Kaap stop showing off ^^^
Make yourself useful and post one Titan-X Tessmark score at 1080P? reference clocks
Don't know what res they used, assuming 1080P
Just checked it only uses one card.

What other settings should I use apart from 1080p ?
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Kaap stop showing off ^^^
Make yourself useful and post one Titan-X Tessmark score at 1080P? reference clocks
Don't know what res they used, assuming 1080P
No idea, Bru do you have a link for that?Just checked it only uses one card.
What other settings should I use apart from 1080p ?
Well TressFX first iteration had less of performance hit than Hairworks.
TressFX 2.0 is used in Tomb Raider Definitive Edition on PS4 which is even more optimized,
Rise of the Tomb Raider on the Xbox one will have even even more upto date TressFX implementation.
Kaap, don't know they don't say what settings they used...
Just run it at 1080P, expecting around 80000.
I hope they solve the way the hair appeared to cut through the neck, It really affected how good it looked. Other than that Tress fx was great and ran fine on the Nvidia card I had at the time I was playing Tomb Raider, In fact my bench results show my 780 Classified performed as well as the Twin Frozer 290x I have now with only a 2 frame drop on minimums.
I hope they solve the way the hair appeared to cut through the neck, It really affected how good it looked. Other than that Tress fx was great and ran fine on the Nvidia card I had at the time I was playing Tomb Raider, In fact my bench results show my 780 Classified performed as well as the Twin Frozer 290x I have now with only a 2 frame drop on minimums.
Do synthetic tessellation benchmarks really matter? Unless there's more games like crysis 2 coming down the pipe with flat objects getting tessellated to hell and back for zero visual difference i don't see the problem.
Would you find it acceptable if NVidia were rendering textures in a lower resolution on GTX970 to save VRAM, assuming that the user couldn't notice it?
Like I said tessellation will be used increasingly more in gaming going forward and AMD will probably not be rendering it as intended, is one case of extreme over tessellation justification for widespread cheating?
Just read this entire thread and I twigg its about Witcher 3 but CPR what is that? Someone need resuscitation?
This is common practice for Nvidia, same with their Gsync implementation whereas AMD's freesync
Quote"
G-Sync monitors require a proprietary Nvdia G-Sync scaler module in order to function, which means all G-Sync monitors have similar on screen menus and options and also have a slight price premium, whereas monitor manufacturers are free to choose scalers from whichever manufacturers produce hardware that supports FreeSync. "
"In order to be G-Sync compatible, the screens need G-Sync specific hardware that's rather expensive, unofficially adding around £75 on to the price of any given monitor. "
"FreeSync, which is an AMD technology, uses the Adaptive Sync standard built into the DisplayPort 1.2a specification. Because it's part of the DisplayPort standard decided upon by the VESA consortium, any monitor with a DisplayPort 1.2a input is potentially compatible. That's not to say that it's a free upgrade; specific scaler hardware is required for FreeSync to work, but the fact that there are multiple third-party scaler manufacturers signed up to make FreeSync compatible hardware (Realtek, Novatek and MStar) should mean that pricing is competitive due to the competition.
While DisplayPort 1.2a is an open standard that can be used by anyone, Nvidia's latest 900-series graphics cards don't use it, with the firm saying it's going to continue focusing on G-Sync instead. Some monitor manufacturers are sticking with Nvidia for now, too. "
So enlighten me, how is it that this is all AMD's fault? Why should they be claimed to be "whinging" its clearly Nvidia using anti competitive practices.
No matter how much of a fanboy u r - competition is a good thing. I've always been on the red team, and up until last 2 cpus in AMD's camp.
User level driver optimisation fixes the problem? Never...
Here more information with screenshots.
http://wccftech.com/witcher-3-run-hairworks-amd-gpus-crippling-performance/
Did you get out of the wrong side of the bed this morning?
Exactly the reason that slider was introduced, to stop things from being needlessly over tessellated in order to cripple performance. This includes things on and off screen.