Cheers BuffetSlayer - gives me something to look out for if I manage to get on tonight. It's starting to sound just like the BF4 launch...lol
Why can't they just get it right, damn lazy devs...
The lag issues are inherent with their server model and will not ever be fixed. They have a few dedis but not enough and a lot of players have to use P2P lobbies that rely on another players connection - so if they are using wi-fi or have an unstable connection, everyone suffers. They try and level the playing field by using an overly intrusive (IMO) lag comp design. Trouble is, because of the poor tick rate of the 'servers' hit reg is dubious to begin with and when you add in lag comp adjustments you can be faced with situations where you empty a clip into someones chest, hit nothing and then die because a player behind you headhsotted you but the server didn't refresh fast enough. When it catches up and tries to resolve the data you see what happened on your screen isn't actually what happened. Very frustrating.
I should stress, though, that is an extreme example. It isn't constantly like that, but it does always feel like it is slightly lagging behind somehow, at least to me anyway. Plenty of WTF moments for me, unfortunately - but I accept my ISP may have had some input to that as it nerfs my connection quality whenever I connect to mainland Europe for some reason
Be aware that you will not get enough unlock tokens to unlock everything in the beta, so choose your unlocks carefully. I recommend flashbangs. They are totally OP but fun to use
6th sense and Tracker are also OP, but damn useful particularly on Stronghold. The pick 10 system really makes you have to prioritise though. I tend to run the Kuda with reflex sight, quick draw grip and foregrip to reduce recoil then engineer perk with a 4 shot tracking missile launcher as secondary to take down the UAV spam, a flashbang and semtex. If I am simply going for kills I will run the Kuda as above but with silencer, 6th sense tracker and fast hands or something like that.
Also if you play and objective games like Dom, don't bother trying to outflank for the back cap as the spawns are so messed up that you kill a guy at a capping point and they will respawn right next you you almost immediately!
Had a few people I just killed literally respawn right in front of my nose - I mean so close we were having Eskimo kisses
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lol
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