Difficult to see why, as a consumer, we should support Apple's position on this one.
What's the argument in their favour, other than "that's how other app/game do it"?
Difficult to see why, as a consumer, we should support Apple's position on this one.
What's the argument in their favour, other than "that's how other app/game do it"?
Microsoft, Sony and Nintendo also take the same 30% as Apple and Google do, and nobody considers that a problem because they believe building the console ecosystem and supporting it (new releases, distribution, security, SDKs, etc) is worth that. Apple and Google have also built the iOS and Android ecosystems.
This isn't really a consumer concern, this is a fight between the platform and the developer about how the money is split, there's no pro or anti consumer side here.
--
In the end, this isn't about Epic vs Apple or Google. It's about Tencent (who owns 40% of Epic) and their desire to be free of American App Store regulations in China (they own WeChat). Epic is just their weapon in this battle.
Even if they did build those ecosystems from the ground up, regardless if they invested billions in doing so also, they can't then abuse that fact and cut out competition. There's plenty of similar examples of companies being slapped down for abusing their market dominance, even if they did invest plenty of money to get there. For example: Microsoft with Internet Explorer, Google with search.
Games on consoles can only be sold if people own the hardware, and said hardware is only in the hands of consumers because Sony etc hardly break even on getting those consoles out. Apple certainly make more margin on their devices and Steve Jobs once said the App Store wasn't created to be high turnover or profit in its own right, it was there to sell more iPhones. Yet here we are with the app store turning over $50Bn a year - that's on top of the margin they make on iPhones, iPads and Apple Watch.
I agree that Epic pointing this out is ironic, like a nudist pointing out your fly is undone, but your fly is still undone.
Microsoft, Sony and Nintendo also take the same 30% as Apple and Google do, and nobody considers that a problem because they believe building the console ecosystem and supporting it (new releases, distribution, security, SDKs, etc) is worth that. Apple and Google have also built the iOS and Android ecosystems.
This isn't really a consumer concern, this is a fight between the platform and the developer about how the money is split, there's no pro or anti consumer side here.
--
In the end, this isn't about Epic vs Apple or Google. It's about Tencent (who owns 40% of Epic) and their desire to be free of American App Store regulations in China (they own WeChat). Epic is just their weapon in this battle.
Even if they did build those ecosystems from the ground up, regardless if they invested billions in doing so also, they can't then abuse that fact and cut out competition. There's plenty of similar examples of companies being slapped down for abusing their market dominance, even if they did invest plenty of money to get there. For example: Microsoft with Internet Explorer, Google with search.
Games on consoles can only be sold if people own the hardware, and said hardware is only in the hands of consumers because Sony etc hardly break even on getting those consoles out. Apple certainly make more margin on their devices and Steve Jobs once said the App Store wasn't created to be high turnover or profit in its own right, it was there to sell more iPhones. Yet here we are with the app store turning over $50Bn a year - that's on top of the margin they make on iPhones, iPads and Apple Watch.
I agree that Epic pointing this out is ironic, like a nudist pointing out your fly is undone, but your fly is still undone.
I just think there should be choice, Google are just as bad but you can still at least offer your app on another store if you don't agree to their terms.
At least that way developers can't complain if their install rate is 90% lower than distributing via the recognised app store that comes on the device, because paying 30% on a 10x higher turnover is better than paying nothing/much less on a 10th of the turnover.
So now all of Epic/Unreal engine being removed from iPhones and Mac.. that went from 1 to 100 real fast
I read your link and what I got from it was that Tencent don't actually get involved with the politics of micromanaging companies and actually leave them to remain independent; moreso they've rescued a few companies from hostile dictatorships
The Internet Explorer and Google examples are not really relevant either.
Internet explorer was about its dominant market position, Apple isn't stopping 3rd party developers from publishing on the platform or favouring/promoting its own apps over others. The IE thing was also complete nonsense either way and were back to the status quo with Edge being the default browser and is aggressively pushed within the OS. The reason Edge/IE is no longer dominant on windows is because it went through a period of being complete garbage and better products ultimately won out which is the way it should have been. Back in the day IE actually offered a pretty decent experience and it wasn't always dominant but built position up be being the best browser on the market at the time.
The google example isn't relevant because Apple isn't restricting people from creating better quality apps than their own, for example, Spotify offers a much better music experience than Apple music. Almost if not all of the core OS functionality that Apple uses for its own apps is available to 3rd party apps to also use, though I appreciate that hasn't always been the case. Siri integration being the most recent example of that.
As others have pointed out the margins MS/Sony make on hardware isn't relevant, Nintendo make 'Apple like' margins on theirs so explain that one to me.
There are legitimate concerns for iOS App Store monopoly in my opinion. Even using your music example, Spotify can’t integrate into the entire ecosystem like Apple Music does (with HomePod and other devices). They also can’t be the default music player (iOS 14 only allows changing default browser and email apps).
I read your link and what I got from it was that Tencent don't actually get involved with the politics of micromanaging companies and actually leave them to remain independent; moreso they've rescued a few companies from hostile dictatorships
The Internet Explorer and Google examples are not really relevant either.
Internet explorer was about its dominant market position, Apple isn't stopping 3rd party developers from publishing on the platform or favouring/promoting its own apps over others. The IE thing was also complete nonsense either way and were back to the status quo with Edge being the default browser and is aggressively pushed within the OS. The reason Edge/IE is no longer dominant on windows is because it went through a period of being complete garbage and better products ultimately won out which is the way it should have been. Back in the day IE actually offered a pretty decent experience and it wasn't always dominant but built position up be being the best browser on the market at the time.
The google example isn't relevant because Apple isn't restricting people from creating better quality apps than their own, for example, Spotify offers a much better music experience than Apple music. Almost if not all of the core OS functionality that Apple uses for its own apps is available to 3rd party apps to also use, though I appreciate that hasn't always been the case. Siri integration being the most recent example of that.
As others have pointed out the margins MS/Sony make on hardware isn't relevant, Nintendo make 'Apple like' margins on theirs so explain that one to me.
Also as for Apple not restricting better apps than there own, that's laughable. Apple have outright rejected xCloud and Stadia platforms from being allowed on iOS. In this instance their policies aren't being applied consistently as they're claiming each game on xCloud for example would need individual submission. Why does this then not apply to Netflix? They're both streaming services.