It does, I can't remember all, but Hatch key and Herbal bandages are I'm sure only available with tinkerer, as I went to craft a Hatch key shortly after this last expedition and it was not available - it is now that I specced Tinkerer.Does the number of skill points spent on in round crafting and travelling tinkerer actually make a difference as to what you can craft? Or Do you just need 1 point t unlock everything? Can't seem to find a straight answer anywhere