Actually the 1080p comment has got me a bit concerned now.
If they really can pull off a like for like detail with the XBOX360, but run at 1080p, with the same framerate, then I'll be shocked!
Hope the demo does come soon then, to put my mind at rest.
If they can really do that, I'll be dead impressed.
If they have to sacrifice framerate or detail to get it running at 1080p, then I'd frankly rather they aimed for 720p instead.
Still, who knows, maybe they're getting their heads around the architechture, though even if they are, that would be one hell of an achievement!
V1N.
EDIT: OK, just read the link, and I see it's quite old. From April or so? Maybe things have changed since then, at least on the 1080p front. I'd imagine there'd still be sixaxis support (which can be disabled if you'd rather use a thumbstick)
As for what they say about the more advanced physics, due to the Cell, I guess we'll have to wait and see on that one. In principle it would make sense, but I wouldn't be surprised, at the end of the day, if both console versions were pretty much identical. Still, we can all speculate all we like... let's hope the forthcoming demo sheds some light on it. If the PS3 does have better physics, I imagine we'll be seeing even more OTT crashes, with bits flying everywhere, and interacting with each other.... and even more to draw... at 1080p, if that turns out to be the case!