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Borderlands 4 (2025)

Something a bit different, but still a shift code.

With an arsenal of digitized deadly weapons and a deserved air of superiority, you all brought new meaning to the phrase "hack and slash" this past weekend eliminating over 48M enemies across Kairos.

In honor of your ruthless lethality, here's a SHiFT code for the "Mint Chipset" Vault Hunter Skin usable by Loveless the Hacker.

3SX3J-3XZ55-CR33C-JBBJT-XH395


BL4_LovelessCommunityChallenge.webp
 
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How do people get these codes? Just wondering. I only reinstalled Borderlands 3 due to having a code drop for it.
Plus, separately... if I redeem these codes in Shift but haven't bought B4 yet.. will they last until I actually get it and play?

Edit; Sod it. Bought it now anyways :) Still interested as to how you guys get these though.
 
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How do people get these codes? Just wondering. I only reinstalled Borderlands 3 due to having a code drop for it.
Plus, separately... if I redeem these codes in Shift but haven't bought B4 yet.. will they last until I actually get it and play?

Edit; Sod it. Bought it now anyways :) Still interested as to how you guys get these though.

The only avenue is Randy Pitchford on his X account, I believe. I've been stacking up the codes and I don't even own the game. They'll sit in your Shift account ready. They never expire or anything like that.
 
Thanks again for posting x

Well, I thought I didn't like this game as it felt so different from previous versions.
But... it's definitely growing on me.
Likes:
Having a double jump and glide from the start is brilliant.
Having a designated key to pick up expensive stuff and auto mark it as junk for selling = heaven.
Being able to call your ride anytime is ace.
The game is bigger than I thought. I killed (what I thought) was the final boss only to find I'd barely scratched the surface.

dislikes:
Despite using nearly all my golden keys (thanks guys!) I have had nothing exciting from it.
the gun handling seems off (but I am getting used to it) - loads of recoil
Boss fights just seem to drag on and on - in fact bullet sponges in general seem to be too prevalent
Some map areas are way too convoluted to try and find the paths to the goal
 
Being able to call your ride anytime is ace.

I have an interesting take on this. When I started the game I had much the same reaction, very convenient and obviously necessitated by the large open-world nature of the game.

However as time passed I realised I really miss the old ground-based vehicles. It's not just that you can call the ride anywhere, it's that they're all "hover craft" now and there are no wheeled vehicles in the game any more. I really enjoyed hooning around in those and I miss it.
 
It's that they're all "hover craft" now and there are no wheeled vehicles in the game any more.
Yup, i can see that. I also seem to:
1. get lost quite easily. No mini map...
2. On the later quarter of the game I'm just riding to one point to another. Not even stopping to have a look around. The lack of fast travel points is annoying as I spend ages driving somewhere, the mission says 'go to the other side of the map' then I'm told to go back to where I was....sigh
 
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