Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Winrar user here as well as I prefer it
Winrar is said to have faster unpacking than compressing, whereas 7zip has faster/better compressing than unpacking.
I tend to unzip more often these days so maybe it's worth the change. And then I unpack files WAHEY!
I will consider joining the Winrar gang once again.
Edit*
I have done some testing.
Downloaded the current version of Davinci Resolve which is 2.45GB. Needed to update anyway so two birds one stone.
Anyway,
Windows explorer extraction: 18.87 seconds
7-Zip: 8.5 seconds
Winrar: 11.15 seconds
So 7-zip wins at unzipping too.
Winrar uninstalled
As far as I know winrar dev has also ceased, so 7zip wins are only get to get better moving forward.
Still gets updated quite regularly.As far as I know winrar dev has also ceased, so 7zip wins are only get to get better moving forward.
Ok, regardless I consider it dead anyway.Still gets updated quite regularly.
There must be a switch to add to the exe shortcut to trigger a run without using GPU decompression or any DS, just transfers the same data the old way. Someone will know
Usage
BulkLoadDemo [-dir <directory>] [-model <filename>] [-gpu-decompression {0|1}] [-debug {0|1}]
The demo can operate in one of three modes:
GPU decompression is enabled by default, but it can be explicitly enabled/disabled using the -gpu-decompression argument.
- Default: by default, any .marc files in the same directory as the executable are loaded. Multiple instances of these are loaded in order to ensure that there's enough work to do.
- Single Model: The -model command-line argument can be used to specify a single .marc file to load. This mode is mostly useful for debugging a single model.
- Directory: The -dir command-line argument can specify a directory. All .marc files within this directory are candidates for loading.
The D3D12 debug layer can be explicitly enabled or disabled using the -debug argument.
Close the window, or press Escape, to exit the demo.
It's been confirmed that R&C has DLAA so that's how I'll be playing itThis is great news for those at 1440p, you'll get over 100fps with DLSS off lol if you have a 4090, or use DLDSR at 4K to get the best image quality along with the best framerate.