• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Anybody else resenting AMD because of DLSS?

Status
Not open for further replies.
No

Also your thinking is whack.

Game will be developed without DLSS compensation in mind and that will be the performance it is.

Tell Nvidia it sucks that DLSS is proprietary. Raytracing isn't so that's going to be in there and it probably will work better on Nvidia cards even though AMD is sponsoring this.
 
Don't resent AMD because somebody else has made implemented a technology and not let anybody else use. AMD introduced SAM and now everybody can use it. Everything AMD does they do open source everything Nvidia do they keep it to themselves. Adaptive sync was a thing before nvidia scammed into it and stuck 150 to 250 quid ontop of many monitors for using it. AMD and others worked on it before nvidia implemented it. Cash grab central.

Blame nvidia for not letting anybody use their stuff.
 
Anybody else resenting AMD because of DLSS?

Nope. Would prefer both camps to honor the 4k gaming statements rather than pretend they can, "4k ready" meant it comfortably handles titles rather than just about handles but lets turn down some settings..
 
It's a good thing DLSS is not a defacto feature. It would lead to devs all leaving games unoptimized since DLSS would do that work for them. Owners of older gpu's or AMD cards would be stuffed.
AMD will hopefully deliver with FXSR and DLSS is relegated to the proprietary bin or forced to go opensource like physx.
 
Last edited:
Nope and all my cards are Nvidia and I do love DLSS 2.0. All for AMD trying to do there thing, competion is good (though I suppose given current market conditions not much in way of competition as regardless of price, it all goes).

Aside from that, was there any evidence DLSS would have come to this game if not for AMD?
 
Don't resent AMD because somebody else has made implemented a technology and not let anybody else use. AMD introduced SAM and now everybody can use it. Everything AMD does they do open source everything Nvidia do they keep it to themselves. Adaptive sync was a thing before nvidia scammed into it and stuck 150 to 250 quid ontop of many monitors for using it. AMD and others worked on it before nvidia implemented it. Cash grab central.

Blame nvidia for not letting anybody use their stuff.

Adaptive sync existed before G-Sync but no one was working on bringing it to desktop before nVidia made a move - then AMD hastily slapped something together in response to that. We'd still be waiting if it was reliant on AMD to bring that tech to the desktop.
 
Nope, not unless the developers wanted to add DLSS 2.0 and AMD said "no".....

Don't resent AMD because somebody else has made implemented a technology and not let anybody else use. AMD introduced SAM and now everybody can use it. Everything AMD does they do open source everything Nvidia do they keep it to themselves. Adaptive sync was a thing before nvidia scammed into it and stuck 150 to 250 quid ontop of many monitors for using it. AMD and others worked on it before nvidia implemented it. Cash grab central.

Blame nvidia for not letting anybody use their stuff.

SAM is not something that AMD came up with, this has been around for a long time, it's only now that hardware manufacturers are getting around to implementing it. Also, SAM is AMDs marketing term, resize bar is the correct term.

Same way AMD did not create "freesync" or rather the correct term, "adaptive sync", they took something that was already there in the displayport and hdmi connection port and enabled it then called it freesync. Of course nvidia took a closed source approach with adding extra hardware to enable their version of "adaptive sync" i.e. gsync (also because their cards at the time did not have the correct hdmi/DP specifications to use adaptive sync)
 
AMD is working on a DLSS style technology, but have announced they aren't rolling it out until it is functional on ALL AMD products at the same time. This saves them a headache when laptop users can't use it but PC gamers can, for example.
 
DLSS will be a memory in 5 years and everyone will be like, why were they so obsessed with scaling techniques such as DLSS. :D:D
 
Last edited:
Just knock your res down manually if you like the lard smeared screen look, equally as crap.
But... but... but...
DLSS is the second coming.
According to lots of people who previous decried consoles as producing "upscaled blurry stuff only suited to peasant...".
All without a trace of irony.
 
Next gen game with ray tracing? Even 3090 owners would love DLSS support for something like that. How about rtx 2xxx owners? I feel like AMD all of a sudden is only doing the partnership to try to limit Nvidia's promotion of DLSS.

Come on its competition NV have been doing the same thing the other way for years. Things like tessellation etc etc... It's been going on for years and this is nothing new. You could even flip the same argument the other way if you were on that side of the coin.
 
Nope, not unless the developers wanted to add DLSS 2.0 and AMD said "no".....
SAM is not something that AMD came up with, this has been around for a long time, it's only now that hardware manufacturers are getting around to implementing it. Also, SAM is AMDs marketing term, resize bar is the correct term.
Same way AMD did not create "freesync" or rather the correct term, "adaptive sync", they took something that was already there in the displayport and hdmi connection port and enabled it then called it freesync. Of course nvidia took a closed source approach with adding extra hardware to enable their version of "adaptive sync" i.e. gsync (also because their cards at the time did not have the correct hdmi/DP specifications to use adaptive sync)
you do realise gsync is still a marketing term right, adding hardware doesn't change that, they still based gsync on adaptive sync :D:p
 
But... but... but...
DLSS is the second coming.
According to lots of people who previous decried consoles as producing "upscaled blurry stuff only suited to peasant...".
All without a trace of irony.

Yeah never understood why people were so against ps 4 checkerboarding, it looked damn good especially in sonys exclusives, better than anything on the PC at the time. DLSS 2.0 is better though.

you do realise gsync is still a marketing term right, adding hardware doesn't change that, they still based gsync on adaptive sync :D:p

Well actually they call it "gsync compatible" ;)
 
Just knock your res down manually if you like the lard smeared screen look, equally as crap.

But... but... but...
DLSS is the second coming.
According to lots of people who previous decried consoles as producing "upscaled blurry stuff only suited to peasant...".
All without a trace of irony.

Typical ignorant responses from people who I'd wager have never actually used it.

And if you have actually used it, maybe you've only seen 1.0? DLSS 2.0 at quality setting is incredibly good. I was skeptical myself, until I actually tried it for myself.
DLSS 3.0 will be ridiculously good I've no doubt.
 
Status
Not open for further replies.
Back
Top Bottom