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**Assassins Creed Unity Performance Benchmark Thread**

vlqmQwD.jpg

Here you go, funny with one frame taking 5400ms to render LOL

Thats 4K on low with SLI GTX970s
 
Ok,

i have spent some more time on it as the patch was out and my warlords queue was eta 4 hours. i am on chapter 5 I believe of the game and really enjoying it.

I have noticed that ddepending on what aa solution is picked it really uses up the vram. its currently using aroung 5.4 gig vram on average at 1600 p on current aa setting. The other aa setting used 4.5 gig vram. I think the game looks stunning especially the sun effect moving over the buildings.

I have had no game crashes on falling through the world yet touch wood.
 
I really should learn my lesson with Ubisoft ports, but went and bought it. On 980 SLI EVGA SC (though ref design) I am getting around 40-60fps on Gefore Experience recommended settings at 1080p, so basically everything at max.

Edit: - Now seeing as low as 30fps in some situations! If you want a constant 60fps I would stick to FXAA!
 
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I really should learn my lesson with Ubisoft ports, but went and bought it. On 980 SLI EVGA SC (though ref design) I am getting around 40-60fps on Gefore Experience recommended settings at 1080p, so basically everything at max.

Edit: - Now seeing as low as 30fps in some situations! If you want a constant 60fps I would stick to FXAA!

When you change graphics and AA settings be sure you quit to desktop and then run the game or the VRAM usage is going to be stuck even though on a lower setting.
 
These are all runs in Paris with NPC everywhere, its custom settings with FXAA not a standard preset like the benchmarks on my site

Textures: Ultra High
Environment: Ultra High
AO: HBAO+
Shadows: High
Vsync: off
Bloom: On
AA: FXAA

Single GTX970 1920x1080

Min 46 Max 91 Avg 67

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Single GTX970 2560x1440

Min 36 Max 56 Avg 46

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SLI GTX970 - 1920X1080

Min 51 Max 92 Avg 65.8

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SLI GTX970 2560x1440

Min 52 Max 77 Avg 66.2

UVjTpwK.jpg
 
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There's a secondary aspect to the charts that you've probably noticed as well. Sadly, AMD's GPUs really don't do well right now with Assassin's Creed: Unity. Some of it is almost certainly drivers

I did some testing of CrossFire R9 290X as well, and while it didn't fail to run, performance was not better than a single 290X – and minimum frame rates were down – so CrossFire (without any attempt to create a custom profile) isn't viable yet.

I even went all the way down to 1600x900 Medium to see if that would help any of AMD's GPUs; average frame rates on the R9 290X basically top out at 48FPS with minimums still at 25 or so. I did similar testing on NVIDIA and found that with the overclocked i7-4770K ACU maxes out at just over 75 FPS with minimums of 50+ FPS. We'll have to see if AMD and/or Ubisoft Montreal can get things working better on Radeon GPUs, but for now it's pretty rough.











nVidia dominating big time in this game and the 290X is getting a sound beating from the very old GTX 780 :p
 
So guys.

The setting posted here on the Nvidia website are correct or off the mark?

1920x1080 AA AO Bloom Env. Quality Shadows Textures
GTX 980 TXAA HBAO+ On Ultra High PCSS Ultra High
GTX 970 TXAA HBAO+ On Ultra High PCSS Ultra High
GTX TITAN Black TXAA HBAO+ On Ultra High PCSS Ultra High
GTX TITAN TXAA HBAO+ On Ultra High PCSS Ultra High
GTX 780 Ti 2xMSAA HBAO+ On Ultra High PCSS High
GTX 780 FXAA HBAO+ On Very High PCSS High
GTX 770 FXAA Off On High High Low
GTX 680 FXAA Off Off Low Low Low
 
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