Battlefield 3 thread - Server details in opening post -

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Wait, so if I stab someone online, they could win because they click faster? Or are the QTE Singleplayer only?

I would assume it would be a single-player element rather than multiplayer, as the DICE Devs have stated previously that they are looking to make the game eSports-friendly, so I doubt something like that would be received well from that community ;)
 

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No :mad:


http://www.youtube.com/watch?v=W_Ex8oApXyw

http://www.nofrag.com/2011/fev/28/37102/
But it's in french, singeplayer info only.
Important things:
-when there's an explosion near you, your soldier is projected to the ground, and it apparetnly isn't scripted. when you get too much shots your soldier starts closing and opening his eyes(?) from the pain, and your visibility gets bad.
-the maps should be very varied(new york, paris, nocturn, desert, etc)
-frostibite 2.0 has been in devellopment since 2008. "PC Jeux" got surprised by the engine, it's kind of revolutionary, like the first engine from Crysis was back in 2007.
 
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I wish they would do away with blurred screens when you're low on health, it's just bloody irritating.

True, although the idea of your eyes opening and closing seems quite cool. (Yes i know it can be called blinking but like long blinks.)

and just general slow movement seems alright for me
 
The problem with that though, is that you have control of when you wince in reality, and so aren't going to do it when an enemy jumps out in front of you. However, ingame you have no control of such an effect and so it will likely be an irritation and the cause of many frags.
 
The problem with that though, is that you have control of when you wince in reality, and so aren't going to do it when an enemy jumps out in front of you. However, ingame you have no control of such an effect and so it will likely be an irritation and the cause of many frags.

Good point, ignore what i said.
 
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