Bioshock 1.1 Patch Out

Soldato
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*If you purchased a digital distribution copy of BioShock (i.e. from Direct2Drive, Steam, or other), do NOT install this patch. Please go to the site you downloaded BioShock from to receive a version of this patch modified to work with your version.

Changes:

* Added compatibility with Matrox TripleHead2Go - Allows Bioshock users to play in Surround Gaming Mode across 3 screens simultaneously
* Added rendering support for TripleHead2Go
* Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2
* Added an Option to disable the Vita-Chambers for added difficulty.
* Changed behavior of subtitles so that inappropriate queuing is improved
* Added support for a walk toggle keybind
* Added Horizontal FOV Lock option
* Atlas VO volume increased for German releases

Fixes:

* Re-added the Human Inferno tonic which was missing from the retail release.
* Fixed mouse acceleration issues
* Fixed issue of subtitles not clearing correctly on occasion
* Fix for a potential situation in Fort Frolic where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar
* Fixed subtitle timings to more accurately match the on screen audio
* Fixed issue causing stuttering audio when using Windows Vista
* Fixed issue with characters squirming and wiggling after death
* Fixed blood decals and other projectors not showing up on ATI hardware
* The "Use Creative EAX Audio" option is now greyed out when EAX-capable hardware is not present
* Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card
* Fixed reserved keys not functioning properly when keys are unbound
* Fixed multiple cases of keys not allowing a rebind
* Removed erroneous "Reload" binding in a no-weapons context
* Fixed incorrect Training Message concerning bots who are friendly to enemy AIs
* Fixed incorrect Training Message when shooting a Mimic
* Fixed refresh rate being locked at 60hz in DX10 mode
* Fixed VSync disabling in DX10 mode

Linky to downloads
 
Thanks for this, was going to play the game again and this should make it a bit more interesting. One question though, why didn't they have this in from the beginning?
 
Anyone tried this yet? Any performance improvements?

Seen as Bioshock runs very well, anyway, I don't think performance improvements are necessary. :) The change log would have said anyway.

Streeteh said:
Other than the fact the patch installer crashes, it's all peachy

Have you tried both versions, running it under safe mode ?
 
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Well, I am one of the few I think who would be happy to re-play this game. I was waiting for this patch though. However, during the winter months I tend to stay away from the gloomy games, so might be a while before I have a go now.
 
Doesn't specifically mention Vista :(

Hope they've sorted out it's huge problems with Vista - it's put me right off playing as it's a nightmare to get it to run and it crashes frequently when it does under Vista
 
Doesn't specifically mention Vista :(

Hope they've sorted out it's huge problems with Vista - it's put me right off playing as it's a nightmare to get it to run and it crashes frequently when it does under Vista

Ran fine under Vista for me... perhaps it was the driver version you were using for GPU?
 
Tried various versions. Didn't work at all until the hot fix but then sort of worked afterwards

Every time I load the game it looses all of my settings - frustrating. If I load it in Vista mode then the sound doesn't work - if I load it in XP Compatibility mode the sound works but I can't change the settings (it'll crash if I try)

Every time I wish to play the game I need to load it in Vista mode, change my settings, quit, then load it in XP mode and hit play. If I'm lucky then it would have saved the settings and I can play it - if not I have to try again.

Usually it'll then freeze after about 10 minutes of play. I then have to go through the process again and it'll probably last a few hours before freezing again. Nightmarish! Haven't played it for months because of this
 
Thanks for this, was going to play the game again and this should make it a bit more interesting. One question though, why didn't they have this in from the beginning?

They might have been pushed to a release date by their bosses.
Whatever the reason, we should be grateful they've fixed them (probably for free, i expect companies dont get money for these patches).
 
Have you got your documents folder located on another drive? Or some place other than the default?

Nope - don't think so

My housemate has a similar system but with an nVidia card and XP and he doesn't have any problems. Maybe it's an ATI thing? It's just that as Vista has been a nightmare I just assumed it was another Vista problem!

I'll definitely give it a go with the new patch and new drivers though. The demo ran fine when in XP Compatibility mode (had the same sound problem in Vista mode)

Thanks for the reply BTW :)
 
* Fixed VSync disabling in DX10

Yay! About time this was fixed :D

A very welcome patch which will probably make me replay through it all again. Although the patch has taken sometime to come out. could have done with it earlier.
 
I'll install the game today at 5pm and record some new plasmid videos for all interested :D
 
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