*** Cyberpunk 2077 ***

Glowing superlatives otherwise it wouldn't have been posted lol.
Would have been posted anyway regardless, just like during the original game's launch.

TLDR please
:D
He has 3 builds on the go, 2 on PC, 1 on console. From what he is able to say without breaking embargo, police chases have not happened yet on their own, but the wanted level and police AI/combat is basically like GTA now, with boss level MaxTac when you get max wanted level.

The new skill tree he says dramatically changes the way you play the game, and the way combat is handled is very specific. Says combat is now better than most games, inc Starfield :p

The way perks and skills are now used give new ways you can approach how you want to play the game, netrunner using quick hacks, offensive players choosing close combat melee with the relative skill tree options unlocked to make the most use of that.

There are more things to experience and do as part of update 2.0 but they are available from when you enter Dog Town, and the embargo means no mention of Phantom Liberty bits until the 20th so we will find out more on the 20th I guess.
 
You could approach the game how you wanted anyway before though? If you wanted to stay melee you could etc, or stealthy and use the hacky thing.
It's not how you can walk into combat, that's always been however you wanted, it's now the way you can do that with the completely skill tree, perks and attributes. Unless you've not played the game before then you probably won't understand. The new additions are big enough that combat should naturally feel like a new game.
 
It's not how you can walk into combat, that's always been however you wanted, it's now the way you can do that with the completely skill tree, perks and attributes. Unless you've not played the game before then you probably won't understand. The new additions are big enough that combat should naturally feel like a new game.

I did force my way though it when the 'next gen' patch dropped, but I appreciate no I can't talk about a completely new skill tree, perks and attributes I have never seen.
 
Making the new radio station for the expansion was the result from a competition that anyone could submit tracks for.

There is some in game footage of the new areas.

 
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Making the new radio station for the expansion was the result from a competition that anyone could submit tracks for.

There is some in game footage of the new areas.

I like that, what a thing to see if your music ended up on the station.
 
I like that, what a thing to see if your music ended up on the station.
Also seems they've gone out of their way to advertise the real bands as well, in game, in a fitting way. Giving the bands more exposure, which is very cool.

I'm really hyped to start a new run. I'm just not sure how much I'll deviate from the previous run in some of the key choices. :)
 
I don't recall hearing the radio much in-game. But then I tried to avoid driving too much as it wasnt very good.

I had it on all the time but while I don't remember which one it was, it was almost always only two of the stations that I preferred. Hearing some of the fan bands that they've added, I'm looking forward to hearing the new station/tracks.
 
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Played on release, and look to do similar with the dlc - expect it to play vastly differently
Helps with my indecision between BG3 and Starfield too :cry:
 
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