Caporegime
- Joined
- 18 Oct 2002
- Posts
- 33,188
For the love of god, the "it's a super computer" thing is grating, because he left out the part of a quote which equated it to a supercomputer from 1998. Yeah, K1 still has what, less than 1/10th the power of a 780ti/290x system, neither of which get called supercomputers. Everything around today is a supercomputer compared to something from 1998.
The unreal engine looks interesting, though more complex shipping games will be interesting to see. Unreal tech demo's always look great and what we get in real life are a touch different.
People do seem to be confusing K1 as something new because of the Unreal engine, it's just a case of them finally making a modern engine, which really is happening because the consoles were finally updated. K1 is fast for a mobile but Tegra k1 does not equal a 780gtx, it's the SAME architecture, the mobile 780gtx is many many many times faster than Tegra K1.
It looks like it's going to be more like a a year + till we really see "next gen" games on PC. Everyone is seemingly working on their next gen engines which really push the boat massively compared to the likes of Unreal engine 3. There is going to be some amazing stuff once game dev's have their engines ready and get some practice on the new engines.
Frostbite 3 seems a bit odd, it's a very in between engine. They obviously felt the need to upgrade, but they've made it too current gen. I think they'll be jumping to Frostbite 4 as a ground up new one(with no lead thread) asap.
I'm actually not sure about Denver, if the die approximations were to be believed the 2 denver cores seemed to take up a decent amount less space than the 4 a15's. but it could be a case of, again because so many engines have a lead thread, maybe they've sacrificed some all out performance for the ability to have one uber thread. It's very rare for less die space to be faster when comparing architectures on the same process. 64bit increases die space required with more registers, etc. It could be their die pictures were not at all accurate. Will be interesting to see how they compete on power and performance. Either way, 192 cores isn't as big as a lot of people seem to think, mobile arm chips, Tegra, A7, these aren't tiny 20mm2 chips any more. They are comparable in die size to reasonably sized gpu's these days.
The unreal engine looks interesting, though more complex shipping games will be interesting to see. Unreal tech demo's always look great and what we get in real life are a touch different.

People do seem to be confusing K1 as something new because of the Unreal engine, it's just a case of them finally making a modern engine, which really is happening because the consoles were finally updated. K1 is fast for a mobile but Tegra k1 does not equal a 780gtx, it's the SAME architecture, the mobile 780gtx is many many many times faster than Tegra K1.
It looks like it's going to be more like a a year + till we really see "next gen" games on PC. Everyone is seemingly working on their next gen engines which really push the boat massively compared to the likes of Unreal engine 3. There is going to be some amazing stuff once game dev's have their engines ready and get some practice on the new engines.
Frostbite 3 seems a bit odd, it's a very in between engine. They obviously felt the need to upgrade, but they've made it too current gen. I think they'll be jumping to Frostbite 4 as a ground up new one(with no lead thread) asap.
I'm actually not sure about Denver, if the die approximations were to be believed the 2 denver cores seemed to take up a decent amount less space than the 4 a15's. but it could be a case of, again because so many engines have a lead thread, maybe they've sacrificed some all out performance for the ability to have one uber thread. It's very rare for less die space to be faster when comparing architectures on the same process. 64bit increases die space required with more registers, etc. It could be their die pictures were not at all accurate. Will be interesting to see how they compete on power and performance. Either way, 192 cores isn't as big as a lot of people seem to think, mobile arm chips, Tegra, A7, these aren't tiny 20mm2 chips any more. They are comparable in die size to reasonably sized gpu's these days.
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