Got this for Christmas, and first impressions weren't great
Firstly - lazy lazy devs, what happened to kicking open a loot-able item, or at the very least, the character interacting with them? Most of the time all you get in Origins is a weird set of magic stars appearing, like you've just picked up something in Mario Kart! Same goes for skinning an animal - nothing! Just these odd golden stars!
There was a post a while ago about how Dead Rising 4 is missing huge chunks of environmental interaction, compared to DR 1 - and it's sad to see that this new AC has fallen foul as well. Considering how many reviews I have heard saying that this is game is a great boost to the ailing series. I appreciate that this is probably a non issue for some, but it certainly takes away a level of feeling form the game for me
Next, there was the dumb (and ongoing) issues with the UI: I like to turn it off in these games, so that you spend more time looking at the great environments, and not a waypoint/mini map - so I did this before playing; only to find that on emerging from the first area, I had a yellow diamond on some guy sat on a camel - but no way to get onto it with him! I thought I'd be riding shotgun, as the dialogue suggested I had a camel myself, but it wasn't to be seen - I assumed it had buggered off during this bloke's battle with some guards.
Low and behold, yet another lazy dev thing - turning off the UI also turns off the initial helpful messages, so I hadn't actually seen the prompt telling me to hold a D pad arrow down to call the damn animal! Same issue with whistle or some other D pad control.
Yes yes, the latter moan is a bit of a senior moment in some ways, but surely, turning off a UI should go hiding the tips on how to play the game
It's certainly a first to me.
I've put in a few more hours, and I guess it's slowly getting more appealing, but at the same time - it feels even more rinse and repeat than previous games in the series.