Concerned about the state of PC gaming

That's a port. What do you expect.

Most PC games are ports nowadays. What do I expect? I expect them to do a decent job of it! RE4 didn't even let you use a mouse without a hack and even then it was still poor to control.

PC developers are all too often LAZY - they don't bother to optimise or code well because there is always faster hardware coming out so eventually the game may run decently. That alienates most of us who don't spent hundreds upgrading every year, and why should we just to play the rubbish we are served up with nowadays.
 
Most PC games are ports nowadays. What do I expect? I expect them to do a decent job of it! RE4 didn't even let you use a mouse without a hack and even then it was still poor to control.

There are still massives of pc games which aren't ports. Just because you have a few big titles which are ports does not mean the majority of most popular pc games are.
 
PC developers are all too often LAZY - they don't bother to optimise or code well because there is always faster hardware coming out so eventually the game may run decently. That alienates most of us who don't spent hundreds upgrading every year, and why should we just to play the rubbish we are served up with nowadays.

That really bugs me and was part of my decision to go to console.

So fed up of playing unoptimised pc games where the developers expected the end user to pick up the slack by buying yet another round of upgrades. EQ2, Titan Quest, CoD2, Neverwinter Nights 2 -- there's lots more but those are the ones off the top of my head. I want to play the game as good as I can possibly get it, as good as the next guy plays it. But I'm not made of money, or patience. I can't keep throwing money at my rig, then messing about with config files and menu sliders. I got fed up of all the faffing around with drivers too.

Maybe I'm lazy, or maybe I want to spend more time playing the game than I do shopping or tweaking vegitation pop up.
 
Last edited:
I tried the PC demo of Sega Rally Revo, which is also on consoles. Oddly before it would install, it insisted on installing the Microsoft .NET framework, which makes me suspect the game was written in that language or something. It would certainly explain its abysmal performance.

It doesn't look significantly better than the nearly ten year old game Sega Rally 2. Bear in mind that ran at 60fps solidly at full detail, on a Celeron 600 and Voodoo3 PCI card...

On my current system, which is not cutting edge but given how simple the game is, it shouldn't need to be, the game chugs and is barely playable. It does exceed the stated system requirements however. P4 3.0C, 1GB PC3200, 256MB 7600GT. A machine which makes my old Celeron rig look like a calculator. Yet as the hardware has got faster, devs have just soaked it all up and then some.
 
Last edited:
Most PC games are ports nowadays. What do I expect? I expect them to do a decent job of it! RE4 didn't even let you use a mouse without a hack and even then it was still poor to control.

PC developers are all too often LAZY - they don't bother to optimise or code well because there is always faster hardware coming out so eventually the game may run decently. That alienates most of us who don't spent hundreds upgrading every year, and why should we just to play the rubbish we are served up with nowadays.


Just to agree with this post, I want to say "Kane & Lynch : Dead Men". *shudders*
 
Eventually thigns will coem full circle and multiplayer games are where this will happen. I ahve never playeed a good multiplayer game on a console. Ever. With the PC I could produce a list as long as my arm of games that_just_work as multiplayer. Primarily because they were written with the PC in mind.
 
Most of the big name PC games have been ports if were honest... COD 4 etc.

Rofl explain how CoD4 is a port? If anyone thinks for a second that game is a port from your almighty consoles then stop posting anything about gaming because you don't have long enough memories to be posting twoddle like this.
 
I ahve never playeed a good multiplayer game on a console. Ever.

Well to be fair, this gen of consoles are the first to use multiplayer. Sure, there were attempts in previous generations (there was even a couple of MMO's on the PS2), but the 360 and PS3 are the first to really streamline the process and make it popular. CoD4, Gears of war and Vegas are just the tip of the iceberg, each succession of console now will have a larger and more comprehensive focus on online play.

MMO's will be the next challenge, and it will be interesting to see how the cope with that. You will get multiplatform MMO's next generation.
 
The multipaleyrs you mentioned are exaclty my point, they are uselss on consoles and work best on pc. Developers will surely know this and there is no loss for them on the piracy front when we are talking multiplayer games.

An mmo on a console is a joke in itself. How will chat work? all voice? that should be fun with 20 people trying to talk at once. Local/global chat, forget it. Want to add mods? No chance. Buttons to cope with all abilities? no chance. Using the analogue sitck to move a cursor to a button? Good luck.

Consoles are good for one thing and that is single player games. Online will always work better on a pc and give a much more personal/social feel to it. This idea that pc gaming is dead is fostered by those who tend to play Single player games(and the comapnies that develop them). Yet look at how popular online games are on the pc. UT 99 is STILL going strong - cant think of a console game that has lasted that long.
 
The multipaleyrs you mentioned are exaclty my point, they are uselss on consoles and work best on pc. Developers will surely know this and there is no loss for them on the piracy front when we are talking multiplayer games.

Now you're just exaggerating to make it sound like you have a valid point.

Vegas, CoD4 and Gears Of War all work excellently on the 360. Sure, a mouse and keyboard setup is better for quicker precision aiming, but getting into a match is fast, painless, and slick. There's tonnes of multiplayer options, and when you're playing gameplay is smooth and fun. Using Microsoft's LIVE network is a joy. It could always be improved upon of course, and with future generations of consoles, that experience will get even better.

It's clear to me you've spent little to no time at all on LIVE. Vegas, CoD4 and GoW are "useless on consoles"? Come on.

An mmo on a console is a joke in itself. How will chat work? all voice? that should be fun with 20 people trying to talk at once. Local/global chat, forget it. Want to add mods? No chance. Buttons to cope with all abilities? no chance. Using the analogue sitck to move a cursor to a button? Good luck.

I dunno, ask the legions of players who have enjoyed Final Fantasy XI, Phantasy Star Online or EQ Online Adventures.

The PC is going to be the preferred choice for MMO's right now. And possibly, always? But playing an MMO on a console is going to get easier, an that process has already begun with the 360's keypad. In the future, expect it to become even more painless -- hotkeying abilities to buttons is preferrable in pc mmo's because that's quicker than clicking on an icon, and you could do that with the 360's keypad.

Consoles are good for one thing and that is single player games. Online will always work better on a pc and give a much more personal/social feel to it. This idea that pc gaming is dead is fostered by those who tend to play Single player games(and the comapnies that develop them). Yet look at how popular online games are on the pc. UT 99 is STILL going strong - cant think of a console game that has lasted that long.

A pc will do something a second or two faster than a console, no more. You hold outdated opinions, as old as UT99. How many people do you think are playing CoD4 on the console, or Halo 3? Now, how many people are playing CoD4 on the PC?
 
No I am not exaggerating at all. The games "work" on the console but Cod4 on xbox vs, pc? its no contest, a pc online game is better setup than on a console simple as. And whats more you dont have to pay a sub! (and fwiw yes I have played on xboxlive but once I realised that the community was shallow and just_didnt_work_in a console environment, I promtly left for greener pastures)

Outdated opinions? no i dont think so. You look at the capabilities of the various systems (not graphically or speed as you suggest) and a PC game will always outperfrom.



A console is there for pick up and play, easy to use, kids glove kind of gamer. Always has been, always will be and I speak from experience since the first pc's and conosles were around.
 
Last edited:
Im sorry but you are a complete fool, look at the popularity of XBox Live and the PSN, thats a hell of a lot of people to be "wrong"

People paying monthly to play online are fools imo :o.
As for PSN, fair enough, that one's nice, although I doubt chatting goes that easely and fast as on your pc and modding your games.

Never the less, I'm getting a console too, not for the MP, but for the console exclusives, must...play..GTA..IV, Halo3 and pgr3 and burnout series etc are a nice addition too.

I agree, pc gaming will be worse if there will be fewer and fewer exclusives.
I'm doubting that will ever happen though, I don't see games like Civilization, supreme commander, CoH, Age of empires, etc becoming really popular on consoles. Unless, they dump the controllers and add in a kb and mouse as a default.

Also I still think game developers are naive, console piracy, at least on the 360 anyways, is just as popular as pc piracy, you can easely see by how many people downloaded GTA IV a week before it was out and the amount of vids Youtube was deleting every day due to a ''copyright claim by take2''. Just pop on to ''a'' private scene release torrent site, gta IV is still a top download for the games categorys...
 
Last edited:
Civilization is currently being developed for consoles as is Supreme Commander. It doesn't matter how high piracy is, it matters how much money they can make. Developers won't make games on PC if they can't recoup their costs. Games on consoles generally sell far more (see COD4 for example)
 
Afaik age of empires, command&conquer, (earlier civ games? or am I confused with owt else ?) were all made for consoles, but the pc version far outselled em and was far more popular ? I'm just saying I think the same will happen.

The civ that is being made for consoles aint civ4 anyways...

There is still a market for pc games, fair enough it might not bring up as much money as for consoles, it might still give them quite a bit of profit, and profit is profit no matter how small, any company is foolish to ignore extra money to be made. If it earns more money than it costed them to pay the wage for the devellopers and material costs ( boxes, bookies, dvd's itself, etc...), then they'd be fools to not do it.
 
I can't understand the original post. Over christmas we had Bioshock, Orange Box, Crysis, COD4, UT3 - all massive amazing games. This year are AoC, WAR, Far Cry 2, Mass Effect (improved version), Fallout 3, Spore, Starcraft 2, Left 4 Dead, Huxley, Empire: Total War, Dragon Age... I've probably missed out quite a few. These are all big games coming out on the pc.

what this man said

and
IMO there is a vastly superior range of game titles on the 360.

than on pc? u must be joking right? think of every pc game ever made, then think of what you have for the 360, then realise what a stupid comment that is.

Rofl explain how CoD4 is a port? If anyone thinks for a second that game is a port from your almighty consoles then stop posting anything about gaming because you don't have long enough memories to be posting twoddle like this.

i agree with this man also
 
Back
Top Bottom