Battlefield 4 Thread ~ Server details in opening post ~

Awesome rounds there with kiwi!

Hate being a HVT target, soooo annoying when you got an attack heli just waiting for you to pop your head out.......

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Also, who's stupid idea was it to cram the boat in for flood zone, such a pointless map for it:

- too many objects, not enough room (got stuck a few times lol)
- you can't get to D side
- hardly anyone is on the bottom level, only the top area
 
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Awesome rounds there with kiwi!

Hate being a HVT target, soooo annoying when you got an attack heli just waiting for you to pop your head out.......

edit:

Also, who's stupid idea was it to cram the boat in for flood zone, such a pointless map for it:

- too many objects, not enough room (got stuck a few times lol)
- you can't get to D side
- hardly anyone is on the bottom level, only the top area

Was wondering how you managed get stuck near D until i came along with my c4, even though i ended up blowing myself up lol
 
This is a question to the people on windows 7 who don't get crashes to desktop. What driver are you guys using? there are 2 different R331 drivers, but which ones are you on?

Currently using 331.65 on Windows 7 - getting some crashes but none seem to be GPU related - usually coz the server died or some kind of problem with sound and/or level loading.
 
Awesome rounds there with kiwi!

Hate being a HVT target, soooo annoying when you got an attack heli just waiting for you to pop your head out.......

edit:

Also, who's stupid idea was it to cram the boat in for flood zone, such a pointless map for it:

- too many objects, not enough room (got stuck a few times lol)
- you can't get to D side
- hardly anyone is on the bottom level, only the top area

Flood zone is a pretty poorly designed map through and through - seems like someone came up with a "cool idea" for levelution but failed horribly on execution - even the dam breach is pathetic. Paths through the map are rubbish (lots of clunky terrain traversal (including water terrain), back tracking pointlessly to be able to access an area, etc. etc.), layout rubbish, spacing between objectives rubbish, etc. etc.
 
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I'm getting really ****ed off losing tank battles in this turd because the game seemingly can't differentiate between a shell actually hitting my tank or missing by 15 feet and awarding the hit anyway. :mad:

Killed in action

oh look a rock

Killed in action

Let me just jump this small ledge

Killed in action

***** YOU, rage quit



Yeah that's another hanger on from BF3, instead of bad luck its "killed in action" a new name for a bug they can't or didn't bother their assess trying to fix.
 
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2 games in a row, 2 landslide victories for the other team, how utterly thrilling. Good to see the games getting back to the default bf3 outcomes.
 
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Flood zone is a pretty poorly designed map through and through - seems like someone came up with a "cool idea" for levelution but failed horribly on execution - even the dam breach is pathetic. Paths through the map are rubbish (lots of clunky terrain traversal (including water terrain), back tracking pointlessly to be able to access an area, etc. etc.), layout rubbish, spacing between objectives rubbish, etc. etc.

Huh, I actually think it's a decent map. The only real problem I have with it is that it's too 'vertical'. I.e. there are too many vertical levels where enemies could be coming from to keep track of - not to mention the usual roof-snipers.
 
Struggling to play this, but actually don't think I should be when everything is set to medium!

I7 930
6GB
2 x 5870 in Crossfire
2560 x 1440

Yea I can turn down the res but it still seems to jerk and constantly access the hard disk. Confused?
 
Dice seriously need to do one the "netcode" is retarded. Shot a guy 4 times in the head (he wasn't moving) at close range without any results then about 2 seconds later I died to him but he was still facing away from me not even shooting on my screen.
 
Dice seriously need to do one the "netcode" is retarded. Shot a guy 4 times in the head (he wasn't moving) at close range without any results then about 2 seconds later I died to him but he was still facing away from me not even shooting on my screen.

Was he near anything? Wall or Object
 
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