Soldato
Do you guys generally bother getting the faction standings up instead of taking max pay/salvage, is it worth it?
Do you guys generally bother getting the faction standings up instead of taking max pay/salvage, is it worth it?
My rules are:
1) Never take Repossession contracts. Vehicles don't provide salvage and they're more trouble than they're worth, even if you can step on them.
Torn with love/hate with this franchise, I loved three and its dlc, new Vegas I found cack, fallout 4 I thought was okay but the building aspect was poop.
Anyone else rate the firestarter fs9-h?
I put 4ml, 6sl, 2hs and that thing is crazy lethal.
With upgraded pilot you get very high evasion, run around and get up close to alpha for some insane DMG then gtfo if it gets too much attention.
One of my Quickdraws got punched in the head last night and killed the pilot instantly - I guess that's quite unlucky?
Other than that just really trying to not rush through the story, I am only on 3 skull missions so far, really want to get a better mech soon though.
Running 2x Quickdraws, Shadowhawk and the Firestarter. Only other heavy I got so far was a Dragon which got sold straight away.
The Quickdraws are kinda meh, they are pretty fast though, I'll give them that.
They are really good, but they are pretty slow for a heavy mech so if you get into trouble with them it can get a bit hairy getting them out of it. I made ran one with an ac10 and a bunch of srms and a couple mediums, and then another that had lrms for fire support. Ac20 was a bit too short on range for my liking and was pretty limiting unless combined with longer range weapons.Yea Orion's are supposed to be great, I've got one component part so far.
Been unlucky with mediums, keep getting crap ones not managed to get either hunchback yet, keep running shadowhawk I got right at the start not that it's a bad mech.
Kintaro traditionally, at least back in MWO days was always a fast moving SRM boat