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Battlefield 4 Recommended Requirements - 3GB Vram

Minimum requirements 4GB system ram, finally nice to see the minimum spec bar is being raised. Recommended GPU vram 3GB, I like that things are finally moving forward :D

Agreed. Crazy to see recommended 8gb ram though. God dammit why did i sell that other 8gb of sammy green for £35 when its now worth £100 on ocuk. I will regret that decision for the rest of my life. :mad:

3xkk.png


*strokes 780*

Bahahaha. Love it.
 
Flew off the handle there... :eek:

I touched a nerve because i dared to suggest 2gb may not be enough. Not the first time its provoked this sort of reaction. :p

No, i was just wondering how you can even begin to think that 4xaa will be unplayable on a 2gb card for a game that hasnt come out yet.

Out of interest, would you say playing Battlefield 3 on a 2gb acrd at 5760 x 1080 on a single 2gb card because of vram limitations?

I based it on the vram usage taken from benchmarks of the alpha. I posted the graph in the OP. 2gb was right on the limit with 0XAA. Considering the recommended requirements id say my prediction is not going to be far off.

Your second question makes no sense sorry.

Didn't those benchmarks also come with appropriate frame rates? All showing unplayable at those settings...:p
Also if i remember correctly, the 2GB670s/680s were inline with 7950/7970s framerates even though your VRAM usages show 2GB being too little.

The game had no performance optimizations or driver enhancements, dice said as much.

Vram is not something driver performance is going to lower. Considering a lot of the textures were missing i doubt very much vram usage is going to magically decrease dramatically.

If the vram usage was suddenly going to be the same as Battlefield 3 the recommended requirements would not have jumped up to 3gb vram and 8gb system ram when they were much lower for Battlefield 3.
 
Sorry, fixed it now :)

I'll come back to you with a link regarding that question tomorrow. Can't find it off hand but i know Tommy has it.

Sounds kinda fishy to me, that or conjecture :D
Also as for the recommended requirements, i'm going to put it down to AMD marketing, good stuff on them :)

7uGxPaF.jpg

AMD are not responsible for creating recommended requirements for Dice. :D
 
Depends how much they pay them :D

If AMD are paying them why is there a Nvidia card on the recommended requirements? ;)

Depends with what FPS you can settle for. 5040x1050 on Ultra BF 3 take around 2,5GB vRAM.

Anyway, Tile Resources or whatever is called, couldn't that feature be involved with the 2Gb/card 3GB recommended? 2GB with DX11.2 may be ok, but for lower API version you'll need 3GB 'cause it cannot use system RAM that well? Just asking...

Good shout.
 
Those tests were done at 3840x2160 which is 8294400 pixels compared to 6220800 with 5760x1080. Even then, the 2gb did fairly well.

Why didn't they do the test with resolutions people actually use? Also if you look at some of the other games tested such as crysis 3 there is practically no difference in performance between the 2gb/4gb 680's even in SLI.

If there's any problem with 2gb cards in bf4 at normal resolutions then its because the game is broken, not because 2gb isn't enough.

We'll see. The requirements haven't gone up because the game uses the same or less amount of vram than before that much is for sure.
 
Yep, the only time I used Ultra settings was single player.

Nobody really uses Ultra in multi-player unless they are recon and can accept the slow-down.

144fps or go home :>

I run Ultra in MP and im medic 90% of the time, with the other 10% spent as engineer. I'd rather have the game looking delightful even if it puts me at a distinct disadvantage with having enemies much harder to spot and struggling to see through the haze. I don't play the game competitively just for a bit of fun with mates on voice comms.

I can understand why the pro/diehards play on low though. Does make it much easier but it looks crap imo.
 
Don't forget to post its sister graph that shows you need at least a GTX780 or SLi/CF to get playable FPS at those settings ;)

9dmh.jpg

Its of little use with no game or driver optimizations and most of the textures missing though. At least the vram is likely to be similar, maybe more usage considering some textures are missing.

If that benchmark is true then the live stream which was shown from gamescon using 2x7970ghz edition cards would not have been playable or smooth. But as we know from this video, it clearly is. ;)

 
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I gave you two links with benchmarks that showed no change in framerates whatsover.

And we've given you a recent link that shows that the extra 2gb on the 680 4gb at multi monitor res is providing a smoother experience due to the extra ram than its 2gb brother. These are only single player maps so vram usage will be much lower than if you were playing online.

http://www.pcper.com/reviews/Graphi...marked-4K-Resolutions/Battlefield-3-Single-GP

Both the Titan and the HD 7970 have the best / lowest frame time variance with the GTX 680 2GB coming in last. It is interesting to see the added frame buffer of the 4GB GTX 680 making a noticeable difference in potential stutter.

The GTX 680 4GB frame times are also noticeably tighter and doesn't exhibit nearly as many spikes in frame times as the 2GB models do.
 
I wonder how many fools go out and buy 6gb cards now for single monitor as they've seen the recommended specs and they always like to have double that. This forum generally offers good advice but when I have a look elsewhere some people really are clueless.

Indeed. It seems fairly obvious to me that to run Ultra with X4AA at 1440/1600p you're going to need a 3gb card. Why else would 3gb be in the recommended requirements? Last year it was 2gb recommended requirements and generally that limit is not exceeded on single screen in Battlefield 3.

The limits have not been increased for no reason. Dice would not do that if there is no chance of more than 2gb being used.
 
it say recommended AMD is a 6 core, dose this mean it will use all 6 cores?
If so then this may be the game for all the i7 boys that was very say when the i5's performed better in a lot of games

AMD did good with Crysis 3 cpu optimization so expect something similar for this. Will be great on 6-8 core/thread cpu's, AMD and Intel.

Well, they are calling it Frostbite 3.0 but no doubt it's an update of the old engine. They certainly haven't started from scratch!

But I agree as well, tech has moved on and this game is coming out 2 years after BF3, it's clearly going to have graphical advances and I do think 3GB will be needed to extract the maximum from the game with Anti-Aliasing.

Agreed.
 
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