Bugbear's "Next Car Game" need your vote - Steam Greenlight.

Just bought this through Paypal how and where do they send you the keys guys?


You will get an email from Send Owl to the email address your paypal account uses. Should get email in a day or 2 once your money clears.

The email should have a link that take you here:

NCG-Steam-key2.jpg
 
^ thanks for sharing, does look amazing.

Any news when this will be officially released?

No new news from Bugbear about when NCG final version will get release. But Bugbear web page did get updated to say this:

http://nextcargame.com/

When is game coming out?

Sometime in 2014 ( it use to say spring 2014 )

Bugbear has said they are looking to release a full feature alpha this summer. My best guess is we will see final version of NCG release before Christmas.
 
Here some multiplayer news:

http://community.bugbeargames.com/index.php/topic,836.msg44669.html#msg44669

Purple44 >>>
Good news, Bugbear been using LAN with NCG.

Slow News Month

Ben Lind >>>
As I said most of it is behind the scenes stuff and nothing major contentwise. We've had to fix a lot of stuff that got broken both in code and on the art side as well. A couple things that might be interesting though...

The visual deformation should now affect the mechanical damage and therefore match a lot better. The mechanical damage is calculated by how much the geometry moves instead of being separate.

We've done some successful LAN tests and it's a lot of fun but not entirely there yet as there are still a few bugs to iron out. Not sure if it'll make this update yet so don't hate me if it doesn't.
Saw Ben mention LAN over at the Steam forum this morning, so I had to reply.

How about another update?

Purple44 >>>

Ben Lind >>>
We've also been doing some successful LAN testing here and there's still a few bugs to fix but it looks pretty promising at the moment. Hopefully that will make it into the next update as well but I can't say for sure yet.
LAN, did I read LAN!! that good news. That will make a lot of Flatout fans happy that still do LAN partys.

And if there a working LAN mode, will we be able to use Tunngle to take NCG online???? Like we did with Flatout 1 and 2. If so, then that would take some pressure off Bugbear on getting multiplayer ready to test. We could do some testing through Tunngle.
Ben Lind >>>
I don't have any specifics yet but currently you can host via the game menu and others in the same network can search for your game and connect to you. We'll know more a bit later.
 
I knew I recognised it from somewhere! Only difference is, you can sort of see just how badly destroyed your car is now, where as back then, it was all a mess. :p


With the new Build ( #5 ) coming out this week, will have the new damage system Bugbear been working on, to get the damage indicator HUD to better match up with the actually damage done to the car. :)

I bought me a second copy of NCG today. :)

I'm ready to test new LAN mode. :)

Purple44 >>>
If you have not heard yet, LAN mode been confirm to be in new Build #5 being release this week. :D

http://steamcommunity.com/app/228380/discussions/0/522730075449988281/#c522730699412319187

jannesBB >>>
We have been working very hard to bring you the next update. Reworking the engine has taken somewhat longer than we anticipated, and we apologize for the delay. However, we didn't want to release something broken, but instead chose to use a little bit of time to work out the remaining issues. In the end it will mean that you will get a better game, so we're very hopeful that you too will agree that it will have been worth the wait.

Unless something really unexpected comes up next week, LAN functionality will be included in the next patch. It's a feature that's we very much wanted to include in the game as a thank-you for the tremendous support we have received since LAN is something that a lot of you have been asking. And even if you don't care about LAN multiplayer, not to worry, there's a lot of other cool stuff in the works!

More about the update next week.

So it hit me, I should take advantage of today Steam sale and pickup a second copy of NCG for $18 for my second computer. Now I can test LAN mode between my newest gaming computer and my last gaming computer that has my other Steam account from when I bought Half Life 2.

So, I'm ready to test new LAN mode. :D :D :D :D

Also I will be looking into seeing if we can use Tunngle to host NCG online, like we did with Flatout 1 and 2. :)

You guys ready for some 12 player derbys online? Ready for some rough and tumble racing on the Sandpit track online?

Tunngle-network.jpg
 
Last Saturday we found out how to take the new LAN mode in new Build #5 online after the disappointment of not getting Tunngle to work Friday with new NCG LAN mod. ;D

For the details go here:

LAN over Internet WORKING!

LAN mode right now is bare bones, so there some issues and there lag between US and Euro players. So be sure to read the thread to see what you are in for if want to try Next Car Game online.

We did make history Saturday, we had a 12 player figure 8 race online. :)

LAN-B-12player-lobby.jpg


LAN-B-online-race.jpg


LAN-B-online-race2.jpg


NCG-host-list.jpg


Here video of 11 player race:



Also check this thread to see who is hosting:

Who hosting NCG and which LAN Bridger you using today?
 
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Bugbear has said they hope to have new Build ( #6 ) out sometime next week if things go ok, no snags.

New Build going have online multiplayer. :)

http://community.bugbeargames.com/index.php/topic,5782.0.html

Jori Virtanen
A taste of things to come:

Today we tested real deal online multiplayer with two new game modes, Deathmatch and Team Deathmatch. They need tweaking, sure, but they're here, and they work! In addition, we now have road side spectator cameras so you can watch how the rest of the race proceeds.
All this makes the next build worth the wait, no?
Good times, good times \o/

Here pic of newest car being added to NCG:

http://nextcargame.com/wp-content/uploads/2014/09/eurocoupe3.jpg
 
Bought this game ages ago, loaded it up and then was hardly anything to do. Fair enough I thought, I'll leave it till near the release date.

Any ideas when the release date is going to be?

About timeline:

When is the game coming out?

Jori Virtanen said:
June 09, 2014
This is correct. We're still lacking, to name a few of the features, multiplayer, game modes, tech tree, XP progression, tune-ups, music, career mode, etc. We're working hard on all those, but it'll take time. We're definitely not holding back on the release date out of spite. We'll tell you when we know ourselves. We were gunning for the end of the year release, but since we're currently focusing on overhauling the engine, we can't be sure we'll make it. So, we'd rather not give any promises now as we might have to let you down, and that would simply suck.

Once we get to the point where we start implementing the new features to the game, that's where it'll start to be interesting. That's when you'll get to try to break our game in earnest, as that's what helps us debug NCG to the max. But we're not there yet :)

Also give this new thread a read:

Planned features list
 
It been a long wait since July for the next build, but BUILD #6 is now out. With real deal online multiplayer!! :D

Also Bugbear has decided on an official name for NCG: Wreckfest.

Go here for details on the new build:

Build #6 Live! Official Name Revealed, Multiplayer Introduced

( right click pic, select View image to size pic to browser )

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F7984C0A57F7171E7A1F4E0900DFE711396E83E4


0EE421E3B0DC10D3E7C9FF4A1C194523551B1F7B
Please keep images to below 1280px wide or post in
tags like I've done for you above - Rilot
Where Wreckfest really shines is online derbys with all that great eye candy going on! :D Will post a video in a couple days of the carnage online. :)
 
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