• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Are you DirectStorage ready?

Both are indistinguishable if operating at a 4K render output - One is geared for use by native 1440P users, the other is geared for native 4K users. Both excellent but DLDSR has the higher performance. DLAA is just a more modern AA method. Makes more sense for ultrawide gamers to use DLDSR since you get 5160x2160, you don't have any reconstruction/scaling with DLAA.
 
Last edited:
Both are indistinguishable if operating at a 4K render output - One is geared for use by native 1440P users, the other is geared for native 4K users. Both excellent but DLDSR has the higher performance. DLAA is just a more modern AA method. Makes more sense for ultrawide gamers to use DLDSR since you get 5160x2160, you don't have any reconstruction/scaling with DLAA.
With DLDSR you're using DLSS to upscale to 2.25x the res then downsampling again to get your image quality improvements - DLAA works at native res - whether one looks better than the other is subjective but I prefer DLAA when it's available.
 
Here we go boys





RTX IO getting a good workout, loading faster than a PS5

About 170fps average with RTX4090 at max settings, RT on with DLSS3
Thats bad news on the framerate, DLSS 3 on a 4090 should probably be circa 300fps.

So on mainstream GPU's that dont support DLSS 3 probably about 40-50fps. Thats poor.

But waiting for a real reviewer like DF to look at the game, and report on stutters etc.
 
Thats bad news on the framerate, DLSS 3 on a 4090 should probably be circa 300fps.

So on mainstream GPU's that dont support DLSS 3 probably about 40-50fps. Thats poor.

But waiting for a real reviewer like DF to look at the game, and report on stutters etc.


Without dlss, the rtx4090 runs the game between 60fps and 85fps at native 4k, max settings with all Ray Tracing on
 
Direct storage not enough to save mechanical hard drives

Press play on video to see what happens when ratchet has to go through a rift on a 5400rpm drive

They also tested using a sshd drive, it was more playable but the game still has periods where it freezes to load data

A Sata III drive is much much better, it still has some extra loading though. PCIE 3 Nvme drive is the sweet spot, there is no further performance to be gained over a Gen 3 Nvme

Interestingly no matter what drive they tested with, using a 4090 and 12900k, the game always loads rifts half a second faster on the ps5. The pc can't close that gap

 
Last edited:
Interestingly no matter what drive they tested with, using a 4090 and 12900k, the game always loads rifts half a second faster on the ps5. The pc can't close that gap
Sony must be grinning from ear to ear with that news. Do you have a time stamp for that?

Edit: found it
 
Last edited:
I'm confused about what you are asking because I don't think we are on the same track.

I was referring to the Sony SSD controller.

I was trying to say why would they be grinning so hard? If it was something that they cared enough for then if they wanted to they could have done that on purpose. Plus it could be something that could be fixed eventually rather than being impossible to deliver the same result on pc.

That said as you know, the nature of consoles makes it easier for things to be done on consoles so who knows for sure.
 
I was trying to say why would they be grinning so hard? If it was something that they cared enough for then if they wanted to they could have done that on purpose. Plus it could be something that could be fixed eventually rather than being impossible to deliver the same result on pc.

That said as you know, the nature of consoles makes it easier for things to be done on consoles so who knows for sure.
I don't think they will hamstring their game to prove a point. They could have just left it a PS5 exclusive at that point or not even bother with DS.
They put a lot of effort into the SSD controller and it is holding its own against a PC that is newer and far more costly. Yes it will eventually be passed but not today.

Regarding, fixing it, that does assume that something is broken. There does seem to be a bottleneck somewhere in the system as the 3500mb/s SSD was equal to a 7100mb/s in terms of portal loading speed. However it could be a matter of trade offs. Maybe they could loader faster if they remove the compression in the game.
 
Last edited:
  • Like
Reactions: TNA
DF still not released their proper videos, but it was mentioned on the platform compare video that stutters seem largely a non issue when using NVME, and no noticeable difference between gen 3 and 4. Some issues present on the build they tested on with a high VRAM GPU with some textures stuck on low quality which DS should be resolving though.

Other issues on PC but would be off topic on this thread, but I think thats not a too bad showing, will see what they say in their deeper analysis videos.
 
Last edited:
I think DF got a copy of the game late and it takes them 2 or 3 days to make one of those full comparison videos, it's a heck of a lot of editing work, changing settings, benchmarking, reboots etc
 
Last edited:
The reason why gen4 and gen5 drives don't load the game any faster is because the game never exceeds 2GB/s bandwidth, which is already less than gen3 drives can do. Gen5 drives may be able to reach direct storage speeds of over 20GB/s but games only need a small fraction of that

That's why while a bunch of people in this thread have been benchmarking their drives in direct storage benchmarks for e-peen to see who's has the highest bandwidth, the reality is it doesn't matter

 
Last edited:
The reason why gen4 and gen5 drives don't load the game any faster is because the game never exceeds 2GB/s bandwidth, which is already less than gen3 drives can do. Gen5 drives may be able to reach direct storage speeds of over 20GB/s but games only need a small fraction of that

That's why while a bunch of people in this thread have been benchmarking their drives in direct storage benchmarks for e-peen to see who's has the highest bandwidth, the reality is it doesn't matter

The gain seems to be largely from that CPU stuff is now done by GPU, then a NVME will do the rest of it. But yes the GPU still can only process data so fast so there is a limit to what can be achieved. I think this is good though as I dont like the way the market is going on SSD's manufacturers keep pushing for higher and higher gen drives that we dont need instead of capacity now.
 
Last edited:
Looks like direct storage does affect framerate, which was another of my theories that may prove to be correct

I did not however expect it to have such a large impact

If you want to disable direct storage in ratchet and clank, you need to delete two .dll files.

With DS disabled, the game does take longer to load but framerate goes up. We're looking at a 20% difference in framerate

 
Last edited:
Looks like direct storage does affect framerate, which was another of my theories that may prove to be correct

I did not however expect it to have such a large impact

If you want to disable direct storage in ratchet and clank, you need to delete two .dll files.

With DS disabled, the game does take longer to load but framerate goes up. We're looking at a 20% difference in framerate

Does it also cause stuttering though by turning it off? and how important is say 200fps vs 160fps in a platformer, personally I will be playing this at 60fps capped.
 
Last edited:
This just one game though, if this becomes trend and DS noticeable reduces performance then eventually many more games will be affected

Not sure about stuttering but the guy said texture pop in and stuff like that is more noticeable, so it's possible that some of the framerate gain from having DS off is that the GPU is rendering lower quality graphics because the game can't load the higher quality graphics

So I would not reccomend playing the game with DS off, other than for testing purposes
 
Last edited:
Back
Top Bottom