Don't know if it's a bug, but when i select 4K it shows the resolution as 0x0.
4K
0.90 Build
16.2
2x Fury X 1125/545
5960X @4.9Ghz HT OFF
Log
4K
0.90 Build
16.2
2x Fury X 1125/545
5960X @4.9Ghz HT OFF
Log
==========================================================================
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\matth\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_25_2023.txt
Version 0.90.17445
02/25/2016 20:26
==========================================================================
== Hardware Configuration ================================================
GPU 0: AMD Radeon (TM) R9 Fury Series
GPU 1: AMD Radeon (TM) R9 Fury Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 8
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================
== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Crazy
==========================================================================
Resolution: 3840x2160
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 4x
Texture Rank : 1
== Total Avg Results =================================================
Total Time: 60.004547 ms per frame
Avg Framerate: 62.322533 FPS (16.045561 ms)
Weighted Framerate: 61.335232 FPS (16.303843 ms)
CPU frame rate (estimated if not GPU bound): 121.314453 FPS (8.243041 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4718.959473 Batches
Average Batches per frame: 18478.234375 Batches
==========================================================================
== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 70.997910 ms per frame
Avg Framerate: 71.523232 FPS (13.981471 ms)
Weighted Framerate: 69.486382 FPS (14.391310 ms)
CPU frame rate (estimated if not GPU bound): 128.311417 FPS (7.793539 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1876.447144 Batches
Average Batches per frame: 6342.403320 Batches
== Sub Mark Medium Batch =================================================
Total Time: 56.000175 ms per frame
Avg Framerate: 61.106953 FPS (16.364750 ms)
Weighted Framerate: 60.366913 FPS (16.565365 ms)
CPU frame rate (estimated if not GPU bound): 122.264816 FPS (8.178968 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4107.535156 Batches
Average Batches per frame: 13897.520508 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.015564 ms per frame
Avg Framerate: 56.209904 FPS (17.790459 ms)
Weighted Framerate: 55.695244 FPS (17.954855 ms)
CPU frame rate (estimated if not GPU bound): 114.199364 FPS (8.756617 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10097.784180 Batches
Average Batches per frame: 35194.777344 Batches
=========================================================================
=========================================================================
== Shot Mid Artemis Battle Shot =========================================
Total Time: 4.991577 ms per frame
Avg Framerate: 55.693817 FPS (17.955315 ms)
Weighted Framerate: 55.266129 FPS (18.094265 ms)
CPU frame rate (estimated if not GPU bound): 115.587555 FPS (8.651450 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1216.622314 Batches
Average Batches per frame: 4288.981934 Batches
== Shot Far Artemis Battle Shot =========================================
Total Time: 5.006772 ms per frame
Avg Framerate: 53.727230 FPS (18.612535 ms)
Weighted Framerate: 53.358574 FPS (18.741131 ms)
CPU frame rate (estimated if not GPU bound): 99.856461 FPS (10.014375 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3654.343750 Batches
Average Batches per frame: 12987.107422 Batches
== Shot Satellite Shot =========================================
Total Time: 4.998845 ms per frame
Avg Framerate: 52.812202 FPS (18.935017 ms)
Weighted Framerate: 52.408932 FPS (19.080717 ms)
CPU frame rate (estimated if not GPU bound): 100.803253 FPS (9.920315 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10478.466797 Batches
Average Batches per frame: 38773.003906 Batches
== Shot Fighters Satellite Chase =========================================
Total Time: 11.992148 ms per frame
Avg Framerate: 91.726685 FPS (10.901953 ms)
Weighted Framerate: 89.962502 FPS (11.115743 ms)
CPU frame rate (estimated if not GPU bound): 130.785110 FPS (7.646130 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 800.506714 Batches
Average Batches per frame: 2748.619141 Batches
== Shot Surrounded T3 Shot =========================================
Total Time: 5.015943 ms per frame
Avg Framerate: 52.831543 FPS (18.928087 ms)
Weighted Framerate: 52.335159 FPS (19.107615 ms)
CPU frame rate (estimated if not GPU bound): 128.774277 FPS (7.765526 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1576.521851 Batches
Average Batches per frame: 5221.113281 Batches
== Shot Overhead Top Battle Shot =========================================
Total Time: 4.993053 ms per frame
Avg Framerate: 58.080700 FPS (17.217424 ms)
Weighted Framerate: 57.678314 FPS (17.337538 ms)
CPU frame rate (estimated if not GPU bound): 128.191254 FPS (7.800845 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3032.434326 Batches
Average Batches per frame: 9901.403320 Batches
== Shot Sideline Battle Shot =========================================
Total Time: 4.992344 ms per frame
Avg Framerate: 62.896297 FPS (15.899187 ms)
Weighted Framerate: 62.380268 FPS (16.030710 ms)
CPU frame rate (estimated if not GPU bound): 127.990677 FPS (7.813069 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3005.418457 Batches
Average Batches per frame: 10029.964844 Batches
== Shot Bomber Chase Cam =========================================
Total Time: 7.010489 ms per frame
Avg Framerate: 67.898254 FPS (14.727919 ms)
Weighted Framerate: 67.166176 FPS (14.888446 ms)
CPU frame rate (estimated if not GPU bound): 122.773026 FPS (8.145112 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 2669.879883 Batches
Average Batches per frame: 9211.864258 Batches
== Shot Long Shot =========================================
Total Time: 9.994151 ms per frame
Avg Framerate: 57.833824 FPS (17.290920 ms)
Weighted Framerate: 57.432751 FPS (17.411669 ms)
CPU frame rate (estimated if not GPU bound): 123.170883 FPS (8.118802 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4099.351563 Batches
Average Batches per frame: 13963.059570 Batches
== Shot Fighters Chase Cam 1 =========================================
Total Time: 15.004758 ms per frame
Avg Framerate: 60.047619 FPS (16.653450 ms)
Weighted Framerate: 59.697460 FPS (16.751131 ms)
CPU frame rate (estimated if not GPU bound): 126.685204 FPS (7.893582 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3866.717773 Batches
Average Batches per frame: 12981.340820 Batches
== Shot Satellite Shot 2 =========================================
Total Time: 8.005492 ms per frame
Avg Framerate: 57.335640 FPS (17.441158 ms)
Weighted Framerate: 56.875816 FPS (17.582165 ms)
CPU frame rate (estimated if not GPU bound): 113.035042 FPS (8.846814 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10457.887695 Batches
Average Batches per frame: 37666.335938 Batches
== Shot Top Battle Shot =========================================
Total Time: 4.983190 ms per frame
Avg Framerate: 55.185539 FPS (18.120689 ms)
Weighted Framerate: 54.732380 FPS (18.270720 ms)
CPU frame rate (estimated if not GPU bound): 118.976868 FPS (8.404995 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 5895.984863 Batches
Average Batches per frame: 19596.308594 Batches
== Shot Sideline Battle Shot 2 =========================================
Total Time: 10.016758 ms per frame
Avg Framerate: 62.794769 FPS (15.924893 ms)
Weighted Framerate: 62.342339 FPS (16.040462 ms)
CPU frame rate (estimated if not GPU bound): 123.276138 FPS (8.111870 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 7234.901367 Batches
Average Batches per frame: 23816.919922 Batches
== Shot Fighters Chase Cam 2 =========================================
Total Time: 9.992251 ms per frame
Avg Framerate: 61.247459 FPS (16.327208 ms)
Weighted Framerate: 60.479359 FPS (16.534567 ms)
CPU frame rate (estimated if not GPU bound): 125.978142 FPS (7.937885 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 2446.722900 Batches
Average Batches per frame: 8216.689453 Batches
== Shot Long Shot 3 =========================================
Total Time: 4.996541 ms per frame
Avg Framerate: 51.635727 FPS (19.366436 ms)
Weighted Framerate: 51.363995 FPS (19.468891 ms)
CPU frame rate (estimated if not GPU bound): 111.051666 FPS (9.004817 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 12029.601563 Batches
Average Batches per frame: 43364.750000 Batches
== Shot Mountain Air Battle Shot =========================================
Total Time: 10.001602 ms per frame
Avg Framerate: 76.587730 FPS (13.056922 ms)
Weighted Framerate: 75.837982 FPS (13.186005 ms)
CPU frame rate (estimated if not GPU bound): 130.509567 FPS (7.662273 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3020.773682 Batches
Average Batches per frame: 9999.826172 Batches
== Shot Sideline Battle Shot 3 =========================================
Total Time: 5.000547 ms per frame
Avg Framerate: 62.193192 FPS (16.078930 ms)
Weighted Framerate: 61.636810 FPS (16.224072 ms)
CPU frame rate (estimated if not GPU bound): 124.996574 FPS (8.000219 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 2889.443604 Batches
Average Batches per frame: 9826.733398 Batches
== Shot Panoramic Battle Shot =========================================
Total Time: 9.998026 ms per frame
Avg Framerate: 57.911434 FPS (17.267746 ms)
Weighted Framerate: 57.519894 FPS (17.385288 ms)
CPU frame rate (estimated if not GPU bound): 117.758568 FPS (8.491951 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10120.534180 Batches
Average Batches per frame: 33590.937500 Batches
== Shot Mountain Air Battle Shot 2 =========================================
Total Time: 5.001420 ms per frame
Avg Framerate: 79.777351 FPS (12.534885 ms)
Weighted Framerate: 78.839737 FPS (12.683960 ms)
CPU frame rate (estimated if not GPU bound): 126.717674 FPS (7.891559 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 5487.595215 Batches
Average Batches per frame: 18582.425781 Batches
== Shot Low Vista =========================================
Total Time: 9.995848 ms per frame
Avg Framerate: 54.222515 FPS (18.442522 ms)
Weighted Framerate: 53.983177 FPS (18.524288 ms)
CPU frame rate (estimated if not GPU bound): 115.839104 FPS (8.632664 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10614.980469 Batches
Average Batches per frame: 35414.117188 Batches
== Shot Fighters Satellite Chase 2 =========================================
Total Time: 7.000463 ms per frame
Avg Framerate: 88.137024 FPS (11.345969 ms)
Weighted Framerate: 86.404739 FPS (11.573440 ms)
CPU frame rate (estimated if not GPU bound): 136.441956 FPS (7.329124 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1177.245728 Batches
Average Batches per frame: 3929.361328 Batches
== Shot High Vista =========================================
Total Time: 5.004053 ms per frame
Avg Framerate: 49.759666 FPS (20.096598 ms)
Weighted Framerate: 49.394596 FPS (20.245129 ms)
CPU frame rate (estimated if not GPU bound): 104.021614 FPS (9.613386 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 12228.108398 Batches
Average Batches per frame: 50373.296875 Batches
== Shot Small Mountain Battle =========================================
Total Time: 4.999774 ms per frame
Avg Framerate: 72.603279 FPS (13.773482 ms)
Weighted Framerate: 71.843803 FPS (13.919085 ms)
CPU frame rate (estimated if not GPU bound): 128.488602 FPS (7.782792 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 959.632568 Batches
Average Batches per frame: 3256.330566 Batches
== Shot End Scene =========================================
Total Time: 11.017523 ms per frame
Avg Framerate: 62.264450 FPS (16.060530 ms)
Weighted Framerate: 61.765236 FPS (16.190336 ms)
CPU frame rate (estimated if not GPU bound): 123.019943 FPS (8.128763 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3603.740479 Batches
Average Batches per frame: 12163.629883 Batches
Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\matth\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_16_02_25_2023.txt
Version 0.90.17445
02/25/2016 20:26
==========================================================================
== Hardware Configuration ================================================
GPU 0: AMD Radeon (TM) R9 Fury Series
GPU 1: AMD Radeon (TM) R9 Fury Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Physical Cores: 8
Logical Cores: 8
Physical Memory: 16253 MB
Allocatable Memory: 134217727 MB
==========================================================================
== Configuration =========================================================
API: DirectX 12
==========================================================================
Quality Preset: Crazy
==========================================================================
Resolution: 3840x2160
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: High
Shading Samples: 16 million
Terrain Shading Samples: 16 million
Shadow Quality: High
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 4x
Texture Rank : 1
== Total Avg Results =================================================
Total Time: 60.004547 ms per frame
Avg Framerate: 62.322533 FPS (16.045561 ms)
Weighted Framerate: 61.335232 FPS (16.303843 ms)
CPU frame rate (estimated if not GPU bound): 121.314453 FPS (8.243041 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4718.959473 Batches
Average Batches per frame: 18478.234375 Batches
==========================================================================
== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 70.997910 ms per frame
Avg Framerate: 71.523232 FPS (13.981471 ms)
Weighted Framerate: 69.486382 FPS (14.391310 ms)
CPU frame rate (estimated if not GPU bound): 128.311417 FPS (7.793539 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1876.447144 Batches
Average Batches per frame: 6342.403320 Batches
== Sub Mark Medium Batch =================================================
Total Time: 56.000175 ms per frame
Avg Framerate: 61.106953 FPS (16.364750 ms)
Weighted Framerate: 60.366913 FPS (16.565365 ms)
CPU frame rate (estimated if not GPU bound): 122.264816 FPS (8.178968 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4107.535156 Batches
Average Batches per frame: 13897.520508 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 53.015564 ms per frame
Avg Framerate: 56.209904 FPS (17.790459 ms)
Weighted Framerate: 55.695244 FPS (17.954855 ms)
CPU frame rate (estimated if not GPU bound): 114.199364 FPS (8.756617 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10097.784180 Batches
Average Batches per frame: 35194.777344 Batches
=========================================================================
=========================================================================
== Shot Mid Artemis Battle Shot =========================================
Total Time: 4.991577 ms per frame
Avg Framerate: 55.693817 FPS (17.955315 ms)
Weighted Framerate: 55.266129 FPS (18.094265 ms)
CPU frame rate (estimated if not GPU bound): 115.587555 FPS (8.651450 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1216.622314 Batches
Average Batches per frame: 4288.981934 Batches
== Shot Far Artemis Battle Shot =========================================
Total Time: 5.006772 ms per frame
Avg Framerate: 53.727230 FPS (18.612535 ms)
Weighted Framerate: 53.358574 FPS (18.741131 ms)
CPU frame rate (estimated if not GPU bound): 99.856461 FPS (10.014375 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3654.343750 Batches
Average Batches per frame: 12987.107422 Batches
== Shot Satellite Shot =========================================
Total Time: 4.998845 ms per frame
Avg Framerate: 52.812202 FPS (18.935017 ms)
Weighted Framerate: 52.408932 FPS (19.080717 ms)
CPU frame rate (estimated if not GPU bound): 100.803253 FPS (9.920315 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10478.466797 Batches
Average Batches per frame: 38773.003906 Batches
== Shot Fighters Satellite Chase =========================================
Total Time: 11.992148 ms per frame
Avg Framerate: 91.726685 FPS (10.901953 ms)
Weighted Framerate: 89.962502 FPS (11.115743 ms)
CPU frame rate (estimated if not GPU bound): 130.785110 FPS (7.646130 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 800.506714 Batches
Average Batches per frame: 2748.619141 Batches
== Shot Surrounded T3 Shot =========================================
Total Time: 5.015943 ms per frame
Avg Framerate: 52.831543 FPS (18.928087 ms)
Weighted Framerate: 52.335159 FPS (19.107615 ms)
CPU frame rate (estimated if not GPU bound): 128.774277 FPS (7.765526 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1576.521851 Batches
Average Batches per frame: 5221.113281 Batches
== Shot Overhead Top Battle Shot =========================================
Total Time: 4.993053 ms per frame
Avg Framerate: 58.080700 FPS (17.217424 ms)
Weighted Framerate: 57.678314 FPS (17.337538 ms)
CPU frame rate (estimated if not GPU bound): 128.191254 FPS (7.800845 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3032.434326 Batches
Average Batches per frame: 9901.403320 Batches
== Shot Sideline Battle Shot =========================================
Total Time: 4.992344 ms per frame
Avg Framerate: 62.896297 FPS (15.899187 ms)
Weighted Framerate: 62.380268 FPS (16.030710 ms)
CPU frame rate (estimated if not GPU bound): 127.990677 FPS (7.813069 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3005.418457 Batches
Average Batches per frame: 10029.964844 Batches
== Shot Bomber Chase Cam =========================================
Total Time: 7.010489 ms per frame
Avg Framerate: 67.898254 FPS (14.727919 ms)
Weighted Framerate: 67.166176 FPS (14.888446 ms)
CPU frame rate (estimated if not GPU bound): 122.773026 FPS (8.145112 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 2669.879883 Batches
Average Batches per frame: 9211.864258 Batches
== Shot Long Shot =========================================
Total Time: 9.994151 ms per frame
Avg Framerate: 57.833824 FPS (17.290920 ms)
Weighted Framerate: 57.432751 FPS (17.411669 ms)
CPU frame rate (estimated if not GPU bound): 123.170883 FPS (8.118802 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 4099.351563 Batches
Average Batches per frame: 13963.059570 Batches
== Shot Fighters Chase Cam 1 =========================================
Total Time: 15.004758 ms per frame
Avg Framerate: 60.047619 FPS (16.653450 ms)
Weighted Framerate: 59.697460 FPS (16.751131 ms)
CPU frame rate (estimated if not GPU bound): 126.685204 FPS (7.893582 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3866.717773 Batches
Average Batches per frame: 12981.340820 Batches
== Shot Satellite Shot 2 =========================================
Total Time: 8.005492 ms per frame
Avg Framerate: 57.335640 FPS (17.441158 ms)
Weighted Framerate: 56.875816 FPS (17.582165 ms)
CPU frame rate (estimated if not GPU bound): 113.035042 FPS (8.846814 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10457.887695 Batches
Average Batches per frame: 37666.335938 Batches
== Shot Top Battle Shot =========================================
Total Time: 4.983190 ms per frame
Avg Framerate: 55.185539 FPS (18.120689 ms)
Weighted Framerate: 54.732380 FPS (18.270720 ms)
CPU frame rate (estimated if not GPU bound): 118.976868 FPS (8.404995 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 5895.984863 Batches
Average Batches per frame: 19596.308594 Batches
== Shot Sideline Battle Shot 2 =========================================
Total Time: 10.016758 ms per frame
Avg Framerate: 62.794769 FPS (15.924893 ms)
Weighted Framerate: 62.342339 FPS (16.040462 ms)
CPU frame rate (estimated if not GPU bound): 123.276138 FPS (8.111870 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 7234.901367 Batches
Average Batches per frame: 23816.919922 Batches
== Shot Fighters Chase Cam 2 =========================================
Total Time: 9.992251 ms per frame
Avg Framerate: 61.247459 FPS (16.327208 ms)
Weighted Framerate: 60.479359 FPS (16.534567 ms)
CPU frame rate (estimated if not GPU bound): 125.978142 FPS (7.937885 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 2446.722900 Batches
Average Batches per frame: 8216.689453 Batches
== Shot Long Shot 3 =========================================
Total Time: 4.996541 ms per frame
Avg Framerate: 51.635727 FPS (19.366436 ms)
Weighted Framerate: 51.363995 FPS (19.468891 ms)
CPU frame rate (estimated if not GPU bound): 111.051666 FPS (9.004817 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 12029.601563 Batches
Average Batches per frame: 43364.750000 Batches
== Shot Mountain Air Battle Shot =========================================
Total Time: 10.001602 ms per frame
Avg Framerate: 76.587730 FPS (13.056922 ms)
Weighted Framerate: 75.837982 FPS (13.186005 ms)
CPU frame rate (estimated if not GPU bound): 130.509567 FPS (7.662273 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3020.773682 Batches
Average Batches per frame: 9999.826172 Batches
== Shot Sideline Battle Shot 3 =========================================
Total Time: 5.000547 ms per frame
Avg Framerate: 62.193192 FPS (16.078930 ms)
Weighted Framerate: 61.636810 FPS (16.224072 ms)
CPU frame rate (estimated if not GPU bound): 124.996574 FPS (8.000219 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 2889.443604 Batches
Average Batches per frame: 9826.733398 Batches
== Shot Panoramic Battle Shot =========================================
Total Time: 9.998026 ms per frame
Avg Framerate: 57.911434 FPS (17.267746 ms)
Weighted Framerate: 57.519894 FPS (17.385288 ms)
CPU frame rate (estimated if not GPU bound): 117.758568 FPS (8.491951 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10120.534180 Batches
Average Batches per frame: 33590.937500 Batches
== Shot Mountain Air Battle Shot 2 =========================================
Total Time: 5.001420 ms per frame
Avg Framerate: 79.777351 FPS (12.534885 ms)
Weighted Framerate: 78.839737 FPS (12.683960 ms)
CPU frame rate (estimated if not GPU bound): 126.717674 FPS (7.891559 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 5487.595215 Batches
Average Batches per frame: 18582.425781 Batches
== Shot Low Vista =========================================
Total Time: 9.995848 ms per frame
Avg Framerate: 54.222515 FPS (18.442522 ms)
Weighted Framerate: 53.983177 FPS (18.524288 ms)
CPU frame rate (estimated if not GPU bound): 115.839104 FPS (8.632664 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 10614.980469 Batches
Average Batches per frame: 35414.117188 Batches
== Shot Fighters Satellite Chase 2 =========================================
Total Time: 7.000463 ms per frame
Avg Framerate: 88.137024 FPS (11.345969 ms)
Weighted Framerate: 86.404739 FPS (11.573440 ms)
CPU frame rate (estimated if not GPU bound): 136.441956 FPS (7.329124 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 1177.245728 Batches
Average Batches per frame: 3929.361328 Batches
== Shot High Vista =========================================
Total Time: 5.004053 ms per frame
Avg Framerate: 49.759666 FPS (20.096598 ms)
Weighted Framerate: 49.394596 FPS (20.245129 ms)
CPU frame rate (estimated if not GPU bound): 104.021614 FPS (9.613386 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 12228.108398 Batches
Average Batches per frame: 50373.296875 Batches
== Shot Small Mountain Battle =========================================
Total Time: 4.999774 ms per frame
Avg Framerate: 72.603279 FPS (13.773482 ms)
Weighted Framerate: 71.843803 FPS (13.919085 ms)
CPU frame rate (estimated if not GPU bound): 128.488602 FPS (7.782792 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 959.632568 Batches
Average Batches per frame: 3256.330566 Batches
== Shot End Scene =========================================
Total Time: 11.017523 ms per frame
Avg Framerate: 62.264450 FPS (16.060530 ms)
Weighted Framerate: 61.765236 FPS (16.190336 ms)
CPU frame rate (estimated if not GPU bound): 123.019943 FPS (8.128763 ms)
Percent GPU Bound: 0.000000 %
Driver throughput (Batches per ms): 3603.740479 Batches
Average Batches per frame: 12163.629883 Batches
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