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Are you DirectStorage ready?

Interesting, I remembered installed Xbox Insider Hub app on Windows 10 Insider build few years ago but I noticed on Sunday a new Xbox Game Bar version was downloaded from Microsoft Store, it is version 5.8.222.6222.0 installed on all of my devices that included Windows 10, Windows 11 and Windows 11 Dev but I dont have Insider Preview build installed. I dont know that Xbox Game Bar version downloaded on Sunday was a preview build after read PC Gamer article.

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Windows 11 is supported DirectStorage on drive G which is Samsung 980 PRO 2TB so I checked on my laptop running Windows 10 below.

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It confirmed Windows 10 did not supported DirectStorage.
 
I've been hearing of this for years now, First with DirectStorage an age ago, Then with Nvidia's RTX I/O which also never materialised, And now with AMD Smart Access Storage which will also likely never materialise.
RTX I/O and Smart Access Storage is the driver level API that gets DirectStorage working with the GPU. Now that both the OS and the GPUs can work with it, all that's left is for the game developers to actually support it.
 
Oh dear, it seems you might need a special type of PCIE4 NVME SSD to get the full benefit from Direct Storage: https://www.pcgamer.com/sabrent-directstorage-rocket-4-plus-g/

Hopefully we can get further details on this, I did see an interview with AMD representatives a few months ago where they said that some manufacturers skimped on some components and capabilities needed for this new technology expecting it would never be required (that something like Direct Storage would never happen).

AMD are going to release a list of fully compatible drives nearer release, they said don't be surprised if some of the high end drives are not on it.
 
Oh dear, it seems you might need a special type of PCIE4 NVME SSD to get the full benefit from Direct Storage: https://www.pcgamer.com/sabrent-directstorage-rocket-4-plus-g/

Hopefully we can get further details on this, I did see an interview with AMD representatives a few months ago where they said that some manufacturers skimped on some components and capabilities needed for this new technology expecting it would never be required (that something like Direct Storage would never happen).

AMD are going to release a list of fully compatible drives nearer release, they said don't be surprised if some of the high end drives are not on it.


I call BS
 
I already know my 970 Evo Plus is supported, as well as CPU/GPU so won't be faffing around with insider registration and whatnot!
 
Oh dear, it seems you might need a special type of PCIE4 NVME SSD to get the full benefit from Direct Storage: https://www.pcgamer.com/sabrent-directstorage-rocket-4-plus-g/

Hopefully we can get further details on this, I did see an interview with AMD representatives a few months ago where they said that some manufacturers skimped on some components and capabilities needed for this new technology expecting it would never be required (that something like Direct Storage would never happen).

AMD are going to release a list of fully compatible drives nearer release, they said don't be surprised if some of the high end drives are not on it.
I remember watching a deep dive into PS5 SSD and they had a number of changes on their SSD that it made it superior to an off the shelf PCIE 4 NVME SSD, for the purpose of loading game related items quickly.
So it is possible that we could see "gaming" SSDs that feature optimisation that would be useless for day to day usage.
 
I remember watching a deep dive into PS5 SSD and they had a number of changes on their SSD that it made it superior to an off the shelf PCIE 4 NVME SSD, for the purpose of loading game related items quickly.
So it is possible that we could see "gaming" SSDs that feature optimisation that would be useless for day to day usage.

I call BS. Many off shelf SSDs have already been tested on the PS5 and found to offer same or better performance in PS5 exclusive games released to date.

So either zero PS5 games developed so far make use of these "number of changes that make it superior" you mention, or more likely, it's marketing BS
 
I call BS. Many off shelf SSDs have already been tested on the PS5 and found to offer same or better performance in PS5 exclusive games released to date.

So either zero PS5 games developed so far make actually use of these "number of changes that make it superior" you mention, or more likely, it's marketing BS
I'll see if I can find the video, but a lot of the changes were not just purely speed related. There were items like queue priority for loading things, that were different in the PS5 SSD controller.

From memory the PS5 SSD is 5.5GB/s but compatible SSDs are required to have a minimum of 7GB/S. Is this still true? How has performance been with equivalent speed SSDs? When you say same or better performance are you talking purely about loading times or during gameplay?
 
I'll see if I can find the video, but a lot of the changes were not just purely speed related. There were items like queue priority for loading things, that were different in the PS5 SSD controller.

From memory the PS5 SSD is 5.5GB/s but compatible SSDs are required to have a minimum of 7GB/S. Is this still true? How has performance been with equivalent speed SSDs? When you say same or better performance are you talking purely about loading times or during gameplay?

People have tested SSDs under 5.5gb/s and found they run games perfectly but that's because ps5 games so far don't actually need 5.5gb/s, half that speed works fine.

Both load and gameplay, for example a Samsung 980 achieves no stuttering and same asset streaming and real time loading in ratchet and clank, a game that was built ground up for the ps5 ssd.

The custom thing Sony did for its SSD was giving it more channels than consumer SSDs have but what does that even do? And why is it not visible in any games?

I have a feeling all these marketing games about needing a "gaming ssd" will amount to the same level as needing a 20 thousand dpi mouse and 5000hz polling keyboard - meaning theoretical performance advantage that doesn't really exist in real world applications
 
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Oh dear, it seems you might need a special type of PCIE4 NVME SSD to get the full benefit from Direct Storage: https://www.pcgamer.com/sabrent-directstorage-rocket-4-plus-g/

Hopefully we can get further details on this, I did see an interview with AMD representatives a few months ago where they said that some manufacturers skimped on some components and capabilities needed for this new technology expecting it would never be required (that something like Direct Storage would never happen).

AMD are going to release a list of fully compatible drives nearer release, they said don't be surprised if some of the high end drives are not on it.

I guess Sabrent O2 GO firmware is a marketing name for Phison I/O+ Technology firmware.


Accorded to Sabrent twitter that Sabrent Rocket 4 Plus G has new hardware components which Rocket 4 Plus lacked and also said Rocket 4 Plus will not get new O2 GO/Phison I/O+ Technology firmware update.


So that mean Rocket 4 Plus SSD owners are screwed by Sabrent decided not to provided O2 GO/Phison I/O+ Technology firmware update that will optimized DirectStorage gaming performance.

I am shocked to see Phison ES (Engineered Sample) with I/O+ Technology firmware destroyed Samsung 980 PRO in texture streaming benchmarks. I really hope Samsung will release new firmware that will optimized DirectStorage gaming performance. If Samsung decided not to do it then that fine because I will upgrade my PC to use next generation Samsung 990 PRO PCIe 5 SSD that will capable to read/write at about 14GB/s which is a lot faster than Phison ES PCIe 4 SSD 7GB/s. Interesting tomshardware said DirectStorage texture streaming at minimum 2.5GB/s is ideal for low graphics settings but if you try turn up to medium or high setting then it will caused shuttering. Forspoken's first public demo ran at medium graphics settings used 4GB/s, high graphics settings probably will need about 6GB/s, 8GB/s for Ultra graphics settings and 10GB/s for Ultra High or maximum graphics settings.
 
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I guess Sabrent O2 GO firmware is a marketing name for Phison I/O+ Technology firmware.


Accorded to Sabrent twitter that Sabrent Rocket 4 Plus G has new hardware components which Rocket 4 Plus lacked and also said Rocket 4 Plus will not get new O2 GO/Phison I/O+ Technology firmware update.


So that mean Rocket 4 Plus SSD owners are screwed by Sabrent decided not to provided O2 GO/Phison I/O+ Technology firmware update that will optimized DirectStorage gaming performance.

I am shocked to see Phison ES (Engineered Sample) with I/O+ Technology firmware destroyed Samsung 980 PRO in texture streaming benchmarks. I really hope Samsung will release new firmware that will optimized DirectStorage gaming performance. If Samsung decided not to do it then that fine because I will upgrade my PC to use next generation Samsung 990 PRO PCIe 5 SSD that will capable to read/write at about 14GB/s which is a lot faster than Phison ES PCIe 4 SSD 7GB/s. Interesting tomshardware said DirectStorage texture streaming at minimum 2.5GB/s is ideal for low graphics settings but if you try turn up to medium or high setting then it will caused shuttering. Forspoken's first public demo ran at medium graphics settings used 4GB/s, high graphics settings probably will need about 6GB/s, 8GB/s for Ultra graphics settings and 10GB/s for Ultra High or maximum graphics settings.
Very interesting, thank you. I did not expect needing PCIE5 SSDs to run at maximum settings. I suppose it's not a surprise to see Sabrent and Samsung (among others) trying to milk us but I am getting a bit sick of it, of course they'd love us to buy new drives for Direct Storage. I thought all those who got a PCIE4 SSD wouldn't have to worry as Microsoft showed even SATA SSDs deriving some benefit in early tech demos.

Reading that Tomshardware article it seems the PS5 SSD was not all marketing hype after all.
 
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