From what I understand, this build has Quad core support, but has not been optimised for them, only for duals.
If you want to see spikes in CPU usage, dont kill anything but flatten a load of buildings. The AI and the Physics are the CPU drains.
Dont know if you realise but there are two benchmark programs in the Bin32 and Bin64 folders, one each for GPU and CPU. The CPU one works by blowing the bejesus out of one of the camps with the RL...
If you run those you can see whats screwing your FPS more for your rig.
Also if you are running a DX9 rig, M$ just released their Nov DX update, i found it gave a few more FPS on a low end rig, dunno about a high end one though...
If you want to see spikes in CPU usage, dont kill anything but flatten a load of buildings. The AI and the Physics are the CPU drains.
Dont know if you realise but there are two benchmark programs in the Bin32 and Bin64 folders, one each for GPU and CPU. The CPU one works by blowing the bejesus out of one of the camps with the RL...
If you run those you can see whats screwing your FPS more for your rig.
Also if you are running a DX9 rig, M$ just released their Nov DX update, i found it gave a few more FPS on a low end rig, dunno about a high end one though...