GPU horsepower.

Too many look at 4k game benchmarks and think if they are getting the same then it's set up right. It isn't, that is a comparison and needs apples to apples settings. No 4k galer with a brain would turn on some post processing options and have AA at max. DLSS cant upscale a greasy image you've made with post processing, they are doing opposite things.

CyberPunk - well even one of the consoles dumped it as it's so broken. Hopefully it will be out of pre-alpha soon and be made into the game and be optimized for whatever RRP was. I really want to play it, but when it's better optimized I'll buy it - and it'll be £9.99 then. If that had been released in a decent state that would have bust record books with sales amidst a lockdown.
Cyberpunk really isn't as bad as all that, not on PC anyway. The occasional floating object aside, it's not as if the game is stuttering or crashing. It's still a brilliant gaming experience in my opinion. My only disappointment was that the same "doll" was on duty every night, a bit of variety would have been nice. :D
 
I've not tried Cyberpunk DLSS yet. I refuse to buy a game that's over-hyped and basically broken. Given it's general knackered status Cyberpunk's DLSS implementation is very likely equally borked. You should try some other games before you're so quick to judge on DLSS. Seriously - if it's done right it's wizardry.
I've played every game that has dlss
 
Cyberpunk really isn't as bad as all that, not on PC anyway. The occasional floating object aside, it's not as if the game is stuttering or crashing. It's still a brilliant gaming experience in my opinion. My only disappointment was that the same "doll" was on duty every night, a bit of variety would have been nice. :D

Been great for me, mostly. On Series X tho.
 
Cyberpunk really isn't as bad as all that, not on PC anyway. The occasional floating object aside, it's not as if the game is stuttering or crashing. It's still a brilliant gaming experience in my opinion. My only disappointment was that the same "doll" was on duty every night, a bit of variety would have been nice. :D

People have very different experiences bugs wise on PC - my first play through I had very few but on starting another character I had to abandon it I had so many issues including cyberware stopping working every 5 minutes.
 
People have very different experiences bugs wise on PC - my first play through I had very few but on starting another character I had to abandon it I had so many issues including cyberware stopping working every 5 minutes.

Would that be the patches I guess? Supposed to iron out issues but open up problems elsewhere..
 
No rush.

Nvidia is still haunted by the vaseline of dlss even though there's less vaseline these days.

Also there's terrible value announcing small positive news with so much negative news around to bury it.
 
I couldn't care less about both nvidia and amd and the only thing I care about is my wallet. However, with the recent news of Resident Evil Village partnering with AMD which means no DLSS support I can't help but resent AMD for doing that. They should just go back to work until they have an equivalent technology instead of ruining it for the majority of PC gamers. Like it or not DLSS is the best thing to come out for PC gaming in a long time.

Is AMD trying to desperately limit DLSS adoption with all these new partnerships?

You say you don't care about Nvidia or AMD but clearly you do, you have Nvidia because you want DLSS, nothing wrong with that.

Personally i think DLSS is over rated, i don't like seeing bits of 720P rendering at my 1440P resolution but then i always have been a graphics whore. Radeon boost does the same thing, didn't like that either but at least in that it only does it when in motion and its less obvious.

In any case this is the consequence of proprietary features like DLSS, if the other vendor sponsors a title you like you don't get that proprietary feature, that's not the fault of the other vendor.

This is a classic case of Nvidia inconveniencing you, but that's AMD's fault.

It pretty clear that DLSS or a technology like it IS something that people do want, AMD have accepted that and are creating and open standard version of it, it will take a little while longer but it will get here and then Nvidia will have to find another feature to lock everyone else out of for you to blame everyone but Nvidia for when you can't have it in your next favourite game.

Maybe its about time Nvidia contributed something to open standards? This instead of AMD always doing the work to give us all these nice features and not have it denied to you because you're not team green.

Maybe just even once?
 
Is that not just down to how **** the LOD is with cyberpunk though? Have the same thing happen with my 3080 even with DLSS off and also on my vega 56.

No - I can see a difference with DLSS on/off - if you play at 4K on a large monitor or TV it is much more noticeable than at lower resolutions on a regular size monitor.

Personally I don't get LOD issues in the game as badly as some do - dunno why - if I spin 180-360 I get nothing like the delayed loading in of high res assets some people complain of - occasionally the odd vehicle or a part on a vehicle.
 
I couldn't care less about both nvidia and amd and the only thing I care about is my wallet. However, with the recent news of Resident Evil Village partnering with AMD which means no DLSS support I can't help but resent AMD for doing that. They should just go back to work until they have an equivalent technology instead of ruining it for the majority of PC gamers. Like it or not DLSS is the best thing to come out for PC gaming in a long time.

Is AMD trying to desperately limit DLSS adoption with all these new partnerships?

DLSS is the worst - it's cheating which reduces the game visuals quality in order to gain some frames... It's not worth it.

Good job by AMD to get rid of it.

DLSS + Nvidia's original poor image quality means that it's better for the industry if Nvidia simply gives up on the gaming industry and starts doing other things, or simply goes bankrupt.
 
DLSS is the worst - it's cheating which reduces the game visuals quality in order to gain some frames... It's not worth it.

Good job by AMD to get rid of it.

DLSS + Nvidia's original poor image quality means that it's better for the industry if Nvidia simply gives up on the gaming industry and starts doing other things, or simply goes bankrupt.


:rolleyes: Another 4K8K winner statement.
 
I was burned too many times by AMD in their past and I won't touch them anymore. However, I do have a high resolution monitor so I would not buy a card that does not have DLSS.
 
I was burned too many times by AMD in their past and I won't touch them anymore. However, I do have a high resolution monitor so I would not buy a card that does not have DLSS.

The Radeon RX 6800 XT is fine for any high resolution monitor, especially that it has 16 GB of VRAM. Instead of only 10 GB which is burning money if you get it.
 
Surprised more people don't have him on ignore!

No - I can see a difference with DLSS on/off - if you play at 4K on a large monitor or TV it is much more noticeable than at lower resolutions on a regular size monitor.

Personally I don't get LOD issues in the game as badly as some do - dunno why - if I spin 180-360 I get nothing like the delayed loading in of high res assets some people complain of - occasionally the odd vehicle or a part on a vehicle.

Ah ok, still can't say I noticed on my 55" 4k or 34" 1440

I've never experienced that either with regards to doing quick spins and suddenly cars appear and even change the model of car... but definitely noticed more detail popping in when walking around the city with concrete blocks and billboards.

There are numerous "mods" going about to fix/improve those issues though:

https://www.nexusmods.com/cyberpunk2077/mods/238
 
The Radeon RX 6800 XT is fine for any high resolution monitor, especially that it has 16 GB of VRAM. Instead of only 10 GB which is burning money if you get it.

My plan is to get a 3080 and according to calculations it will not be able to max out my monitor. Especially for new games coming out. The RX 6800 XT wouldn't either. So to me DLSS is attractive.
 
The Radeon RX 6800 XT is fine for any high resolution monitor, especially that it has 16 GB of VRAM. Instead of only 10 GB which is burning money if you get it.

Probably best you actually own these technologies instead of cut & paste from internet what fits your very odd narrative. What has 16GB vs 10GB of 6x got to do with anything. How is it burning money?

You sound like someone who hasn't a clue what they are on about, CONSISTENTLY! 9,000 posts too! :eek:
 
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