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Battlefield 3 total system resource benchmarks.

So going by your logic, disabling the page file with for e.g. 12GB of ram will still bring up the error?

Yes. Please, have a good look over the results and screenshots I posted again.

Paging file enabled I used about 3.8gb ram. Paging file disabled I used exactly the same.

RAM is obviously not a factor here, as I was well within the confines of the 6gb I run. However, as soon as I disable the paging file my FPS count mysteriously goes up (I'll try it again later and concentrate more on the FPS this time) and so does my vram usage.

Yet, I don't get the crash.

I might be off with my guess that it uses the paging file even with 3gb of vram. The usage may just be a fluctuation that is completely normal (vram btw)

What I suspect however is that yes, it does use the paging file, or a percentage of, no matter how much vram you have as that is how the engine is coded.

And now I also know for sure that with 1gb vram the game will not run without it, even though it is not pulling anywhere near the maximum memory the system has on offer. Fact has shown that enabled/disabled in two different computers that memory (physical) usage does not change, nor even go near the limit.
 
What I suspect however is that yes, it does use the paging file, or a percentage of, no matter how much vram you have as that is how the engine is coded.

And now I also know for sure that with 1gb vram the game will not run without it, even though it is not pulling anywhere near the maximum memory the system has on offer. Fact has shown that enabled/disabled in two different computers that memory (physical) usage does not change, nor even go near the limit.

I think DICE has incorporated it as a safety measure incase you run out of vram, so the gameplay isn't affected heavily. Probably explains why I get only 33-40FPS on caspian border 64 player especially during heavy action as my [email protected] is already struggling coupled with 1GB vram + HDD paging, without which game will crash.:p
 
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Turning off Virtual Page File (virtual memory) seemed to help BF3

It is written repeatedly how BF3 is a memory hog. I was wondering if the game was slowing down by going to the hard drive for virtual memory.

I have 12 GB on this machine and 16 GB on another machine. Both 1600.

I turned off the page file so that there is no virtual memory and the game seems to play better. But could be placebo.

Anyone else have an opinion on this?

Here is a Microsoft webpage about how much virtual memory if any to use. It did not help me very much.

http://support.microsoft.com/kb/889654
http://forums.guru3d.com/showthread.php?t=360411&highlight=pagefile
 

More evidence :)

That confirms my findings with the benchmark FPS then. I guess it just comes down to whether or not you have enough vram to fly by the seat of your pants.

I know loads of people who disabled the paging file completely and had no issues at all until they loaded BF3.

I mean I even posted a quote from a friend of mine who had disabled his two years prior to playing BF3 and never suffered any issues, yet as soon as he installed BF3 running on a 5870 1gb bang, memory errors.
 
And now I also know for sure that with 1gb vram the game will not run without it, even though it is not pulling anywhere near the maximum memory the system has on offer.
That is a bold statement, I was looking around the internet and came across this:
http://forums.guru3d.com/showthread.php?t=360411
The OP himself said he had 12GB of ram, with the pagefile disabled and 1GB of VRAM he didn't experience paging errors?
 
turned page file off, bf3 2560x1440 ultra preset, no crash so far, just played Caspian border 64 player conquest. Will try next map
 
Alxandy argues with everyone. He must live a very difficult existence. I wonder if he is bossed around all the time offline.
 
I'm pretty sure you won't experience any errors, considering you have 12GB of ram.

yeah nothing on firestorm, it went to 1524max and then gameplay became VERY stutter

also can we just discuss this without insulting?
 
That is a bold statement, I was looking around the internet and came across this:
http://forums.guru3d.com/showthread.php?t=360411
The OP himself said he had 12GB of ram, with the pagefile disabled and 1GB of VRAM he didn't experience paging errors?

I don't see him mentioning BF3.

Remember my initial post? I posted this quote from a mate of mine.

echo1.jpg


Two years he had his disabled running 6gb ram. Never had an issue until he loaded BF3.

Now I admit I have a way of making things complicated by trying to make them sound simple. I apologise about that, I simply have an unorthodox way of going about things.

Put simply this thread is pointing out that -

BF3 most certainly uses your paging file for texture caching. I would imagine the reason it does this is because it uses stupid great textures. DICE knew when they created FBII that it was going to be vram intensive. I mean look man, the game doesn't look like that on merit alone. It looks like that because it pushes your hardware to the limits.

BF3 does not then cache those textures from your physical memory. I already knew this long ago, long before I posted this thread. I suspected I would be met with the resistance that followed, but I was certain of my actions. Fact is we have had a load of hot air and waffle, but we have also had posts that back up absolutely everything I said in my opening post.

1gb or 1.2gb (see also, a GTX 470) vram is not enough to run BF3 without it caching, and performance suffering.

Caching your paging file, in any circumstances, at any time buggers up performance completely.

That is fact. Infact, if I cast my mind back to the old days of DOS on a 386 or 486 then I can tell you now there were several applications that launched files from memory instead of the hard drive. One that sticks out in my mind was simply called "rocket".

And again, for those that stupidly thought this was about bashing on the 680 and bigging up the 7970? it is no such thing.

It is simply me pointing out to those that think that 1gb or 1.2gb of vram is enough to run any game, when clearly it isn't. Not properly, and not without caching that will slow it down.
 
How funny, the guy in that thread has a card with 1GB VRAM.

Yeah, and no mention of BF3.

Ed. And if you are too slow to work out why disabling the paging file makes your PC faster then you shouldn't be posting on internet forums.

It's only a problem if you lack system memory. IF the problem would be caused by running out due to an application using SYSTEM memory then adding loads more would help.

But this thread was never about that. It was about displaying how 1gb and 1.2gb vram is not enough for BF3 and possibly? the future, and how it most certainly uses your paging file to cache textures.

And if you still don't get it then I feel very sorry for you.
 
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Type "Virtual memory" in your search bar and a help file will pop up explaining how to do it :)

I don't play MP mate. TBH I don't even really play Bf3 at all. I play L4D2 in co op as my main game, and play for around 5 hours a week with friends. We've got a troop going, and play all of the 3rd party campaigns :)

You don't play MP?

Not a pirate copy I hope :eek:
 
Thanks for this Andy.

I have 2 7970s so i will try this out and will report back.

I also have 3 x 4gb sticks of ram coming tomorrow which should help too.
 
You don't play MP?

Not a pirate copy I hope :eek:

I hope not mush, OCUK gave me it :D

I don't like multiplayer games dude. It's as simple as that. I lose my rag easily, and I'm a crap loser :D

I also don't do all this chavvy little kid MW2 type stuff. I get annoyed, fast.

I like to play co op games in good company. I liked playing SFII on the SNES with a few mates and a bag of herbal smokes :D

But playing with annoying strangers on the net who get all mouthy and annoy me? nah, I'll pass :D

As I said man, L4D2 forever. I just can't wait for the third one, especially if it makes it look like BF3 :D

BF3 = stunning looking game. Just not for me :)
 
Yeah, and no mention of BF3.
Andy.. I'm not sure if you are blind or just trolling. Look at the thread again and read the title and the post please.
http://forums.guru3d.com/showthread.php?t=360411
"Turning off Virtual Page File (virtual memory) seemed to help BF3"
It is written repeatedly how BF3 is a memory hog. I was wondering if the game was slowing down by going to the hard drive for virtual memory.

I have 12 GB on this machine and 16 GB on another machine. Both 1600.

I turned off the page file so that there is no virtual memory and the game seems to play better. But could be placebo.
 
We really need someone with a GTX 570 and 8GB RAM to clear up the issue for Andy so we can close the thread and move on already.

This guy is using a 570 on full ultra (full that is) I have lost track of what this thread is about but this guy can clearly play BF3 MP (most taxing) with a very good frame rate.

 
Andy.. I'm not sure if you are blind but just trolling. Look at the thread again and read the title and the post please.
http://forums.guru3d.com/showthread.php?t=360411
"Turning off Virtual Page File (virtual memory) seemed to help BF3"

I completely missed it. Must be tired.

There is, of course, an explanation to that. The game has been patched to prevent the crash. Quite simply it will grind to a halt. See also - the guy with 512mb 4870 or whatever it was.

I mentioned earlier in the thread that later patches stop the crash.

I just found out that DICE patched the game to stop the low memory warning. Thus, I would imagine the game now does what you say it does when it runs out, and grind to a halt, waiting to catch up.
 
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