Cities: Skylines

I picked up Skylines at full whack when it came out. Money well spent for the hours I've put into it.
Just started playing it again recently, and still enjoying it. The workshop mods create a lot more variety in the gameplay.
 
Does anyone have a shortlist of essential mods to install please? Ive searched google but there are so many mods lists all different from each other.

I dont want to go crazy, just ones that will help with building roads probably.
 
Does anyone have a shortlist of essential mods to install please? Ive searched google but there are so many mods lists all different from each other.

I dont want to go crazy, just ones that will help with building roads probably.

You don't want to go crazy, but you will haha.

I have like 50+ mods and 6,000 assets. The game WILL run slow and laggy, but it doesn't matter for such game.

I will try get a list together and post it unless someone beats me to it. On STEAM forum I'm sure you'll find a recommended mod list.
 
I found a mods list that had about 40 on it lol.

At the moment I want to be able to build roads easier (i am struggling to make perfectly circular roundabouts) and is there a way of getting rid of the haze when you zoom out?
 
I'm assuming 850k pop is not a standard 3x3 map? I've nearly maxed out my city using a grid system without mods and looking at starting another soon. With a bit more filling in I'll probably hit 400k pop.
 
You don't want to add too many MODs or assets at one time, or you'll be chasing faults constantly.

TMPE is a must.


Agreed. TMPE and the anarchy mods are the main ones I'd say you absolutely want. Beyond that I would look on the steam forums for someone else's carefully curated list and pick any that sound like they appeal to you.

I haven't played in a while but I think I picked a subset from one of Flabaliki's mod lists when I did.
 
You can also use the workshop to look at lists.

I get too stressed with this game now, I want it to look good and don't have the patience :p
 
I found a mods list that had about 40 on it lol.

At the moment I want to be able to build roads easier (i am struggling to make perfectly circular roundabouts) and is there a way of getting rid of the haze when you zoom out?

Plenty of roundabouts ready made in the Workshop!
And yes, you can get rid of the fog. Can't remember the name of the mod, but search the workshop for 'fog' and you should find it...
 
I found a mods list that had about 40 on it lol.

At the moment I want to be able to build roads easier (i am struggling to make perfectly circular roundabouts) and is there a way of getting rid of the haze when you zoom out?

You can get a roundabout builder which is great.

Love this game, got in to it by watching biffa last year :p
 
I'm assuming 850k pop is not a standard 3x3 map? I've nearly maxed out my city using a grid system without mods and looking at starting another soon. With a bit more filling in I'll probably hit 400k pop.
correct. can get a mod to unlock 5x5 map
there's also a mod to unlock 9x9 map - but this can be buggy
(there's also a population limit of 1m cims - so unless you're only building low density housing, 5x5 is usually sufficient)
 
At the moment I want to be able to build roads easier (i am struggling to make perfectly circular roundabouts) and is there a way of getting rid of the haze when you zoom out?

essential mods that i have:
TM: PE v11 stable
service radius adjuster
mini fps booster
fine road anarchy 2
extra landscaping tools
zoom it!
roundabout builder
fine road tools 2.0.3
more effective transfer manager
employ overeducated workers v2 (1.11+)
zoning toolset (toggle + upgrade tool)
network extensions 2
purchase it!
bulldoze it!
elektrix's road tools 2.0
smart intersection builder
fill the houses
advanced stop selection (ex mtse)
achieve it!
move it
prop precision
prop snapping
spawn points fix
show it!
no radioactive desert and more!
clouds and fog toggler
no seagulls
actually underground power cables
quay anarchy
citizen lifecycle rebalance v2.6
realistic population and consumption mode v8.4.0
sub-buildings tabs
nopillars ( v1.1+ compatible )
improved public transport 2
precision engineering

tons more - but these are the core mods that i think transform the game for the better
 
I wonder if someone can put up a Corona Virus mod....will be the only way I could ever dream of controlling my terrible traffic management.
 
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Built a massive one yesterday. 12 separate blocks, interconnected by rail only, with buses from stations to various points around the blocks. 2x6 platform rail termini as central hub, with air, sea and road access only to this hub. No direct access to blocks, rail only.
Using the 81 tiles mod. Still laying out the zones a block at a time. Last city hit 547k, this one will be bigger! Gonna keep going til it crashes...
 
I've noticed that there is now a Paradox Launcher that launches from steam, eugh! Why!

Right, now I'm over it, I'll probably end up making a Paradox account. You win this round...:mad:

Does it actually do anything?
 
I've got back in to playing this recently and i'm finding the performance to be absolutely dreadful. I've included some screenshots of my current city with the FPS shown for each one and i'm wondering if someone could tell me if thats normal or not.

My PC specs are Vega 64, 5829k @ 4.2ghz and 16gb RAM.

I have maybe 30 mods and 350 assets. Changing the games graphics settings make little difference to performance.

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