No they don't, it was fixed on a couple of different patches.
but they never implemented anything like the system in DOD.
why not ? they didnt want to and prefered players to be able to go prone quickly.
No they don't, it was fixed on a couple of different patches.
but they never implemented anything like the system in DOD.
why not ? they didnt want to and prefered players to be able to go prone quickly.
So in the latest trailer you are forced to basically be a Carl Gustav n00b
Looks amazing though.
Did i hear the word "back blast"? is this for real in bf3 i.e if you shoot a rocket launcher next to a team mate thats behind you, it can damage your team mate in the process? if so that is excellent news. one step into realism imo. this feature was great in arma 2.
Thats not a Gustav, its an AT4![]()
Why is it that if you use something and succeed with it, you're a noob?
I got called a tank whore because I basically annihilated the other team with it. Not my fault they didn't blow me up. How am I the noob!?![]()
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Its hard to balance a weapon like the CG I think if you want to keep the play realistic (i.e having limited CG ammo) AND you don't want tanks to get overpowered.
You see, you were making sense until then, now i know you don't really know what the CG is for.
RPG and AT4 are for tanks. Gustav and AT4 are for aircraft. If you're using a gustav to fight tanks, you're doing it wrong.