I knew someone would ask! I'm on 456.71, and I have the same options as @Guest2 in the post above in the //generated by IW, except my RendererWorkerCount is set to 16.456.** or just the version 456? Thanks
I knew someone would ask! I'm on 456.71, and I have the same options as @Guest2 in the post above in the //generated by IW, except my RendererWorkerCount is set to 16.456.** or just the version 456? Thanks
Do you have a 5950X? Interesting it's set to the number of cores, instead of 15 (one lowe, like mine)I knew someone would ask! I'm on 456.71, and I have the same options as @Guest2 in the post above in the //generated by IW, except my RendererWorkerCount is set to 16.
I knew someone would ask! I'm on 456.71, and I have the same options as @Guest2 in the post above in the //generated by IW, except my RendererWorkerCount is set to 16.
3950x, I didn't amend it though!Do you have a 5950X? Interesting it's set to the number of cores, instead of 15 (one lowe, like mine)
Weird, maybe 16 core CPUs its fine at 16, 8 core it sets 7.3950x, I didn't amend it though!
How does the story go from radiation leaks, zombies, nuke then back to an 80s theme??
If the map gets nuked and creates many different areas of rubble, leakes, toxix zones great. How about some water that can be swam in, like a lake that would be good. However, I invisage more zombies, which if this is the case everyone who I play with said they wont be buying the battlepass again or spending money on blueprints. People play Modern Warfare / Warzone because its realistic, play a zombie fantasy game if you want that sort of stuff
No idea, I get the impression they've had a hard time integrating the two games together. Which isn't surprising as they're totally different
I've seen a few "leaks" of the new map but they look like poor photoshops
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Thanks. Hopefully they dont change the engine to cold war or im out. I tried Cold war and it felt clunky and years out of date
Holy F, does anyone else experience this? @Guest2 I still haven’t updated it yet. It has scheduled for a restart which I still haven’t done. Thank god lol
Im on 20H2, 19042.928. No issues hereHoly F, does anyone else experience this? @Guest2 I still haven’t updated it yet. It has scheduled for a restart which I still haven’t done. Thank god lol
Mine set itself to 4Weird, maybe 16 core CPUs its fine at 16, 8 core it sets 7.
Anyone with a 5600X, is it set to 6 or 5 worker count?
Mine set itself to 4![]()
Do link it if you find it. Thanks.
Well this was the fix recommend on YouTube for people with 5600x. This basically tells the game to use max gpu memory as possible.
In the beginning 5600x without these two changes gave poor fps in comparison to other cpus with more cores but in other games there is like 1-5fps difference between the 5600x and the 5900x.
Here is the video I’m talking about:
https://youtu.be/muSXmzm783s
Why 6?Change to 6 mate in your documents folder in adv file save and set to read only.
Why 6?
Shouldnt it be 5 (7 is default for 8 core, but 16 default for 16 core... ??)
I knew someone would ask! I'm on 456.71, and I have the same options as @Guest2 in the post above in the //generated by IW, except my RendererWorkerCount is set to 16.