lol you know them too well. fnatic have got this but why cant get right do his lurking kills on inferno, too tight a map ?
I don't know what happens to them. I know the CZs are powerful and all, but they ALWAYS lose the round after the pistol round. It happened I think 5 times in a row now (all games vs Fnatic) and I think I saw it vs LDLC too.
He can't do his lurking play because on Fnatic's playstyle. The lurking style works well if the lurker manages to get behind the opponent. Now on inferno there are 3 entrances; banana, middle (which splits in two, boiler and arches) and apartments.
The Fnatic players are playing SO passive, backs to the wall, so they see Get_right moving. As soon as he comes out of a doorway, Fnatic see him. One of the reasons they might be playing as passive is because they understood how Get_right plays, and they adapt to it.
Apart from that, as you said, it is very tight. Take cobble for example. Each site entry is HUGE. Middle gives an entry to so many places, and it has so many corners, so Get_Right can move around sneakily. In a tight map, AWPs pretty much cover the choke points and they let nobody pass. Also, Inferno is an 'old' map, so all GTr's moves are well documented.
For GTr to be effective, he has to either fake site (something like freiburg is doing) or hold back and let them walk to him. He is capable of doing it mind you. he is the best in the world, but it is harder.