Soldato
- Joined
- 19 Jun 2012
- Posts
- 5,396
Is this a joke? lol
COD has been running on a heavily modified Quake 3 engine since it's birth and hasn't changed for Blops 3? correct me if I'm wrong..
No, that is a fair assumption, although with each release they spout a load of marketing crap about a completely new engine. Sigh.
I have been playing Beta on PS4, and to be honest it is more of the same. It isn't a bad game but it is basically AW with Titanfall-like thrust packs and parkour.
It is a Beta, of course, but still the age old issues rear their head. Hit reg, being shot around corners, insta death etc etc.
Plus the 3 maps in the Beta are tiny. I have said in the PS4 thread that the limitations of consoles are having a big impact on game development. The hardware (or perhaps the engine?) simply can't cope with 60FPS at 1080p with all the graphical bells and whistles so they are having to make tiny maps to compensate, same as they did with AW, and force maximum lobbies of 5v5 (or 6v6 I cant remember now).
Kind of makes me think Star Wars BF is going to crash and burn unless they do what they did with BF4 and increase map size at the cost of visual fidelity.