Biggest Letdown This Generation

  • Thread starter Thread starter rjk
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Well, if you insist that spending 425 is as bad as spending 250...

I can smell how excited you must've been about the PS3 if it's your biggest dissapointment! :(
Next time save your money until after the first year.

I'm not bothered, I didn't spend any money on either.

But I'd be gutted if I'd spent money and it really had no games.

Are there really no decent games on it? Which ones have you got/had?
...though, if you've got £675 to spend on consoles, get out more :p

Its hard to describe but I'll try:

When I fired the assault gun it just felt weak, that rather than firing an enormous high-powered rifle I was firing a nerf gun. Part of this has to be that because of the shield mechanic there isn't clear feedback of how much damage you are doing. None of the weapons felt particularly meaty at all.

Urgh that isn't really explaining it particularly well.
I see what your getting at but the weapons are the strongest part of Halo imo.

Won't be buying Halo in a rush then :D
 
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All you need to do is look at Lair to know it failed.

Thats Factor 5's fault not the fault of the controller, first and foremost it's a wireless PS2 controller, the motion detection was hardly revolutionary but it doesn't make the controller as a whole a failure, and certainly not the biggest letdown this generation because no way was anyone expecting the controller to be the most awesome thing this generation, you was either a fan of the PS2/3 controller or you was a fan of the xbox/360 controller, just because you don't like something it doesn't make it a letdown because you already have low expectations for it in the first place, tbh choosing the PS3 would make more sense becuase there was allot more expected of the machine.
 
Come off it, they didn't replace it, they added rumble, it was an upgrade, these fan-boy comments really need to stop and you really need to understand what the "Biggest letdown this generation means" for something to become a let down for you personally then it must have fallen short of your expectations greatly, for example I could choose loads of random games like Blacksite: Area 51, Medal of Honor Airborne etc but these weren't titles that I was thinking was going to be amazing to begin with so even though they we're rated quite poorly it doesn't make them a big let down for me this generation, now you've chosen "The Sixaxis controller" now come on, your telling me you was really excited about a controller that was pretty much identical to the DS2 controller but without rumble, which we already new about before it was released anyway, the Sixaxis was your biggest let down and fell short of your own expectations more than any other game this generation ?, surely there was bigger things that you was looking forward to more than a games controller ?.


Easy there tiger.

I'm really not a fanboy, as any search through my previous posts would attest.

I acknowledge your post, but it really doesn't change my opinion. The Sixaxis, as a 'next gen' controller, is a massive letdown. With the DS3, they haven't just added rumble, they have made it feel more sturdy and sorted out the deadzones, which were totally awful on the Sixaxis.

I never buy into the hype with games, so there was unlikely to be a single game that I found to be a massive letdown. The Sixaxis controller, however, effected every game that I played on my PS3 until I managed to get hold of a DS3.
 
All you need to do is look at Lair to know it failed.

I laugh at people that say sixaxis is disadvantage/let down/pants etc. Firstly you dont have to use it! So how is it a problem? Secondly its not a Wii remote, some people seem to think the PS3 should be on Wii grounds. Thirdly if people had actually played a few of the games and seen its relevance they would understand its use, its subtle, adding extra control elements. Such as shaking off enemies/fire in rfom, nimpo power increase in ninja gaiden, balance on long logs etc in uncharted. The only people I feel that dont like sixaxis are people trying to use it instead of analog sticks (which is pap!) or bitter 360 fanboys angry that their console doesn't have the option, which at the end of the day is all it is, an additional option.
 
The only people I feel that dont like sixaxis are people trying to use it instead of analog sticks (which is pap!) or bitter 360 fanboys angry that their console doesn't have the option, which at the end of the day is all it is, an additional option.

Also people who have never used it, but always see it mentioned in threads as a down side :p
 
I laugh at people that say sixaxis is disadvantage/let down/pants etc. Firstly you dont have to use it! So how is it a problem? Secondly its not a Wii remote, some people seem to think the PS3 should be on Wii grounds. Thirdly if people had actually played a few of the games and seen its relevance they would understand its use, its subtle, adding extra control elements. Such as shaking off enemies/fire in rfom, nimpo power increase in ninja gaiden, balance on long logs etc in uncharted. The only people I feel that dont like sixaxis are people trying to use it instead of analog sticks (which is pap!) or bitter 360 fanboys angry that their console doesn't have the option, which at the end of the day is all it is, an additional option.


LOL, I laughed so hard I nearly spilt my brew, come on mate, someone with the 'This is Living' in there sig, calling others fanboys :D

Lets be honest though, the sixaxis is terrible, every example you have mentioned is a gimmik plain and simple just to use the feature, it doesnt offer anything gameplay wise. It feels light, flimsy, the triggers are shockingly poor. need I go on?

Oh and im not a fanboy, i own a PS3 as well.

I wouldnt class the sixaxis as a dissapointment though, so prob best we try and get things back on track.
 
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I laugh at people that say sixaxis is disadvantage/let down/pants etc. Firstly you dont have to use it! So how is it a problem? Secondly its not a Wii remote, some people seem to think the PS3 should be on Wii grounds. Thirdly if people had actually played a few of the games and seen its relevance they would understand its use, its subtle, adding extra control elements. Such as shaking off enemies/fire in rfom, nimpo power increase in ninja gaiden, balance on long logs etc in uncharted. The only people I feel that dont like sixaxis are people trying to use it instead of analog sticks (which is pap!) or bitter 360 fanboys angry that their console doesn't have the option, which at the end of the day is all it is, an additional option.


You do realise that I was talking about the controller itself, rather than the feature?


Good. :)
 
Easy there tiger.

I'm really not a fanboy, as any search through my previous posts would attest.

I acknowledge your post, but it really doesn't change my opinion. The Sixaxis, as a 'next gen' controller, is a massive letdown. With the DS3, they haven't just added rumble, they have made it feel more sturdy and sorted out the deadzones, which were totally awful on the Sixaxis.

I never buy into the hype with games, so there was unlikely to be a single game that I found to be a massive letdown. The Sixaxis controller, however, effected every game that I played on my PS3 until I managed to get hold of a DS3.


ok ok, maybe labelling you a fanboy was a little brash, but I do still find it hard to believe that it was your biggest letdown, I suppose your talking about the first Sixaxis controller that came with the 60gb PS3 as the 40gb PS3's had a much better Sixaxis controller, they are identical to the DS3's but with rumble, but I know the early controllers had worse dead zones and poor build quality.
 
ok ok, maybe labelling you a fanboy was a little brash, but I do still find it hard to believe that it was your biggest letdown, I suppose your talking about the first Sixaxis controller that came with the 60gb PS3 as the 40gb PS3's had a much better Sixaxis controller, they are identical to the DS3's but with rumble, but I know the early controllers had worse dead zones and poor build quality.

No worries mate.

It probably shouldn't bother me as much as it does / did, but the controllers that I got with my PS3 at launch were poor; felt plasticy and weren't particularly good to use.

If they've improved them now then that's good, and I could understand why someone could see it as a silly choice.

I'll have a think for something else, other than the (launch) Sixaxis controllers...
 
LOL, I laughed so hard I nearly spilt my brew, come on mate, someone with the 'This is Living' in there sig, calling others fanboys :D

Lets be honest though, the sixaxis is terrible, every example you have mentioned is a gimmik plain and simple just to use the feature, it doesnt offer anything gameplay wise. It feels light, flimsy, the triggers are shockingly poor. need I go on?

Oh and im not a fanboy, i own a PS3 as well.

I wouldnt class the sixaxis as a dissapointment though, so prob best we try and get things back on track.

Haha you're a prime example of my point! Someone that clearly hasn't used it!

And lol "owning" a PS3 doesn't instantly mean you aint a fangirl. ;)
 
Haha you're a prime example of my point! Someone that clearly hasn't used it!

And lol "owning" a PS3 doesn't instantly mean you aint a fangirl. ;)

I dont get your point, I have used it, I finished Drake the other week, and like ever other use of the six axis iv seen AND PLAYED, it did absolutly nothing for the gamplay other then add a little gimmick.

In fact the only original and gameplay inspired use of the six axis iv seen is the new bowling game on the PSN, I dont know how it plays as there isnt a demo, but the idea sounds interesting, and its actually putting to the feature to a gameplay derived use.

And whilst owning a PS3 doesnt mean im not a 'fangirl' as you put it, it does mean I am able to judge both consoles on there merits/short comings, using hands on expeirance rather then just just say one is better then the other because I only have that console. ;)

I think iv reliased why I dont get your point, becuase you dont actually have one:confused:
 
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I dont get your point, I have used it, I finished Drake the other week, and like ever other use of the six axis iv seen AND PLAYED, it did absolutly nothing for the gamplay other then add a little gimmick.

In fact the only original and gameplay inspired use of the six axis iv seen is the new bowling game on the PSN, I dont know how it plays as there isnt a demo, but the idea sounds interesting, and its actually putting to the feature to a gameplay derived use.

And whilst owning a PS3 doesnt mean im not a 'fangirl' as you put it, it does mean I am able to judge both consoles on there merits/short comings, using hands on expeirance rather then just just say one is better then the other because I only have that console. ;)

I think iv reliased why I dont get your point, becuase you dont actually have one:confused:

Have what? I own a 360 and a Wii, only thing I haven't had this gen is a DS! I live in a house full of 360s, Wiis, and PS3s, the benefits of uni life, but my original point is most people that put down sixaxis haven't really used it, generally optional extras cant be deemed as disadvantage.
 
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ok ok, maybe labelling you a fanboy was a little brash, but I do still find it hard to believe that it was your biggest letdown, I suppose your talking about the first Sixaxis controller that came with the 60gb PS3 as the 40gb PS3's had a much better Sixaxis controller, they are identical to the DS3's but with rumble, but I know the early controllers had worse dead zones and poor build quality.

I have to agree with his points that the controller is very poor though - a lot of us have been gaming on the 360 while listening to Sony pimp their coveted PS3 up to a year pre-release. The Sixaxis was so cheaply made, it felt like it would fall apart any minute. Gripping it fairly tightly even makes an audible creak, and you could see through it if you shone it up against any source of light because the plastics quality were so low. The motion sensing qualities were dire, and pretty much left for dead on the software side of things.

Nowadays, it's not so bad anymore, because the Dual Shock 3's build quality is so superior - apparently the new sixaxis is supposed to have a better build quality but none of my friends' PS3 controllers are any better than my launch ones, and theirs are only 1 and 3 months old so I'm only going to put that down to wishful thinking and console defensibility. The sooner Sony starts making the Dual Shock 3 the standard controller, and completely phase out the Sixaxis, the better. This is already making good headway as they have stopped production of sixaxis controllers completely some time ago.
 
are we talking hardware now, if so xbox360 without doubt, shoddiest piece of cack ever made in console world. Thing is you need one 1 or 2 or 3 or 4 to enjoy all format gaming.
 
ok im changing mine

i know i started the thread so i should really stick to my forst choice of halo 3 but...

-its gtaIV
i havent ever been so bored

i feel like im only playing it to get my moneys worth

im exploring everything

and to think - i put off buying mgs 4
only so this had another week of playtime

i cant be bothered with the rubbish multiplayer
i cant be bothered with the boring missions

mgs4 feels complete within the first 3 hours i have played it
gtaIV feels like i havent done anything in a whole month of slogging at it
 
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