I know keanu had got some stick for his performance, and just generally the character had too, but honestly I think he's quite good. Yeah some very wooden delivery but overall it works for me
Found Skippy the other day and thought it was brilliant. If anyone hasn't stumbled upon it yet I highly recommend googling the quest and checking it out.
Nah, that can't be right. It shows QA existing and it obviously didn't.
I get the feeling they were about 60% done on the hyped vision of the game in terms of tools, engine implementation and content before having to use what they had working to try and create some kind of game and without rowing back massively on the as released game (which IMO will never happen) they will never develop this game into what it was intended to be all that is coming now is bug fixes and maybe a few extra missions and items via "DLC" and probably even stuff like crafting will never be developed into a more feature complete version of what is there now.
Same im holding back until more content is dropped, probs give it 6 months to mature before my 2nd playthrough. My first playthrough was pretty magical though i have to admit, i barely had any bugs and nothing glitched or was game breaking but i do feel theres so much more to be had from it.When's the next patch due?
Started another play through as corpo but really trying to hold of until they fix most of the issues and hopefully improve perf. further.
Yeah i had this as well but it seems to have gone away since the patch.1 glitch/bug i still get its when driving car/ riding a bike.
Tends to be when easing off the throttle at speed cruising through the city, my character does a star pose on the top of the vehicle flickering for 4-5 seconds.
Always loses clothes on the body but keep headgear on and boots.
I think I maxed out my street cred super quick as all I was doing is side missions, so it never bothered me. But I can see why it can be annoying for some if all you want to do is main mission.It's a shame that a lot of the smaller things probably aren't going to be improved as they will be focussing on bug fixes. A few I can think of-
You can't see what gear looks like before you buy it. Needs a preview feature
Many UI improvements like the option to remove all the icons from the map(I know you can toggle but it resets each time). TW3 had this option.
If they didn't have all this bugfixing to do I imagine there is a chance they might have added some kind of vehicle customization as tbh it does kind of feel a bit weird you can't do it at all.
The Journal in it's current state is rubbish. Read some of the descriptions, they don't tell you anything about what you are doing half the time!
I'm not sure the cops can be fixed. Such a shame.
Also kind of related. The mods I want to see most-
Unlevel all gear and remove restrictions. Hate this system as it is. What do you mean I don't have enough street cred to wear this hat or buy these shoes? What kind of world is this?!
Improving the cops as I'm not sure CDPR will do it. I would like basically the system from GTA as it is sound, but a cool feature would be you're wanted level kind of 'soft' stays with you when it gets to level 3 for example and you have to hack somewhere to bring it down again in a kind of AC2 style where you had to pull down posters and bribe people etc.
Albeit I only played on normal difficulty but the last mission was LOL easy with my character progression - which makes it doubly annoying that you can't have an effect on certain outcomes as my character could take on the entire mission NPCs in one go including boss(es), etc. and not even lose health
Maybe he lost a bit of health. He wasn't maxed out at the time
Cutscenes with "interactions" where your only allowed choice is whether to get dressed before or after having a shower.
Think it has been mentioned a few times but for anyone starting the game - basically most clothing mods don't work or will only work the first time you put them on an item and if you subsequently apply an upgraded version, etc. it just removes the effect and does nothing. Others like critical hit chance and damage only one such mod applies and if you put two on then remove one you will lose the bonus even of the one still attached. Movement speed mods seem incredibly buggy and whether it updates in the stats or not doesn't mean it is working or not in game and largely doesn't work.
Armadillo armour mods do stack but the actual level applied can get out of sync with what you have attached.
Several of the mods don't actually have any coding behind their supposed features whatsoever and are pretty much just placeholders beyond the description text (this also applies to some other non-clothing mods).
I maxed out health regeneration fairly early on - so while they were doing damage it was instantly healed to max health again so looked like they weren't doing damage. I think Smasher was knocking some chunks out of it but he died so quickly it wasn't significant.