Cities: Skylines

Still playing this?

https://www.reddit.com/r/CitiesSkylines/comments/d8lkmc/traffic_is_hard_work/

In the process of building this new city based on Oslo map. Currently updated from the pic on reddit, now got a victorian style section to the left and lots of trees on the intersection and a skatepark / park on each side under the overpass, plenty of paths for peds as well and a new piece of flats and trees north of the intersection near the school;.

Nah, I may get back into it one day, but, the game isn't great when you start to build bigger cities and have mods on, even with a reasonable beefy PC, I just don't think the game is well optimised. Shame really it kinda puts me off. If I do get back it'll be for a smaller, but we'll detailed refined project.
 
Does anyone have any fixes for my lane problems? I built a new section of town and they're using one lane of the motorway for its entire length. The roundabout is configured to allow for two lanes to right turn (it was originally a two lane roundabout); the one way small urban road with trees allows for both lanes to turn right. It seems most traffic wants to turn left from Oscar Boulevard to the other boulevard and will only do it in one lane.

beanOcs.jpg

DPibg2C.jpg

Edit - not sure if I should laugh or cry!

fQfeHS2.gif
 
Last edited:
Today was... interesting. I ended up having absolute gridlock on literally every major road in my city which put it into a death spiral. I've never seen the Traffic-o-meter at less than 70% or so, and so many dead people and abandoned buildings!

I think it was caused by a loop of queuing motorway traffic from Welwyn Roundal to The Grindstone, as well as a few gridlocked loops within neighbourhoods too. I started out with a population of 75,000. Without any services getting anywhere, crime and deaths caused a mass exodus from my city and my population was dropping at 2,300 cims per minute / day? Lots of abandoned buildings everywhere.

UB1Tirw.jpg

E2GVhNC.gif


I basically tweaked junction after junction to streamline getting from one main road to another, added a few more sneaky slip roads to main neighbourhoods, deleted inappropriate rat runs slowly the traffic improved. I would find that making small changes to my motorways a "lane gain" (like the north / south image above) so that the mergers didn't have to actually merge onto the motorway would help, and banning right turns at some busy junctions helped out a lot too. At its worst, my population dipped to 49,000, with -$17,000 per minute!

tREJWCH.jpg

The main problem was waiting for the miles and miles of backlog to clear. After about an hour I'm back to normal. The traffic score is only 50% because there seems to be a bit of a backlog outside of my land boundary...
LNyQOuK.jpg

FbRl1XX.jpg

Ah well, maybe I'll tackle that tomorrow. I'm just glad my city is back to normal!
 
@almoststew1990 ring roads, bypasses and single direction carriageways are your friends when you start building big cities.
Also this game has taught us all those years never to use the main map road for anything than moving traffic, with the least junctions possible per tile (preferably only 2)

Also Traffic Manager is must to set the directional traffic on multiple lanes resolving the issues found here
https://forums.overclockers.co.uk/posts/33048123/

If you had set the priority roads properly and that all the lanes turn right, could have resolved the issue. However as Briton helps to change the traffic flow to the left.
You will visualize better your traffic designs, due to your experience as a driver (if you are). At least found that paramount to improve my road planning.
 
Today was... interesting. I ended up having absolute gridlock on literally every major road in my city which put it into a death spiral. I've never seen the Traffic-o-meter at less than 70% or so, and so many dead people and abandoned buildings!


A guy called Biffa has Youtube videos on how to fix traffic in C:S.
 
Back
Top Bottom