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Bioware Closing Down

"Like the top scars in the Veilguard character creator that people got so upset about. I mean so what? Don't wanna use that option? it takes a fraction of a second to skip to the next one. Why choose to get your blood pressure rising and get all upset about a trivial feature that you could just ignore, which may bring some small joy to some other people who have a different life experience to you?"

Encouraging young girls to cut off their breasts is evil, actually. Because of this, anything that furthers the proliferation of the transgender memeplex is, likewise, evil. So no, ignoring it isn't an option.

The word evil is really underrated. It's thrown around these days with abandon and like many words the real meaning gets lost in the noise. **** like this really is.......evil.

And how anyone can throw around the phrase "top scars" without a bit of sick coming up makes my soul wither. "It's just an 'option' in a game bro, what's the big deal bro?" It is so, so much more than just an option in a game.

I do wonder, is this banal attitude to subversive **** like this very quickly being normalised down to naivety, stupidity, or is it simply.....evil?
Whichever, it's men like this which is why we are where we are. When his oak door is burning he might have an epiphany, but I doubt it.

There were a lot of assumed pronouns in that last sentence weren't there. I'll go and 'pull a Bharv'/ do some pushups as penance eh?
 
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To argue that "progressive" politics haven't played their part in Bioware's downfall is completely disingenuous, and a part of the disaster that is gaming as a whole. Grifter's like Sweet Baby Inc have destroyed games and studios, and gleefully so, seems like "owning the chuds" on Social media was indeed pyrrhic victory however, at least for the studios and genuine devs who lost their livelihoods, they must have been thinking "oh crap here we go, better start looking for another job" as SBI sashayed into production to meetings to "slay queen".

I see that utter coward and corporate lickspittle Jason Schrier has gone scorched earth on his X account...oh well onto the next grift...

:D
 
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Have you considered that if you view any mentioning of gender/sex/etc as a lecture, that the problem might be you, rather than the game? I play a lot of games, some of them touch on these subjects, but it doesn't really register with me as something to have strong feelings about.

Like the top scars in the Veilguard character creator that people got so upset about. I mean so what? Don't wanna use that option? it takes a fraction of a second to skip to the next one. Why choose to get your blood pressure rising and get all upset about a trivial feature that you could just ignore, which may bring some small joy to some other people who have a different life experience to you?

A lot of people enjoy the romance options in role playing games. I don't personally, couldn't care less, but I don't get upset about those options being there for the people who do. Sex and romance is such an intrinsic part of the human condition it would be frankly a bit odd for a deep role playing game to not feature it.

If all of these games were huge successes then it might be logical to consider whether the problem was me rather than the games. The thing is we have seen time and time again hugely successful IPs destroyed by this sort of nonsense. This entire thread is about Bioware shutting down.

So I have considered whether the problem is me, but the overwhelming evidence suggests it isn't.
 
People aren't stupid, they can see when games have been designed from the ground up as a checklist, or when it hasn't and it feels organic. It's like how people can "read" any corporate statement and see it's disingenuous and taken from a PR template. Gamers can read between the lines, people know when they're being bs'd and they know what feels genuine. When game devs and client journalists go on SM, and celebrate owning the chuds, or when Asha Sharma says anything, or EA say anything, or Bethesda say anything, or Creative Assembly say anything what they're actually saying is "most expedient thing" today, and we know that, because they have gone back on their word endless times.

Now, Hello games misled people, their top guy (name escapes me) was squirming pre-launch of NMS, but you see how uncomfortable he was with lying, you could tell. They have since paid people back 10 fold.

There's a difference, and there's a difference between telling a story in a genuine fashion, and over-bearing political messaging.

Did anyone moan about BG3? nope, and why? because they made a great game, they didn't ram anything down your throat and they didn't get on X and bray about owning the chuds.

This was always a grift, Bioware ran out of road. They made games for an audience of themselves, while also deluding themselves that there was an audience that they wanted, there wasn't and now they're dead, and so are many games, many IP's and many studios.

People in the gaming industry got scared of being "called out" as isms and ists, they backed down, and ran away and took the path of least resistance which was bending the knee, and now they're dead.

Cowardice always has consequences.
 
If all of these games were huge successes then it might be logical to consider whether the problem was me rather than the games. The thing is we have seen time and time again hugely successful IPs destroyed by this sort of nonsense. This entire thread is about Bioware shutting down.

So I have considered whether the problem is me, but the overwhelming evidence suggests it isn't.

Can you name like 5 other ‘hugely successful ips’, and how it was ascertained the reason for the failures?

ChatGPT must be struggling with that one.
 
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Can you name like 5 other ‘hugely successful ips’, and how it was ascertained the reason for the failures?

Off the top of my head the following are probably the most egregious examples. I'm listing these in no order but including general entertainment IPs because there is huge crossover.

1. The Arkham series. We went from hugely successful games in the Arkham series to "Suicide Squad : Kill the Justice League"
2. Saints Row. We went from hugely successful games series popular with a wide variety of fans to a reboot that managed to alienate all of them.
3. Marvel. Up until Endgame this was a series of films which could do no wrong. The advent of the M-She-U led to flop after flop. We even had in The Falcon & The Winter Soldier an example of the same lecturing nonsense "Do better senator". The huge success of the two Sony led Spiderman films shows that the market is still there.
4. Star Wars. Another cross format IP here. This used to be the number one IP in entertainment. However we have had a string of nonsense which has alienated the fanbase and damaged the brand. Prime examples here are things like The Acolyte and Star Wars Outlaws.
5. Assassins Creed - used to be a regular hit property for Ubisoft but they managed to alienate the core audience. Shadows was set in Japan and when it was announced the fanbase was excited at the prospect. Rather than give them the chance to play as a Japanese assassin they insisted on shoehorning in a black dude who was never a samurai and a female love interest who is "non binary".

These are all IPs which have tanked. A huge reason for this as cited online for years now by the people who used to be huge fans is the injection of modern day activism into them all. With many of them you have comparable games that have been released at similar times without all this nonsense which have done much better. Compare for example how Ghost of Tsushima was received compared to Assassins Creed Shadows.

When the developers of game A are talking about how proud they are of the diversity in the game and the developers of game B are talking about how proud they are of their game it shows where priorities are. Games and entertainment in general are being ruined by companies hiring activists rather than people who want to make something customers might enjoy.

Edit : I just spotted your snarky comment about chatgpt. I'm not using chatgpt - I'm just not sitting in front of this thread hitting F5. I'm not going to bother replying further to you on this thread because you clearly aren't interested in having an adult conversation.
 
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Off the top of my head the following are probably the most egregious examples. I'm listing these in no order but including general entertainment IPs because there is huge crossover.

1. The Arkham series. We went from hugely successful games in the Arkham series to "Suicide Squad : Kill the Justice League"
2. Saints Row. We went from hugely successful games series popular with a wide variety of fans to a reboot that managed to alienate all of them.
3. Marvel. Up until Endgame this was a series of films which could do no wrong. The advent of the M-She-U led to flop after flop. We even had in The Falcon & The Winter Soldier an example of the same lecturing nonsense "Do better senator". The huge success of the two Sony led Spiderman films shows that the market is still there.
4. Star Wars. Another cross format IP here. This used to be the number one IP in entertainment. However we have had a string of nonsense which has alienated the fanbase and damaged the brand. Prime examples here are things like The Acolyte and Star Wars Outlaws.
5. Assassins Creed - used to be a regular hit property for Ubisoft but they managed to alienate the core audience. Shadows was set in Japan and when it was announced the fanbase was excited at the prospect. Rather than give them the chance to play as a Japanese assassin they insisted on shoehorning in a black dude who was never a samurai and a female love interest who is "non binary".

These are all IPs which have tanked. A huge reason for this as cited online for years now by the people who used to be huge fans is the injection of modern day activism into them all. With many of them you have comparable games that have been released at similar times without all this nonsense which have done much better. Compare for example how Ghost of Tsushima was received compared to Assassins Creed Shadows.

When the developers of game A are talking about how proud they are of the diversity in the game and the developers of game B are talking about how proud they are of their game it shows where priorities are. Games and entertainment in general are being ruined by companies hiring activists rather than people who want to make something customers might enjoy.

Thanks, I've not got much to add for reasons stated:

5. Not buying this one, the series has had many titles and the formula got stale and bloated. If we're saying the whole series went to the dogs based off the very last game released, that's a bit of a stretch IMO. GoT came out at a time people were still wanting AC Japan, it filled a gap, I played it and thought it was ok, very 'safe'. If the core audience was alienated from Shadows, what metric is being used for this because there hasn't been a new game since to compare it to. Personally think it's just a case of its been going too long and innovated very little, I got about 5h in to Shadows and never touched it again, it was just more of the same.

4. Can't comment as not familiar, last things I watched were the Mandalorian and Rogue 1 which I enjoyed, oh and that thing with Pedro Pascal. Didn't think much of the new trilogy but then I've never been that much of a fan generally. I played Outlaws briefly, forget why I put it down other than very bad stealth. Part of the reason I may be unaware is I don't really follow any news that would talk about this stuff, first I usually hear of it is someone having a wobble on here.

3. No idea about cape-slop tbh but the sooner it dies a death the better IMO.

2. Was it really ever massive, I recall 1 and 2 were for sure but no idea what happened after that.

1. I recall the first two were highly praised and one had a wobble, I googled the other game and its a live-service game, not sure where that correlates.

I can't say for sure what the main reasons were for any of these, it would be pure speculation based on limited info far more quantitative and qualitative data would be needed, remembering that the online discourse I see about stuff in general I don't see reflected in normal life, or certainly people are far less brave about voicing things. If people put themselves in certain echo chambers then you'll only hear what you want to hear and believe. I've always heavily leaned to logic and evidence over emotional thinking, and I'm just not convinced either way. Heck, shouldn't The Last of Us 2 have flopped based on most of the reasoning?
I think people generally believe what they want in spite of evidence to the contrary at times, and in these things its very hard to get any because a disgruntled employee or two posting something on X amounts to nothing. End of the day if I don't like something I won't buy it and move on, far more things going on that I could choose to be angry about instead but that wouldn't achieve anything.
 
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End of the day if I don't like something I won't buy it and move on, far more things going on that I could choose to be angry about instead but that wouldn't achieve anything.
Isn't this what most are doing? That's why we're seeing these studios close down. People aren't buying the swill any more, or at least not enough people to keep it viable. I'm thinking Bungie will be next on the chopping block.
 
Isn't this what most are doing? That's why we're seeing these studios close down. People aren't buying the swill any more, or at least not enough people to keep it viable. I'm thinking Bungie will be next on the chopping block.

Exactly.

Sorry Noxia, but half your argument seems to be that we shouldn't be upset about companies ruining franchises and games we used to love. We didn't go out and buy them, most long term fans didn't, that's why they've been tanking left and right with god awful sales figures to the point entire studios are shutting down.

We're allowed to notice things, we're allowed to say no, and we're allowed to talk about it because it's a hobby for us. We don't want it happening again, we can chat and complain and moan as is our god given right as consumers and the supposed market for these products.

You've spent as much time whinging about people whinging in this thread as I have in the past year about garbage releases. Yes you can vote with your wallet and people clearly have, but feedback is important and people debating that on gaming forums (such as this) is entirely valid. You don't get to shut down debate because you don't want to hear it, nothing will ever improve simply by a lack of consumer investment, people need to talk about WHY they're not buying and should do so across every platform available to them.

God forbid people with hobbies talk about their hobbies getting crapped on.

If you just want to play games you like and not play games you don't like and never discuss why, you're more than capable of doing so, have at it.
 
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You've invoked God twice and started using "we" to bolster your feelings and still writing paragraphs to defend your thinking. I'd suggest that is exactly the point Noxia is making - if you're that far into the weeds over how a videogame offends your sensibilities to the point you're glad people no longer have jobs then the problem seems to be with you, not the subject of your irrational ire.

And 'you' goes for all the other frothlords in this thread and the original one.
 
Not sure If I can direct link as there is sweary's in the subtitles but If the chuds would a good laugh check out PsyopAnime RIP Bioware post on X.
 
You've invoked God twice and started using "we" to bolster your feelings and still writing paragraphs to defend your thinking. I'd suggest that is exactly the point Noxia is making - if you're that far into the weeds over how a videogame offends your sensibilities to the point you're glad people no longer have jobs then the problem seems to be with you, not the subject of your irrational ire.

And 'you' goes for all the other frothlords in this thread and the original one.

Voila. Last I’ll say on it, better things to do :)
Maybe people will educate themselves and go make the industry a better place with their skills.
 
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It's probably why the small indi devs are producing the best games now. That's where are the competent developers went.

The corporate part of the games industry went woke, so they are going broke. You can't just hire a bunch of activists and expect a good product, no matter how big the budget is. As we saw with Star Wars Acolyte.

The place I work at accidentality hired someone like this. She kept going on about Palestine, baiting people in to arguments and then submitting complaints about them. Instead of the office being told to tolerate it etc, she was fired instead and the atmosphere is a better place.
 
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Some people in this thread need therapy considering how drastically they seem to be affected.

Chill out, drop that blood pressure

This is a forum for the discussion of PC gaming.

I’m shocked, shocked I tell you, that people are choosing this place, of all places, to discuss an issue affecting PC gaming.

I guess the next thing is going to be people in the football forum getting excited about issues related to football.

The world has gone mad

shocked.gif
 
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This is a forum for the discussion of PC gaming.

I’m shocked, shocked I tell you, that people are choosing this place, of all places, to discuss an issue affecting PC gaming.

I guess the next thing is going to be people in the football forum getting excited about issues related to football.

The world has gone mad
There's discussing things then there's giving yourself a coronary.

No need for people to act like they're in some local am-dram.

Although, I must admit, it is quite funny to read.
 
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