CS:GO Discussion

NiP look poor on cache ax expected tbh. They had lost vs OnBots. OnBots. Yes, neither i know who they are.

I have no idea why they chose it. Go for Dust 2 or something. At least you have a fighting chance.

After I say this, now see them win the map...
 
Looking luke my prediction is on track. I see them getting a slow start on the third but finding some momentum and running away with it. Come on NIP!
 
/ I'll be buying a spare copy of csgo to prac comp with, casual doesnt help plus i get more drops anyway that way :p

Cheers, don't know why I didn't do this when it's been on offer before. :D
Second account setup now and looking forward to my first game after the final.
Come on N.I.P.!
 
Prepare to play a lot of smurfs/hackers guys. You will be matches vs new accounts at the beginning.

NiP will lose this I feel. Good luck NiP. Hope you win. You win 100,000, and I win some skins. Win-win for both of us :D
 
lol you know them too well. fnatic have got this but why cant get right do his lurking kills on inferno, too tight a map ?

Second account setup now and looking forward to my first game after the final.
yea, I'm probably going to get breakout coin for the missions, worth it for anyone who plays that much anyway
 
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lol you know them too well. fnatic have got this but why cant get right do his lurking kills on inferno, too tight a map ?

I don't know what happens to them. I know the CZs are powerful and all, but they ALWAYS lose the round after the pistol round. It happened I think 5 times in a row now (all games vs Fnatic) and I think I saw it vs LDLC too.

He can't do his lurking play because on Fnatic's playstyle. The lurking style works well if the lurker manages to get behind the opponent. Now on inferno there are 3 entrances; banana, middle (which splits in two, boiler and arches) and apartments.

The Fnatic players are playing SO passive, backs to the wall, so they see Get_right moving. As soon as he comes out of a doorway, Fnatic see him. One of the reasons they might be playing as passive is because they understood how Get_right plays, and they adapt to it.

Apart from that, as you said, it is very tight. Take cobble for example. Each site entry is HUGE. Middle gives an entry to so many places, and it has so many corners, so Get_Right can move around sneakily. In a tight map, AWPs pretty much cover the choke points and they let nobody pass. Also, Inferno is an 'old' map, so all GTr's moves are well documented.

For GTr to be effective, he has to either fake site (something like freiburg is doing) or hold back and let them walk to him. He is capable of doing it mind you. he is the best in the world, but it is harder.
 
He is like a terminator robot, got to short circuit his assassinations to win the round :p
nice flank by fnatic, they got to surprise. Getright trying to end it with small wallbang with ak and apartment wall doesnt allow any bullets past :confused:
 
NiP's tactics were poor for me. Some bad decision making and some questionable buys. They only managed to get 6 rounds because JW was playing crap. Then they gave Olofm the awp, and he played much better.

NiP got 6 rounds, which is good. It can work, but they need to win the pistol AND WIN THE ROUND AFTER THAT! If not, it will be bad.
 
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