Also for video settings you want to use:
Global Shadow Quality - low
Model / texture detail - low
Effect detail - low
Shader detail - low
Multicore rendering - Enabled
Multisampling anti-aliasing mode - put on highest you can handle with FPS
Texture Filtering mode - Again highest like above
FXAA Anti-Aliasing - Enabled
Wait for veritcal sync - disabled
Motion Blur - Disabled
That will stop you getting the blur when you scope in on the awp.
WHY?!
I put everything on highest cause my PC can handle it. I don't get playing on small resolutions with low graphic settings. I feel I play just fine. I think pro players use lower resolutions and low settings more because of nostalgia.
These are my launch options:
-novid -threads 8 -high -tickrate 128
This is my autoexec
//Binds net graph to show when you press tab (scoreboard)
bind "TAB" "+ng"
alias "+ng" "+showscores; net_graph 1"
alias "-ng" "-showscores; net_graph 0"
//removes the VERY HIGH menu sound, but also the start round/end round sound. Great if you are on TS with friends.
snd_musicvolume "0"
//crosshair settings
cl_crosshairalpha "200"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_r "255"
cl_crosshaircolor_g "255"
cl_crosshairdot "0"
cl_crosshairgap "-1"
cl_crosshairsize "2"
cl_crosshairstyle "4"
cl_crosshairusealpha "1"
cl_crosshairthickness "1"
cl_fixedcrosshairgap "0"
cl_crosshair_outline "1"
cl_crosshair_outline_draw "1"
//show the damage in the top left corner when you die (you can just look at console)
developer 1
con_filter_enable 2
con_filter_text_out "Player:"
con_filter_text "damage"
//over rides your in game settings
host_writeconfig
I also changed something on my config.cfg, mainly network rates though