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ATI Catalyst 9.2 Driver: Performance Express-Test

Moving from 9.1 to 9.2's, it feels like there are some minor increases in performance, but stability is appauling - crashing in all games after as little as 5 minutes. 9.1's weren't perfect but crashes were none existent before 1-2 hours at least for me.

4850 512mb at 700/1100 here.
 
Gone back to 9.1. Not keen on this set of drivers, temps seemed to increase and my Source based games kept crashing.
 
Can anyone tell me why in crossfire mode my screen flickers/pulses single card is fine no flicker?
This is in a game only; I have tried v-sync on and off 9.1 and 9.2 drivers.

It’s only in darker scenes that you can see this.
 
Can anyone tell me why in crossfire mode my screen flickers/pulses single card is fine no flicker?
This is in a game only; I have tried v-sync on and off 9.1 and 9.2 drivers.

It’s only in darker scenes that you can see this.

It's probably better to stick to the thread you created re this problem. :)

I'm experiencing the same issues as you and have yet to find a solution. If I do come accross anything or have any ideas I'll post it in your thread.
 
If some of you users who are now crashing with 9.2 while on the same GPU overclock then you should know better that you should test without the gfx OC to see if the crashing stops.

If it does then its your gfx overclock at fault & not the drivers.
I very much suspect that users have OC the gfx card to the brink of crashing before 9.2.

Any possible increase in performance will bring an increase in heat (may need more cooling to be stable now with your Overclock) & strain on the GPU (may need more Vcore to be stable with your Overclock) or both as its doing more work than before in any particular game & may now be being pushed over the limited with the previous Overclock & may need bringing down a notch.
 
If some of you users who are now crashing with 9.2 while on the same GPU overclock then you should know better that you should test without the gfx OC to see if the crashing stops.

If it does then its your gfx overclock at fault & not the drivers.
I very much suspect that users have OC the gfx card to the brink of crashing before 9.2.

Any possible increase in performance will bring an increase in heat (may need more cooling to be stable now with your Overclock) & strain on the GPU (may need more Vcore to be stable with your Overclock) or both as its doing more work than before in any particular game & may now be being pushed over the limited with the previous Overclock & may need bringing down a notch.

i get what your're saying Final8y, but the drivers should normally improve performance through code efficiencies and normally dont result in any greater GPU load - therefore keeping the heat the same
 
i get what your're saying Final8y, but the drivers should normally improve performance through code efficiencies and normally dont result in any greater GPU load - therefore keeping the heat the same

No such thing are more through put with out more strain & heat with gfx cards as they are atm.

Efficiencies is using more of what you have or all of what you have.

100% Efficiency is rare.
Benching programs like Prime, OCCT, Linpack are Efficient at using all of your cpu thus can load out your cpu to 100% or nearly which draws more current & heat.

You see many examples of games not using all of the GPU with the ATI GPU activity indicator. All the games that use more of the GPU make it run hotter, so if a drivers makes the game run better on the GPU then you will see more GPU activity, more GPU activity= more current & heat.
 
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