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**Assassins Creed Unity Performance Benchmark Thread**

LOL today all the threads are a bunch of drunk people fighting about fanboyism.

Im going to create VoodooFX again and stop both AMD and Nvidia in there tracks :D

On a serious note, is the game any better yet and worth buying? I do like AC games but I don't really want to buy a broken game just yet.
 
On a serious note, is the game any better yet and worth buying? I do like AC games but I don't really want to buy a broken game just yet.

What resolution do you want and what settings?

Currently have SLI GTX970s in the rig doing some Far Cry 4 and DA benches

I will throw it a run and post the graphs here
 
What we need is less baiting/trolling in the gpu forum. Its getting a bit nauseating, funny thing is. The difference between any card from 290/780 is so small its not worth worrying about. First world problems heh.:)
 
This game runs like crap.
Not because of the stunning next gen graphics but because it is the worst port ever made.

The game was optimized for a system that runs up to 6x (+ 2x for the back-end) AMD 16h CPU cores running at 1.6GHz and a GPU that is equivalent to Radeon R7 265.
The system in question is Sony PS4.

The reason why the game runs so bad on each and every possible configuration is the fact that Ubisoft completely ignored the differences of the graphics API limitations between the consoles and the PC. This game issues up to 50 000 draw calls (according to Ubisoft themselves) and DirectX 11 starts to struggle when the amount draw calls exceed 10 000.

The low level GNM graphics API used in PS4 can handle such amount of draw calls without significant issues while DirectX 11 certainly does not.
Thats exactly why AMD introduced Mantle in the first place.

Mantle can handle over 100 000 draw calls as it has been demonstrated by Civilization Beyond Earth and Star Swarm games.

It does not matter what kind of hardware you throw in, the game will continue to run like **** until Ubisoft reduces the draw calls significantly.
 
Last time I looked civilisation ran better on dx than mantle.

Edit, Sorry amd mantle does run better on amd cards than dx, it's only nvidia cards that run faster than amd ones.
 
Last time I looked civilisation ran better on dx than mantle.

Edit, Sorry amd mantle does run better on amd cards than dx, it's only nvidia cards that run faster than amd ones.

Maybe you need to stop looking at the higher number and thinking that's all that matters to the gaming experience. Surely you have been around here long enough to know there's much more to having the superior experience than looking at a few numbers.
 
Maybe you need to stop looking at the higher number and thinking that's all that matters to the gaming experience. Surely you have been around here long enough to know there's much more to having the superior experience than looking at a few numbers.

In civilisation though what experience other than higher fps is there?

Deffinately not Smoother loading times per turn!
 
With respect sometimes i do wonder how it is that people who have been a pert of a hardware enthusiasts community for some years looks at this stuff apparently with an understanding at a level of 10 minutes of looking at slides.
 
It is a big stutter fest with 3 GPUs Kaap but 2 it runs nice and smooth. Come on nVidia, sort this garbage out.

I am waiting for the drivers for Middle Earth as the game seems to run better on one and two cards now but still no support for 4 cards.

But when there is.....

:D
 
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