Beat saber

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https://store.steampowered.com/app/620980/Beat_Saber/

Been watching this for a while and it came out in early access last night. So much fun!

Anyone else given this a go yet? Really looking forward to when it gets an editor for people to import songs.

||Custom songs and mod info - updated 13 November 2020||

Share your high scores here! - Beat Saber OCUK SCOREBOARD | Overclockers UK Forums

Steam
You do not need to install any mods to be able to play custom tracks on steam. Simply download the track, unzip and place here in your Beatsaber install directory - "Beat Saber/Beat Saber_Data/CustomLevels"

To install mods, download and run ModAssistant from here - https://github.com/Assistant/ModAssistant

You can purchase official DLC tracks here - https://store.steampowered.com/dlc/620980/Beat_Saber/

Oculus
To install custom songs on the quest, follow this guide - https://bsaber.com/oculus-quest-custom-songs/

A warning regarding oculus purchases - https://www.eurogamer.net/articles/2020-10-24-deleting-facebook-also-deletes-your-oculus-purchases

PSVR
https://twitter.com/BeatSaber/status/1064155168894201857
Since PS is a closed platform, it’s basically impossible to implement custom songs, unfortunately. But we plan to release music packs regularly. :)

||Custom songs||
To download custom songs you can visit these sites :
The custom tracks are unofficial, and vary wildly in quality. There are many recommendations for tracks throughout this thread.

Other info
If you need help with getting anything working or want to start modding join the Beatsaber modding discord - DiscordInvite

Individual mods - https://beatmods.com/
Custom sabers, avatars etc - https://modelsaber.com/
 
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Keep wanting to jump in for more games of this but other stuff keeps coming up :( I found hard is good enough that I can do well, but not quite 100% on most of the tracks so a perfect balance to keep it interesting. I tried expert and that just doesn't go well, usually the intro is fine, but as soon as the track kicks in I fail in seconds haha.

can you import your own music or link to music videos on youtube?
The dev said : "Custom songs are indeed on our roadmap but only after the we will release the level editor because we have no plans for auto generated levels."
 
So for those looking to get into playing custom songs before the official editor comes out.

Download the BeatSaberModInstaller.exe installer from here : https://github.com/Umbranoxio/BeatSaberModInstaller/releases

It automatically does everything to get you up and running, and if beat saber updates you just need to rerun the exe to reapply the patch.

You can grab custom tracks from here https://beatsaver.com/ - They really vary in quality and the site isn't organised in the best way but its manageable.

Once you find a song you want to try you just extract the song folder from the zip you downloaded into the Custom Songs folder that'll be in your beat saber install folder (obviously it wont be there until after you've ran the modinstaller).

Some well mapped ones I've found -
Imagine Dragons - Believer
Midnight City - M83
Caravan Palace - Lone Digger

I've had a go with custom saber mods as well but it looks like they're changing how you install those. It's encouraging to see a healthy modding scene.

Loads of info on the discord they mostly use - https://discord.gg/ZY8T8ky
 
I found it even easier that that. Once I'd installed the mod installer there was an ingame browser. It's then just browse, click, download, play.
You're right! I hadn't noticed it adds a handy beatsaver button in the main menu.
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Also I looked into the custom saber thing. In the discord I linked in my post above, go into the finished sabers channel and click to view the pinned posts. Download the customsaberplugin.zip and follow the instuctions in the text files.
Then there's loads of sabers in that channel for you to use just by dropping them in the folder they say in the text files.
cnL2UMLHQTWXQHbLGuCErA.png

20180520140248_1.jpg

The blocks are so random I actually hurt my shoulder trying to follow the beats. They're not designed for going for max scores like I do in hard mode. To get that full 90 degrees then the follow through just isn't possible.
Yeah there are lots of note spammy beatmaps, and I hate the ones where the arrows point together because I'm worried about smashing my controllers together.
 
Are many people still playing this? Heard some mixed options on the new update. Official expert plus is nice, and the other things they've added that were previously 3rd party mods like practice mode.
Beat Saber v0.12.0 Released
26 November - Lokiman
We are back with another update. This time we improved and changed many things. Some of them are not visible, but will allow us to update game much more frequently.

  • Added Expert+ difficulty for all songs (standard mode only).
  • New fancy sabers.
  • New modifiers to spice the gameplay and to add multiplier to your final score.
  • 'Practice mode' - you can start at any time of the song and also set it's speed.
  • Added options to swap sabers, to turn off in-game HUD, to turn off SFX and to reduce note cut debris.
  • New in-game UI for song progress, relative score, immediate rank and Full Combo indicator.
  • New UI style in menus.
  • Added full credits.
  • Lights and rendering optimizations.
  • Improved performance across the gameplay.
  • Basically tons of new stuff and optimizations...

Also pretty happy that I managed to beat this one on 'expert plus' last night. Got a bunch of songs from the 100k Contest playlist and this was a nice surprise. (Not my video but same song and difficulty)
 
"Harder" isn't really right. Here is their video explaining how the scoring works.
90 degrees swing before hitting the block - 70pts
60 degrees follow through swing after the block - 30pts
Closer to the center gets you 10pts

In the recent updates using certain modifiers like speeding up the song can also increase your score, and you already mentioned about knowing about the multiplier.

 
Good idea on listed out the tracks, maybe add a list / table to the first page of this thread rather than a new thread.
I can add them on my first post if you'd like? How would be best to format the list and what information should be in there? I'd guess minimum of track name and beatsaver link.
 
How would something like this be? I used the videos from the mappers in these links, but I'm sure there will be songs where the mapper doesn't have their own video for it. Just took the info from the beat saver page.
LizardKing suggested a fun rating, but not sure if we should rate #/5, #/10 or if just comments on what people think will suffice, or maybe have both?

Another thought, is it worth saying which difficulty you play, so your rating or comment reflects more accurately?

------------------------------------------------------------------------------------------------
Song: Gangnam Style - PSY
Author: GreatYazer
Difficulties: Expert, Hard, Normal
Download link : https://beatsaver.com/browse/detail/8139-8197
Youtube link : https://www.youtube.com/watch?v=lTyDubu8VYs
Comments
Asa - Gangnam Style should be at the top. Try it if you haven't already :)
Epoch - Has you mimicking the dance from the song. Hard to play without a grin.

------------------------------------------------------------------------------------------------
Song: New Divide - Linkin Park
Author: DownyCat
Difficulties: Expert, Hard, Normal, Easy
Download link : https://beatsaver.com/browse/detail/8139-8197
Youtube link : https://www.youtube.com/watch?v=deWMNAw03QI
Comments
Epoch - Lots of fun and a good workout. You can sight read this on expert and just trust your instinct on the flow of notes.

------------------------------------------------------------------------------------------------
 
Looks good to me. I guess if we end up with quite a lot listed, it might need to be cut down a little. But I'd definitely start with that.
I've updated the OP, hopefully it's okay. I wrapped stuff in spoiler tags so that the post wasn't super long. Let me know if I should change anything. I tried to add extra info in case people haven't set up adding custom songs and stuff yet.

I suppose that also means I'll have to import everything and bring my own subjective thoughts on the tracks...
I'm hoping that a comment might be more meaningful than just a rating, or that people can just say they like it and I'll just add them as +1 to endorsement . Then if lots of people like the same tracks I'll move them higher up in the list.

I'll update the OP when people let me know what tracks they recommend.
 
I've updated the OP with the recent posts and added some of my own in for now. If you try any of the suggested maps and like it feel free to let me know so the best/most popular ones can be boosted up the list. Also if you don't like it, that's good to know as well. For example "If you hate maps that do 'x/y' then you won't like this one."
Not sure if we want bad reviews here
There are so many bad maps, I don't think I could keep up with adding them all to a thread:p. I'm sure many haven't even been play tested by the people who made them.
 
Five block colours. Still hitting with blocks with the correct colour saber. Grey is any colour allowed. When it kicks in a 58 seconds... just wow. I tried this song a while back with just the default 2 colours and still had to slow it down to 80% speed to finish it. This is just crazy.
 
But joking aside, is that possibe what he just did?
There's generally a small buffer of grey 'any saber' blocks between transitions between colour pairs giving you a slight heads up of the switch. Similar to how after a bit of playing when you see the visual cue of blocks switching places you know to cross your hands, it starts to not require as much thought. Still impressive and above my skill level though.

I don't see how you can even process what the blocks are asking you to do that quickly. I can only assume that it has required hours and hours of practice, and it's largely done from memory.
It's mostly ups and downs, and a 'walking' pattern that a few songs use just done really fast.
Like out and in :
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Hmm...

https://www.reddit.com/r/beatsaber/comments/b91dme/modsaber_is_down_details_to_come/
Hey everyone!

Some of you have noticed that ModSaber (https://www.modsaber.org/) is down, and so is the github (https://github.com/lolPants/ModSaber).

I'm not going to tell you why this is happening, as we're still figuring out all the details. Due to the nature of these developments (some of it is personal for some people) I'm not going to elaborate on this until we have some clear footing on what should be told to the public.

What's important is that we acknowledge that ModSaber is down, and we are working on it. Several plans are already in motion.

Edit: This has nothing do with the EULA change.


Edit - I should clarify that you can still manually add mods, just not via modsaber until they sort out what ever is happening. The discord server in the OP has more information.

The reddit post has some useful info as well including the sticked post linking to where you can get the individual mods. - https://pastebin.com/Bcm85dpd
 
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Just bought this on the store will be trying it out at the weekend when back from offshore, looks minted.
Make sure to stretch and wear light clothes!


Updated OP again to try and keep up with changes - https://www.reddit.com/r/beatsaber/comments/ba7b2m/new_mod_manager_and_new_repository_for_mods/
The new Mod Manager is available HERE, thanks to Megalon. This is a temporary mod installer. Keep an eye out for a newer one at some point. This currently only supports 13.2 and doesn't have any rollback function, FYI.
 
One year later beat saber is now out of early access and we have the level editor - screenshot here.

https://steamcommunity.com/app/620980/
Hey players!

We finally made it out of Early Access! Does it mean we are done with the game? Not at all! This is just the beginning and we have big plans with Beat Saber. We have many new stuff getting ready for you and coming this year: awesome free levels, downloadable Music Packs and new features. Stay tuned!

But let's focus on today's update. What's in?

  • Level editor.
  • New graphic settings.
  • One Saber levels for all OST1 and OST2 songs.
  • More realistic lighting.
  • Smaller bomb colliders. Bombs also turn off when they are behind you.
  • New precise scoring system.
  • Tweaked environments.
  • Few UI design changes and optimisations.
  • Tons of performance optimisations and small bug fixes.
Enjoy and thank you for being part of our journey. It has been an amazing year in your company and we are looking forward to seeing what's coming next!

I've not had a chance to play yet but some things from the subreddit :
  • A perfect cut used to give you 110 points. It now gives 115.
  • You have to go into VR just to open the level editor, and then having to come back out to use it.
  • BeatMods will soon be depreciated and replaced by either 'Mod Assistant', 'Beat Drop' or both.
  • If I'm reading this right, they changed how level data is stored so old custom songs don't currently work, however modders are working on a script to convert the old tracks to the new format. Although, another comment says the Song Loader mod is working?:confused:
 
The game updated to version 1.2.0 a few days ago, and Mod Assistant seems to not yet support it (newest it lists is 1.1.0p.1)

I think I just need to wait, and keep running it to see when it has auto-updated. If I'm wrong, someone please correct me though!
I haven't been able to play for ages but just gave it a go tonight and Mod Assistant seems to be working fine for me, so they might have updated it since you last tried.
I can still manage expert, but the expert plus is giving me a kicking at the moment.
 
Facebook/Oculus just acquired Beat Games, the makers of Beat Saber. - Link

Interesting part of their announcement:
What does this mean for the modding community?
We understand and appreciate the value that modding brings to Beat Saber when done so legally and within our policies. We’re going to do our best to preserve the value that mods bring to the Beat Saber player base. As a reminder, our most recent policy updates give more clarity to how developer mode is intended to be used, such as helping developers build their apps or for enthusiasts to explore new concepts. It is not intended for engaging in piracy or illicit modding, including mods that infringe on third-party IP rights or contain malicious code.

Some people are worried that Oculus will stop custom songs working so they are blocking updates to their beat saber install. If you want to do this as well, VR_Neuroscience on reddit posted these instructions (I edited formatting for readability).
  • Close steam
  • Open the appmanifest 620980 file in "\SteamLibrary\steamapps" and change:
    • "StateFlag" to 4
      "BytesToDownload" to 0
      "UpdateResult" to 0.
  • Make the file read only

    This should make Steam believe that the app is always up to date
Hopefully they won't ruin the game.
 
did you guys know, there are 360 degree levels coming to the game ? end of this year it says on the Beat Sabre FAQ
https://beatsaber.com/faq

I've not played yet but the recent update announcement says this is already out, looks pretty good from the videos.

https://steamcommunity.com/games/620980/announcements/detail/3462636667924814182
Beat saber said:
Hey players,

Brand new Green Day Music Pack is here! Get rock selection of six of the band's most iconic hits & new singles.

This update also comes with:

- Brand new 360° and 90° Levels
- Adaptive SFX volume
- Automatic player height detection
- UI improvements
- Graphics improvements
- Various tweaks and fixes

List of mapped 360°/90° Levels:

Easy: Beat Saber, Turn Me On, I Need You, Till It's Over
Normal: $100 Bills, Commercial Pumping, Believer, Origins, Immortal, Father of All...
Hard: Legend, Believer, Thunder, High Hopes, Crab Rave, Holiday
Expert: Country Rounds, LVL Insane, Unlimited Power, EPIC, Emperor's New Clothes, Origins
Expert+: Balearic Pumping, Breezer, Glide, Origins, Overkill
 
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