i play high level competitve fps online, and have done since 1999, and have vast knowledge of the community.
Let there be no doubt that all the competitive players almost without fail, opt for crt over tft. The difference is astounding between the two. I tried out quake3 which i run at 125fps on my crt, and then tried it out on my 8ms tft. When i went back to the crt, i was blown away at how smooth it suddenly appeared to me. The tft was both blurring and cutting out half the frames. Think about it, a crt set to a refresh rate of 120, with every pixel unlighting immediately before the next update displaying all the information intended crisply. Then think about a tft scaling down the desired 125fps to 60fps regardless of the gfx cards output, as this is what they do. At even semi-high level of competitive gaming this just doesn't cut it.
My Sun Microsystems 22inch monitor uses the sony trinitron tube, and the colour output accuracy is truly excellent. I studied graphics/illustration/animation at university and have a very good understanding of colour representation, and can say that tfts have never had particularly good colour representation. People who aren't really in the know about colour accuracy when it's in front of them usually just see the brightness of the colour on some tfts and interpret this as good. they simply aren't accurate and do not have the colour depth to match a decent crt let alone a high end one.
The only genuine advantages of a tft at this moment in time are, less power consumption from the mains, less desk space, easier to read text on webpages because of defined pixels. It ends there until technology improves.
In general i find people who have decided to buy tfts to blindly support them to justify their purchase. I have an excellent crt, and what is supposed to be a very good tft, the crt wins out every time, and trust me i wish it was the tft that was better as my crt is massive and heavy.