NCG is now live on Steam to pre-order. http://store.steampowered.com/app/228380/
Update 2013-01-15
Update 2013-01-15
Janne Suur-Näkki >>>
To get the Steam Early Access going in style, we've already updated the build. It's only been a week or so after resuming work since the holidays so there's not *that* much that's been done yet, but we feel it's still definitely something that we want to get out of the door and into your hands.
Here are the most important changes:
- Implemented iterative engine component damage + related HUD visuals.
- Fixed damage direction deduction so that damage is allocated correctly.
- Fixed position counter so that the player cannot be further back than the last.
- Changed the position counter to always show the number of cars that started.
- Removed player kill areas from environments.
- Reduced arm-co friction and wooden fence mass.
- Implemented environment geometry fixes and polishing.
- Implemented lighting tweaks, and added lens flares.
- Implemented constant vertical FOV to support widescreen resolutions.
- Fixed user interface bugs and added general polish.
- Fixed a couple of minor audio issues.
- Improved general build stability.
In case the updating process doesn't start automatically, please log out of Steam and back in.