*** Cyberpunk 2077 ***

To be fair there will probably be a number of patches between then and now which will certainly fix any game breaking bugs and a good amount of the lower level ones.

Referring specifically to the PC version I don't think it is actually 'un-optimised'. Although certain games might be better in certain areas as a whole CB2077 is truly next gen and isn't supposed to be maxed yet. But luckily, even at medium graphics it looks incredible.

As to what bugs remain come the 25th, meh, most of the lower end ones do break immersion but are also pretty funny :p Hell, we played Ark together years ago, that game deserved many awards for the amount of bugs that would frustrate the **** out of you :D


And ARK still is a buggy mess by all accounts. An engine that will never be fixed lol.
 
If any of you have a potato and fancy giving the game a try then Geforce Now has been working pretty good for me when I've been away from my PC. Would not recommend playing with anything other than a pad though as the input lag is there, but less obvious with a pad over KB&M.
 
Only to be played on a 3090 or go home :D
Me talking to my mate: Hi mate how you getting on with playing cyberpunk 2077 on your lovely new 3090 GPU

Mates answer: Sorry i haven't had any time to play it yet as am working every single hour of the day to pay for my lovely new £1700 3090

:D:D:D:D:D
 
I think iv done a total of 2 actual main missions and about 50 random event encounters/missions so far....Just when I think im about to carry on with the main game I see something on the map that I 'might aswell check out'

Good stuff so far.
 
Update to the game being locked to 25 FPS and settings doing nothing, did a Windows reset as it was due anyway with new motherboard and CPU installed and that fixed it.
 
Done 10-12 hours so far, not really had any major bugs apart from one mission where the dude got stuck in a door and couldn't talk to him. Got graphics @ high settings at 1440p with some post filters turned down and it's fine. Enjoying it.
 
Two hard crashes on flathead mission. If I died during the mission all my saved would instantly crash the game, even if I loaded a save from hours ago.

fix was to verify the files on GOG and then get through the mission without dying.

I think the dips with ray tracing on might be a bit much once you get into the open world
Proper. The settings posted in the previous page have helped loads and the game doesn’t suffer much from the ray tracing being off if you have that ambient occlusion set to psycho. 85ish FPS now and the smoothness has made the sword combat much more engaging.

I’m really early days in, so still getting my head around the hacking. So much going on during combat it’s difficult to utilise effectively.

trying not to sound to negative because I love the world / atmosphere and story so far. The brain dance stuff is quite cool also. Much more engaging detective mode than what was in Witcher or Batman.
 
Played 5 hours so far and only one ctd, which is lucky(?). Performance seems good, although I experienced a massive drop in fps while driving, but only in one particular area. With regards to the graphics, I've seen better and less taxing.
 
I am getting an insane amount of bugs... NPC's sliding across the ground instead of walking, sound just decides to stop working on dialog, game freezes for like 20 secs and comes back. 2 or 3 crashes to desktop when walking into an objective area. Think i'm gonna give this game a miss for now tbh. Only played it 2 or 3 hours and I'm already ****** off with it.
 
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This game hammers my 3900X, its hitting 80C:eek: Up to now only Cinebench has done that, did not think any game would get a 3900X so hot!

That's weird, my 3900xt is barely touched.
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Even though it's crashing on me (might be to do with lack of an AVX instruction set) and I can only run at 2560x1080 at around 40-50 FPS (Gsync really helps here), I am enjoying the heck out of this game.
 
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