nvm clicked wrong buttonThat's the 256mb 1950 pro nowhere is the 512mb version it's just a few fps below the 512
mb x 1950 xt.There's about 10 fps between the 1950pro 512mb and the 8800 gts 320mb at high
res.
You have to get up to 1900*1200 with 4xAA until the 320mb starts running out of ram, and even in that res the 320mb GTS still beats an X1950 XTX 512mb more often than not according to those Toms benchmarks. And we were talking about Bioshock in 1680*1050. I've already posted benchmarks showing the 320mb GTS is less than 2 fps slower than the 640mb GTS, even in a stupidly high res like 2560*1600 so clearly Bioshock does not need or benefit significantly from more than 320mb ram. If that's not a high res I don't know what is. Take another look, compare 640 mb and 320 mb GTS cards again -It's the 256mb version of the 1950 pro like i just posted m8 lol the 512mb card is a lot closer because at higher res the 512mb keeps it closer to the 8800 which will begin to struggle at 1600-1200.
Anyway this is about crt monitors not an ati vs nvidia debate.
So with a GTX @ stock, running 1920*1440 with all settings on full you get 70 fps minimum throughout the whole of Bioshock even in big fights?A GTX or Ultra will not struggle at 1920x1200, I play BioShock all settings max @ 1920x1440 and get 70FPS Min at any given time
I guess the GTX is lot quicker than I realized.Firing Squad with a single GTX got 63 fps average in 1920*1200 (17% lower res than 1920*1440) in Medical Pavillion which is a small area and they used a save where they had already cleared the area of all enemies. That's average remember, they also included minimum fps, and on a single GTX in 1600*1200 they recorded a minimum of 41 fps on the same test.A GTX or Ultra will not struggle at 1920x1200, I play BioShock all settings max @ 1920x1440 and get 70FPS Min at any given time

Firing Squad with a single GTX got 63 fps average in 1920*1200 (17% lower res than 1920*1440) in Medical Pavillion which is a small area and they used a save where they had already cleared the area of all enemies. That's average remember, they also included minimum fps, and on a single GTX in 1600*1200 they recorded a minimum of 41 fps on the same test.
So 1920*1200 (or even the 1920*1440 you used), a bigger map, a seriously firefight with several enemies and I wouldn't be surprised to see the fps dip down to say the 30-35 fps region. It's a game that tends to look fairly smooth even when it's running 30-40 fps - I think if you run Fraps you'd see numbers a lot lower than 70.
yea i don't believe that either i doubt it's a constant 70 fps 16x fsaa at 1600 nevermind 1900.
FiringSquad also tested without AA, and you didn't say you had an Ultra, you said GTX or Ultra.I dont really care what a site got m8, I only know what I got on my hardware, the GPU is only part of the equation.